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Level 84

Unkillable
The Witcher 3 Remastered
build
Published · Updated ·

Tried to make the most difficult to kill build possible, basically all defense no offence. 21k vitality, 113/s combat vitality regen, 586 armor, strong Quen, second life, undying, potions/decoctions, etc

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lvl
84
Lowest level for this build
Combat
10 pts
Arrow Deflection

You can parry ranged arrow attacks. A perfectly-timed parry deflects arrows back at the enemy, causing damage. It has a 15% chance to instantly kill the target.

Adrenaline Point gain: +1%

Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

Undying

When Vitality reaches 0, consumes Adrenaline points immediately to restore 10% Vitality per point. Restores Vitality with bonus 67%. The effect can only be used once every 30 seconds.

Adrenaline Point gain: +3%

Fleet-Footed

Reduces damage received while dodging by 100%.

Adrenaline Point gain: +3%

add Combat skills
Signs
10 pts
Exploding Shield

Whenever Quen shield breaks, it pushes enemies back. Push-back strength increases with skill level.

Stamina regeneration in combat: +1.5/s

Active Shield

Creates an active shield. Maintaining and blocking with it does not drain Stamina. Damage absorbed by the shield restores Vitality.

Stamina regeneration in combat: +1.5/s

Fortify Signs

Increases the duration of Yrden, Quen and Axii by 60%.

Stamina regeneration in combat: +1.5/s

Supercharged Glyphs

Enemies under the influence of Yrden lose 10 Vitality or Essence per second. Damage scales with enemy level and Sign intensity.

Stamina regeneration in combat: +0.5/s

add Signs skills
Alchemy
32 pts
Endure Pain

Increases maximum Vitality by 30% if Toxicity exceeds the safety threshold.

Potion duration time and bomb damage: +6%

Frenzy

If potion Toxicity is greater than 1, time automatically slows by 15% when the enemy is about to perform a counterattack.

Potion duration time and bomb damage: +6%

Adaptability

Extends the duration of all mutagen decoctions by 100%.

Potion duration time and bomb damage: +6%

Refreshment

Each potion dose heals 30% Vitality.

Potion duration time and bomb damage: +6%

Protective Coating

Adds 15% protection against attacks from the monster type targeted by the oil.

Potion duration time and bomb damage: +6%

Pyrotechnics

All bombs, even those that do not inflict damage, now deal 50 damage in addition to their normal effects.

Potion duration time and bomb damage: +2%

Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 20% if the correct oil is applied.

Potion duration time and bomb damage: +2%

Tissue Transmutation

Decoctions increase maximum Vitality by 900 for the decoction's effective duration.

Potion duration time and bomb damage: +6%

Fast Metabolism

Toxicity drops 3 points per second faster.

Potion duration time and bomb damage: +6%

Delayed Recovery

When Toxicity is above 55%, each consumed potion increases the duration of active potions' effects by 5 seconds, up to their maximum duration.

Potion duration time and bomb damage: +6%

Side Effects

Drinking a potion has a 100% chance of activating the effects of another random potion without increasing Toxicity. You can only have one bonus effect at a time.

Potion duration time and bomb damage: +6%

add Alchemy skills
General
14 pts
Bear School Techniques

Each piece of Heavy Armor increases maximum Vitality by 6% and Strong Attack damage by 6%.

Vitality gain: +3%

Survival Instinct

Increases maximum Vitality by 24%.

Vitality gain: +3%

Anger Management

Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 2 Adrenaline point(s) per cast.

Vitality gain: +1%

Griffin School Techniques

Each piece of Medium Armor increases Sign intensity by 2% and Stamina regeneration by 0.2/s.

Vitality gain: +1%

Synergy

Increases bonuses for mutagens placed in mutagen slots by 30%.

Vitality gain: +3%

Metabolic Control

Increases maximum Toxicity by 30.

Vitality gain: +3%

add General skills
Skill points
In skills
66
In mutations
49
Total spent
115
Bonus points (up to 32)
One playthrough gives 32: 29 Places of Power, 2 from Imlerith's acorn and 1 from the golden egg. Set how many you have collected: they lower the level the build needs.
0
3
2

Loadout

Greater blue mutagen
+60% Sign intensity
remove
Group 1
3/3
Exploding Shield

Whenever Quen shield breaks, it pushes enemies back. Push-back strength increases with skill level.

Stamina regeneration in combat: +1.5/s

Active Shield

Creates an active shield. Maintaining and blocking with it does not drain Stamina. Damage absorbed by the shield restores Vitality.

