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Body
20
Ref.
18
Cool
3
Int.
20
Tech.
20
60
Level
Relic

Baltimore booty snatcher
Cyberpunk 2077
Mono Netrunner
build
by Hex
Published

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More: Netrunner builds

Lvl
60
PP
59
/ 69
216
/ 216
Level
60
Based on attributes
Perk
Points
59
/ 69
59
from leveling up
10
from skill rewards
0
from perk shards
Body
20
Shotguns, LMGs, HMGs, Blunt Weapons.
4
9
15
20
1 / 1
3 / 3
1 / 1
Reflexes
18
Assault Rifles, Submachine Guns, Blades.
4
9
15
20
Cool
3
Stealth, Sniper/Precision Rifles, Handguns, Throwables.
4
9
15
20
Intelligence
20
Netrunning, Smart Weapons, Monowire.
4
9
15
20
1 / 1
1 / 1
1 / 1
2 / 2
3 / 3
1 / 1
2 / 2
3 / 3
1 / 1
Technical Ability
20
Cyberware, Explosives, Consumables, Tech Weapons.
4
9
15
20
1 / 1
1 / 1
2 / 2
2 / 2
3 / 3
Relic
0 / 15
Phantom Liberty cyberware abilities

Cyberware

Capacity
216 / 216
Armor
120
Installed
10 / 22
Operating System
1 / 1
Militech Canto Mk.6
RAM9
5
4

Allows you to perform quickhacks on enemies and devices while scanning.

Unlocks the Blackwall Gateway quickhack. Automatically consumes RAM every time it spreads. Each spread has a shorter upload time and a higher RAM cost than the last. But the cost can be cut in half if you're willing to pay in blood...

33
3
4
5
+
++
Frontal Cortex
3 / 3
Axolotl

-7.5% Cooldown instantly for all cyberware after neutralizing an enemy.

48
4
5
+
++
COX-2 Cybersomatic Optimizer

Allows your quickhacks to deal Crit Hits. 100% Crit Chance with quickhacks. -4 Max RAM

intelligence · +0.5% quickhack damage per Attribute Point.

50
3
4
5
+
++
Ex-Disk

+6 Max RAM +35% upload speed for quickhacks

intelligence · +0.05% to all dealt damage per Attribute Point.

10
3
4
5
+
++
Ocular System
1 / 1
Kiroshi "Sentry" Optics

Effect active when scanning: Highlights cameras and turrets within 39 m. The effect remains active for 60 sec. after scanning.

10x optical zoom when scanning or aiming.

intelligence · +0.05% to all dealt damage per Attribute Point.

2
1
2
3
4
5
+
++
Nervous System
2 / 3
Deep-field Visual Interface

Crit Chance increases the farther you are from the enemy (max. +100% at 100 m).

cool · +1% Crit Damage per Attribute Point.

40
1
2
3
4
5
+
++
Kerenzikov

Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.75 sec. when you aim a ranged attack during a slide, dodge or Dash.

Cooldown: 6 sec.

reflexes · +0.1% Crit Chance per Attribute Point.

12
1
2
3
4
5
+
++
implant
Arms
1 / 1
Electrifying Monowire

Monowire is arm replacement cyberware that allows you to whip multiple enemies at once from a distance.

Deals Electrical damage.

reflexes · +0.5% damage with this cyberware per Attribute Point.

8
2
3
4
5
+
++
Hands
2 / 2
Smart Link

Enables the use of smart-targeting in Smart weapons. +20% target lock duration +15% Crit Damage with Smart weapons.

Directly links the user's optical implant to the weapon's system, offering real-time weapon info.

+2 Max RAM

intelligence · +0.1% Smart weapon damage per Attribute Point.

4
1
2
3
4
5
+
++
Microgenerator

Reloading an empty weapon causes the next shot to release an electroshock that deals up to 250 Electrical damage to enemies near the point of impact. Electroshock damage increases with the number of bullets reloaded (max. 5 bullets).

intelligence · +0.05% to all dealt damage per Attribute Point.

