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Level 300+
s10
p6
e6
c4
i9
a5
l15

Hungry Hungry Hippo
Fallout 76
Overeating Tank
build
Published · Updated

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More: Tank builds

lvl
300+
1 SPECIAL
points left
S
10
+5
1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

P
6
+3
2
Refractor
lvl
32

Gain Energy Resistance based on your PER.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

E
6
+5
1
Aquaboy
lvl
26

You no longer take Rad damage from swimming and can breathe underwater.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

C
4
1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
9
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

A
5
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
15
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
950
(~264 level-ups)
Master Infiltrator
lvl
50

Auto-unlock skill 1 terminals and locks.+3 Lockpick and Hacking skills.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+3 PER and +3 PER Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Survival Shortcut
lvl
50

Generate 1 survival aiding chem every 30 minutes. Up to a max of 5.

Ammo Factory
lvl
50

Produce 100% more rounds when crafting ammunition.

Effects (3)

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
3 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Juggernaut's Prime Gauss Minigun
Juggernaut's
V.A.T.S. Enhanced
V.A.T.S. Optimized
Satiated
lvl 50
330
Fire Rate
109
shots per
10 sec
Automatic
Ammo
500Ultracite 2mm EC
Range
0
120
240
100%50%
AP Cost
11 (5%) 18.5 shots before AP is depleted
23.4
1777.5
-6
-12%
Legendary effects
Juggernaut's
Damage Increases up to +100% as Health Increases
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
V.A.T.S. Optimized
AP Cost: -35%
Satiated
Kills Restore Hunger and Thirst
Modifications
No Sights
Prime Capacitor
Damage to Scorched +65%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
No Muzzle
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's Secret Service Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 50
95
68
37
11
11
11
HP
 
+60
Backpack
No Mod
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Secret Service Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Standard Lining
lvl 1
12
12
12
12
12
12
E
 
+2
C
 
+2
A
 
+2
Overeater's Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 50
47
33
19
6
6
6
HP
 
+60
Overeater's Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 40
37
27
15
5
5
5
HP
 
+60
Overeater's Secret Service Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 40
37
27
15
5
5
5
HP
 
+60
Overeater's Secret Service Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 40
37
27
15
5
5
5
HP
 
+60
Armor stats
Set:
Secret Service
full (5 / 5)
 
265
 
194
 
113
 
44
 
44
 
44
E
 
+2
C
 
+2
A
 
+2
HP
 
+300
Carry Weight
 
+60
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (637.5 / 638)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
3
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
20 / 20
Character stats
16
9
14
6
9
7
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
332
AP
203
HP
638
XP
+27%
Resistances
386
295
171
44
44
44
0
Evasion Chance
0
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