Stamina regeneration in combat: +1.5/s

2 pts
Fortify Signs

Increases the duration of Yrden, Quen and Axii by 60%.

Stamina regeneration in combat: +1.5/s

4 pts
Greater green mutagen
+225 Vitality
remove
Group 2
3/3
Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

6 pts
Undying

When Vitality reaches 0, consumes Adrenaline points immediately to restore 10% Vitality per point. Restores Vitality with bonus 67%. The effect can only be used once every 30 seconds.

Adrenaline Point gain: +3%

8 pts
Fleet-Footed

Reduces damage received while dodging by 100%.

Adrenaline Point gain: +3%

10 pts
Greater green mutagen
+225 Vitality
remove
Group 3
3/3
Survival Instinct

Increases maximum Vitality by 24%.

Vitality gain: +3%

12 pts
Metabolic Control

Increases maximum Toxicity by 30.

Vitality gain: +3%

15 pts
Bear School Techniques

Each piece of Heavy Armor increases maximum Vitality by 6% and Strong Attack damage by 6%.

Vitality gain: +3%

18 pts
Greater green mutagen
+675 Vitality
remove
Group 4
3/3
Synergy

Increases bonuses for mutagens placed in mutagen slots by 30%.

Vitality gain: +3%

22 pts
Side Effects

Drinking a potion has a 100% chance of activating the effects of another random potion without increasing Toxicity. You can only have one bonus effect at a time.

Potion duration time and bomb damage: +6%

26 pts
Refreshment

Each potion dose heals 30% Vitality.

Potion duration time and bomb damage: +6%

30 pts
N pts: the ability points the build must have acquired for that slot to work. Filling the slot raises the build's level to the one that has them.
Mutagen bonuses
Sign intensity
+60%
Vitality
+1125

Mutations

4
Researched 12
Deadly Counter
Magic Sensibilities
Toxic Blood
Bloodbath
Piercing Cold
Euphoria
Conductors of Magic
Mutated Skin
Adrenaline Rush
Cat Eyes
Second Life
Metamorphosis
research
Active mutation
Second Life

When Vitality reaches 0, you become temporarily invulnerable and regenerate 100% vitality. This effect can only be triggered once every 120s.

3 red2 blue2 green7 pts
active
Strengthened Synapses
4/4
Tissue Transmutation

Decoctions increase maximum Vitality by 900 for the decoction's effective duration.

Potion duration time and bomb damage: +6%

2 mutations
Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
4 mutations
Endure Pain

Increases maximum Vitality by 30% if Toxicity exceeds the safety threshold.

Potion duration time and bomb damage: +6%

8 mutations
Protective Coating

Adds 15% protection against attacks from the monster type targeted by the oil.

Potion duration time and bomb damage: +6%

12 mutations
Research
Researched
12/ 12
Active
Second Life
Skill points
49
Greater mutagens
181516

Gear

Steel sword
Griffin steel sword
GrandmasterGriffin setLevel 40
372 damage
damage / crit
crit chance
DPS
fast
449 / 635
10%
779
strong
987 / 1328
10%
928
+5% Critical hit chance+25% Critical hit damage+21% Sign intensity+10% Chance to dismember+5% Bonus experience from humans and nonhumans
Applies while this weapon is drawn, not counted in the character totals.
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runeword
Dumplings

Any food consumed regenerates 400% more Vitality, but everything tastes like pierogis.

Made from 2× Pyerog, Tvarog
Level 1 Runeword
Takes all three sockets.
Oil
oil
Steel sword
Silver sword
Griffin silver sword
GrandmasterGriffin setLevel 40
524 damage
damage / crit
crit chance
DPS
fast
601 / 863
10%
1045
strong
1332 / 1812
10%
1255
+5% Critical hit chance+25% Critical hit damage+21% Sign intensity+10% Chance to dismember+20% Bonus experience from monsters
This sword is drawn: these lines are included in the character totals. Attack power and crit lines show in the sword's figures above.
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runeword
Dumplings

Any food consumed regenerates 400% more Vitality, but everything tastes like pierogis.