9
1
2
3
4
5
+
++
Legs
0 / 1
implant
Face
0 / 1
implant
Circulatory System
0 / 3
implant
Integumentary System
0 / 3
implant
Skeleton
0 / 3
implant

Weapons

3/3
Widow Maker
Tech Precision Rifle
50.1
Damage
DPS1252.5
Attack Speed5/s
Headshot Bonus+50%
Projectiles5
Magazine10
Reload Time2.3s
1
2
3
4
5
+
++
Iconic

Nash's rifle - looks like he won't be needing it anymore. Fires two projectiles per shot and deals Chemical damage with an increased chance to apply Poison. Charged shots deal more damage.

Guts
Power Shotgun
493.2
Damage
DPS7891.2
Attack Speed0.8/s
Headshot Bonus+57%
Projectiles20
Magazine6
Reload Time0.8s
1
2
3
4
5
+
++
Effect

Heavy weapon. Slightly reduces movement speed and jump height.

Iconic

Let the lead fly! Shoot faster, deal more damage... accuracy be damned. Just don’t shoot your eye out.

La Chingona Dorada
Power Pistol
78.8
Damage
DPS225.2
Attack Speed2.9/s
Headshot Bonus+50%
Magazine10
Reload Time1.5s
1
2
3
4
5
+
++
Iconic

Every headshot temporarily increases Crit Damage and Burn chance. The next time you equip La Chingona Dorada, you gain extra ammo equal to the number of headshots.

Scope
Handyman
Scope Fov: +26
Zoom Level: +0.5
Effective Range: +20%
Headshot Crit Chance: +10
1
2
3
4
5
Muzzle
XC-10 Cetus
Stealth Hit Damage Multiplier: +2.5
Damage Reduction: +10
Additional Stealth Damage: +1.5
Damage: -10%
4
5
weapon

Grenades

1/1
EMP Grenade
Grenade
187 DMG
3.5m blast radius
1
2
3
4
5
+

Applies an EMP effect for 5 sec.

Deals bonus damage against enemy netrunners, drones, mechs, robots and turrets.

Disables turrets for the duration of the EMP grenade effect.

Deactivates enemy cyberware for 20 sec.

grenade

Quickhacks

5/5
Cyberdeck
Militech Canto Mk.6
RAM9
5
4

Allows you to perform quickhacks on enemies and devices while scanning.

Unlocks the Blackwall Gateway quickhack. Automatically consumes RAM every time it spreads. Each spread has a shorter upload time and a higher RAM cost than the last. But the cost can be cut in half if you're willing to pay in blood...

33
3
4
5
+
++
Blackwall Gateway
Ultimate
12 RAM
9s upload
3
4
5
Built into Militech Canto Mk.6

This quickhack spreads to 5 enemies within 20 m., causing lethal damage to cyberware and neural systems. Mechs, robots, drones and turrets are deactivated. Automatically consumes RAM every time it spreads. Each spread has a shorter upload time and a higher RAM cost than the last. But the cost can be cut in half if you're willing to pay in blood...

Overheat
Combat
9 RAM
2s upload
1
2
3
4
5

Uploading Overheat to an enemy already affected by it will extend its duration.

Successful attacks on enemies affected by Overheat slightly extend its duration.

Melts enemy armor over time (max. -40%).

Attacks on the affected enemy also deal Thermal damage equal 10% of the normal physical damage.

Synapse Burnout
Combat
16 RAM
3s upload
3
4
5

Deals heavy damage. Damage increases by 10% for each RAM unit currently spent (max. +300%).

-2 RAM cost for 15 sec. after neutralizing an enemy with this quickhack. Stacks 3 times.

When Overclock is active, the damage bonus for Synapse Burnout (based on spent RAM) increases by 100%. Neutralizing an enemy with this quickhack extends Overclock's duration by 3 sec.

Short Circuit
Combat
4 RAM
1.5s upload
1
2
3
4
5

+3 sec. duration for all Control quickhacks currently affecting the target.

+10% damage for each stack of Cyberware Malfunction affecting the enemy. This increased damage also causes the affected enemy's weakspot to explode.

Applies an EMP effect that deals additional damage over time.

+20% damage against enemies below a High threat level.

System Collapse
Ultimate
28 RAM
1s upload
4
5

Knocks out the enemy without making noise by crippling their nervous system.

-12 RAM cost for a short time after reducing trace progress. Stacks 2 times.

