Skip to content
Lvl 41
7 / 9
5 / 6
6 / 14
6 / 9
5 / 9
2 / 10

Ymir
Skyrim
build
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl 41
Based on spent perk points
You get 23635 XP from skills
You need 23500 XP to level up
Race
Nord
+10
Two Handed
+5
Smithing, Block, One Handed, Light Armor, and Speech
Unlocks: Resist Frost, Battle Cry, Fortify Warmth
Standing Stones
The Lady Stone

Those under the sign of The Lady regenerate Health and Stamina more quickly.

Attributes
health
420
stamina
180
magica
100
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
1620 xp
0
6
0
15
Steel Smithing
60
Arcane Blacksmith
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
2
0
Two-handed
0 xp
0
2
5
One-handed
0 xp
0
2
0
Archery
4930 xp
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Critical Shot (1/3) ,
Eagle Eye
40
Overdraw (3/5)
50
Hunter's Discipline ,
Power Shot
60
Ranger ,
Overdraw (4/5)
70
Quick Shot
80
Overdraw (5/5)
Light Armor
4840 xp
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
60
Agile Defender (4/5) ,
Wind Walker
70
Matching Set
80
Agile Defender (5/5)
Sneak
2730 xp
0
7
5
Lockpicking
510 xp
0
3
5
Pickpocket
0 xp
0
1
5
Speech
255 xp
0
3
0
Alchemy
4930 xp
1
0
0
15
Alchemist (1/5)
20
Physician
30
Poisoner ,
Benefactor
60
Concentrated Poison
70
Green Thumb
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
3120 xp
0
8
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Frost (1/2)
50
Adept Destruction
60
Augmented Frost (2/2) ,
Deep Freeze
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
700 xp
0
4
0
15
Enchanter (1/5)
20
Soul Squeezer
30
Fire Enchanter
40
Soul Siphon ,
Frost Enchanter

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition counts in the character stats.

Loadout

right hand
Forsworn Bow
Bow
71
12
Speed
0.875
Reach
1

Target takes 16 points of frost damage to Health and Stamina.

at your skill10 →1650 →66×1.65
add enchantment
Flawless · +6.4 damage
Steel Smithing
145
11
left hand
add left hand item
head
Helmet of the Old Gods
Light Armor
53
12

Increases your Magicka by 30 points.

Superior · +2.8 armor
50
1
18
hands
Skaal Gloves
Light Armor
35
7

Bows do 17% more damage.

at your skill×1.32
add enchantment
Superior · +2.8 armor
30
1.5
24
db
body
Skaal Coat
Light Armor
113
26

Health regenerates 13% faster.

at your skill×1.32
add enchantment
Superior · +5.6 armor
100
5
54
db
feet
Skaal Boots
Light Armor
35
7

Stamina regenerates 13% faster.

at your skill×1.32
add enchantment
Superior · +2.8 armor
30
1.5
24
db
backpack
Dark Leather Backpack
Clothing
2
1

Carrying capacity increased by 75 points.

improve · Superior
10
1
cc
shoulder
add shoulder
ring
Ring of the Wind
Jewelry

You move 15% faster.

650
0.25
cc
amulet
The Gauldur Amulet
Jewelry

Increases your Health, Magicka, and Stamina by 30 points.

1000
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Nord
Resist Frost (Nord)
constant

Your Nord blood gives you 50% resistance to Frost.

Battle Cry
power · 1/day

Targets flee for 30 seconds.

Fortify Warmth (Survival Mode, Nord)
constant

Your Nord blood improves your resistance to cold environments by 25 points.

cc
The Lady Stone
The Lady Stone
constant

Health and Stamina regenerate 25% faster.

Selected
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Dragon Infusion
constant

Dragons do 25% less melee damage.

Esbern's Potion
Eternal Spirit
constant

While Ethereal, you recover Health 25% faster.

Meditation on a Word of Power
Dragonborn Frost
constant

Your Frost Breath Shout encases foes in ice for 15 seconds.

Black Book: Epistolary Acumen
db
Seeker of Might
constant

Combat skills are all 10% more effective.

Black Book: The Sallow Regent
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Add Power

Shouts

Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 20s
Frost Breath

Your breath is winter, your Thu'um a blizzard.

Recovery: 100s
Ice Form

Your Thu'um freezes an opponent solid.

Recovery: 60s
Kyne's Peace

The Voice soothes wild beasts, who lose their desire to fight or flee.

Recovery: 40s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
450
Stamina
210
Magicka
160
Carry
265
Armor
236
−43.3%
Frost
50%
Warmth
145
Share