Made from 2× Pyerog, Tvarog
Level 1 Runeword
Takes all three sockets.
Oil
Superior draconid oil
+50% Attack power versus Draconids
Oil · 60 charges
Silver sword
Crossbow
Ursine Crossbow
Ursine setLevel 29
93 / 89piercing damage
vs humans / monsters11 base+210% attack power10% crit
+5% Critical hit chance+2% Critical hit damage+1–2% Adrenaline gain+15% Bonus experience from monsters
Rolled when the item drops. The stats count the middle.
Applies while this weapon is drawn, not counted in the character totals.
Item level
29
Fixed for this form.The level on the item's tooltip, needed to equip it.
Bolts
bolt
Plain bolts until you pick a kind.
Crossbow
Chest armor
Toussaint knight's tourney armor
Crafted relicheavyLevel 48
275 armor
+43% Slashing resistance+43% Piercing resistance+43% Bludgeoning resistance+500 Vitality+10% Stamina regen+25% Chance to deflect projectiles with Quen
Variant
Crafted relic
Forged from its diagram.
Item level
48
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Greater Glyph of Quen
+10% Quen intensity
Glyph
Greater Glyph of Warding
+3% Elemental resistance
Glyph
Glyphword
glyphword
Takes all three sockets, replacing what they hold.
Chest armor
Gauntlets
Toussaint knight's tourney gauntlets
Crafted relicheavyLevel 48
101 armor
+7% Slashing resistance+7% Piercing resistance+7% Bludgeoning resistance+40% Bleeding resistance+500 Vitality-2% Stamina regen
Variant
Crafted relic
Forged from its diagram.
Item level
48
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Greater Glyph of Quen
+10% Quen intensity
Glyph
Gauntlets
Trousers
Toussaint knight's tourney trousers
Crafted relicheavyLevel 48
105 armor
+16% Slashing resistance+16% Piercing resistance+16% Bludgeoning resistance+40% Burning resistance+500 Vitality+10% Stamina regen
Variant
Crafted relic
Forged from its diagram.
Item level
48
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Greater Glyph of Quen
+10% Quen intensity
Glyph
Trousers
Boots
Toussaint knight's tourney boots
Crafted relicheavyLevel 48
105 armor
+7% Slashing resistance+7% Piercing resistance+7% Bludgeoning resistance+40% Poison resistance+500 Vitality-3% Stamina regen
Variant
Crafted relic
Forged from its diagram.
Item level
48
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Greater Glyph of Quen
+10% Quen intensity
Glyph
Boots
Mask
Set bonuses
Griffin set
2 / 6 bonus pieces
3 pieces: After using Stamina to cast a Sign in its standard mode, the next Sign cast within 3 seconds will be cast in standard mode without using Stamina.
6 pieces: The size of Yrden traps is increased by 40%. While you are within an Yrden trap, Stamina regeneration is increased by 5/s and Sign Intensity by 100%, and damage is reduced by 20%.
Ursine set
0 / 6 bonus pieces
3 pieces: When a Quen shield shatters, there is a chance a new one will be cast at no Stamina cost. The bonus increases by 5% for each piece of the set. Current chance is: 0%.
6 pieces: Damage dealt by Abilities involving the Quen Sign is increased by 200%.

Alchemy

Potions
Superior Full Moon

Increases maximum Vitality. Extended duration. Heals Vitality by an amount equal to current Toxicity.

+1000 Vitality
25 toxicity4 min5 doses
Superior Swallow

Accelerates Vitality regeneration. Taking damage does not interrupt regeneration.

+80/s Vitality regen+80/s Vitality regen in combat
20 toxicity27s5 doses
potion
Decoctions
Ekhidna decoction

Performing actions that consume Stamina regenerates Vitality.

50 toxicity41 min
Troll decoction

Regenerates Vitality during and outside of combat.

+100/s Vitality regen+20/s Vitality regen in combat
50 toxicity41 min
Griffin decoction

Taking damage raises damage resistance (up to an upper limit) for the remainder of the fight.

+1% Damage resistance per hit taken (up to +25%)Conditional, not in the character stats
50 toxicity41 min
decoction
Toxicity
Toxicity
195 / 217
22 freedamage above 109
Character state
A sword's own stat lines, runestones and random effects count only while it is drawn. Pick the sword in hand to see them in the character stats.
Steel sword drawn
Fighting humans and beasts
Silver sword drawn
Fighting monsters
Character stats
Character
Vitality
20895
Toxicity
217
Stamina
100
Adrenaline points
3
Carry weight
60
Combat
Bonus damage
77
Strong attack power
24%
Critical hit chance
5%
Critical hit damage
25%
Adrenaline gain
9%
Stamina regen in combat
16.7/s
Signs
Sign intensity
109.1%
Quen intensity
40%
Defense
Armor
586
Vitality regen
193/s
Vitality regen in combat
113/s
Poison resistance
65%
Bleeding resistance
65%
Burning resistance
40%
Potion duration
36%
Resistances
Slashing resistance
73%
Piercing resistance
73%
Bludgeoning resistance
73%
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