Neutralizing an enemy with this quickhack reduces trace progress by 20%. Neutralizing an enemy netrunner this way removes all trace progress.

quickhack

Skills

+10 Perk points from skills
Skills level from use in game; set your targets to count their milestone rewards.
Headhunter
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Pistols, revolvers, precision and sniper rifles, knives, axes, stealth hits, takedowns, hiding bodies.
5

Decreases Visibility to Enemies by 10%.

10

+10% headshot damage. +10% damage against vulnerabilities.

15

+1 Perk Point.

20

No weapon sway when crouched.

25

Decreases Visibility to Enemies by 10%.

30

+15% headshot damage +15% damage against Vulnerabilities

35

+1 Perk Point.

40

Optical Camo is active while grappling enemies.

45

Decreases Recovery time after a throw by 30%.

50

30% faster when crouch-walking and crouch-sprinting.

55

Damage bonuses from being undetected outside of combat persist for 3 sec. after entering combat.

60

+15% Optical Camo charge when neutralizing an enemy in one of the following ways:

  • While undetected.
  • During Focus mode.
  • During Deadeye mode.
  • With a thrown weapon.
Netrunner
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Quickhacks, monowire, smart weapons, access points, crafting quickhacks.
5

Increases RAM Recovery Rate by 5%.

10

Increases RAM by 1.

15

+1 Perk Point.

20

Increases RAM Recovery Rate by 5%.

25

Increases RAM Recovery Rate by 5%.

30

Increases RAM by 1.

35

+1 Perk Point.

40

-20% RAM cost for quickhacks used on devices and vehicles.

45

+15% duration for Control and Covert quickhacks. +5% damage with Combat quickhacks.

50

+40% duration for Overclock.

55

-10% Health loss from using quickhacks during Overclock.

60

When active, Overclock now reveals enemies within 10 m, and allows you to quickhack non-netrunner enemies through cover.

Shinobi
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Blades, mantis blades, SMGs, assault rifles, deflecting with a blade, dashing, sliding, climbing, vaulting.
5

Increases Movement Speed by 5%.

10

-5% Stamina cost from dodging and Dashing.

15

+1 Perk Point.

20

Increased accuracy for a short time after dodging or Dashing.

25

Increases Movement Speed by 5%.

30

-5% Stamina cost from dodging and Dashing.

35

+1 Perk Point.

40

Increased Mitigation Chance the faster you move.

45

+25% damage with Fast Attacks.

50

Air Dashing and sliding automatically reload 20% of your equipped weapon.

55

When attacking from midair or while time is slowed, low Stamina does not affect ranged accuracy or melee attack speed.

60

When Sandevistan is active:

  • +40% Crit Chance.
  • No Stamina cost for any type of movement.
Solo
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Blunt weapons, fists, gorilla arms, shotguns, LMGs, HMGs, blocking with a blunt weapon, forcing doors open.
5

Increases Carrying Capacity by 50.

10

Increases Health by 10.

15

+1 Perk Point.

20

Fists and Gorilla Arms have:

  • +20% damage
  • +20% attack speed
  • Fists also have a chance to apply Bleeding.
25

Increases Carrying Capacity by 100.

30

Increases Health by 15.

35

+1 Perk Point.

40

+10% Crit Chance against enemies within 5 m.

45

+25% damage with Strong Attacks and Quick Melee Attacks.

50

+25% Health after performing a Finisher.

55

When Adrenaline Rush is active, Adrenaline decays 50% slower and cannot decay below 10%.

60

When Berserk is active:

  • +30% enemy Health threshold to perform Finishers
  • +50% Health from performing Finishers
  • +30% Berserk duration
Engineer
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Tech weapons, grenades, projectile launcher, Technical Ability device actions, disassembling items, fighting with Sandevistan, Berserk, Optical Camo or Overclock active.
5

Increases Armor by 15.

10

Increases Cyberware Capacity by 5.

15

+1 Perk Point.

20

+10% grenade damage and explosion radius

25

Increases Armor by 25.

30

Increases Cyberware Capacity by 10.

35

+1 Perk Point.

40

Increased Shock chance from charging a Tech weapon or electric baton.

45

+15% Health Item effectiveness.

50

+30% to all cyberware stat modifiers.

55

+10% damage with Bolt shots. +40% Burn chance with Bolt shots. Chain Lightning now also sets enemies on fire.

60

When Fury is active, you occasionally release an EMP blast.

Character stats
495Health
120Armor
22RAM
350Carry Weight
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