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Body
7
Ref.
11
Cool
6
Int.
11
Tech.
7
21
Level
Relic

volt surge, corp turned merc
Cyberpunk 2077
current
build
Published · Updated

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Lvl
21
PP
16
/ 21
70
/ 84
Level
21
Based on attributes
Perk
Points
16
/ 21
20
from leveling up
1
from skill rewards
0
from perk shards
Body
7
Shotguns, LMGs, HMGs, Blunt Weapons.
4
9
15
20
Reflexes
11
Assault Rifles, Submachine Guns, Blades.
4
9
15
20
1 / 1
2 / 2
2 / 2
Cool
6
Stealth, Sniper/Precision Rifles, Handguns, Throwables.
4
9
15
20
Intelligence
11
Netrunning, Smart Weapons, Monowire.
4
9
15
20
1 / 1
2 / 2
1 / 1
2 / 2
1 / 1
Technical Ability
7
Cyberware, Explosives, Consumables, Tech Weapons.
4
9
15
20
Relic
0 / 15
Phantom Liberty cyberware abilities

Cyberware

Capacity
70 / 84
Armor
83
Installed
9 / 22
Operating System
1 / 1
Arasaka Mk.3
RAM7
6
2

Allows you to perform quickhacks on enemies and devices while scanning.

Enemies take 40% longer to trace your location.

-2 RAM cost for Covert quickhacks.

14
3
+
Frontal Cortex
2 / 3
Mechatronic Core

+20% damage against drones, robots, mechs and turrets.

+1 Max RAM

5
1
2
3
4
5
+
++
RAM Upgrade

Increases RAM recovery rate by +0.13 unit(s) per sec.

+1 Max RAM

8
1
2
3
4
5
+
++
implant
Ocular System
1 / 1
Kiroshi "Stalker" Optics

Automatically connects to your equipped Tech weapon. When aiming: Highlights enemies behind cover for 13% of your field of vision and up to 23 m. deep.

6x optical zoom when scanning or aiming.

2
1
2
3
4
5
+
++
Nervous System
0 / 3
implant
Arms
1 / 1
Mantis Blades

Mantis Blades allow you to slice and dice your enemies with swift, deadly slashes. You can also leap at a target to deal massive damage. To do so, hold and release [MeleeAttack]

Deal Physical damage.

8
2
3
4
5
+
++
Hands
1 / 2
Ballistic Coprocessor

Increased ricochet chance with Power weapons. +8% ricochet damage

Links the user's weapon and optics, offering real-time data-tracking of the weapon's status and a preview of ricochet trajectory.

2
1
2
3
4
5
+
++
requires Ambidextrous
Legs
1 / 1
Leeroy Ligament System

+12% movement speed

6
14
2
3
4
5
+
++
Face
0 / 1
implant
Circulatory System
0 / 3
implant
Integumentary System
2 / 3
Subdermal Armor

Armor – simple but effective.

5
25
1
2
3
4
5
+
++
Optical Camo

-30% visibility to enemies for 4 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 70 sec.

20
15
1
2
3
4
5
+
++
implant
Skeleton
0 / 3
implant
requires License to Chrome (rank 3)

Weapons

3/3
La Chingona Dorada
Power Pistol
37.1
Damage
DPS74.1
Attack Speed2.9/s
Headshot Bonus+25%
Magazine10
Reload Time1.5s
1
2
3
4
5
+
++
Iconic

Every headshot temporarily increases Crit Damage and Burn chance. The next time you equip La Chingona Dorada, you gain extra ammo equal to the number of headshots.

Scope
scope
Muzzle
muzzle
Errata
Blade Katana
117.3
Damage
DPS248.2
Attack Speed2.1/s
Stamina Cost6.4
1
2
3
4
5
+
++
Iconic

Allows you to leap toward enemies. Attacking Burning enemies guarantees Crit Damage.

Nehan
Throwable Knife
32.1
Damage
DPS98.8
Attack Speed3.1/s
Stamina Cost4.8
1
2
3
4
5
+
++
Effect

Deals bonus melee damage.

Iconic

Thrown hits apply Bleeding. If the enemy is already affected by Bleeding from Satori, Nehan will cause hemorrhaging instead. Hemorrhaging drains enemy Health and regenerates yours.

weapon

Grenades

0/1
grenade
One grenade is equipped at a time; extras go to a switchable stash.

Quickhacks

6/6
Cyberdeck
Arasaka Mk.3
RAM7
6
2

Allows you to perform quickhacks on enemies and devices while scanning.

Enemies take 40% longer to trace your location.

-2 RAM cost for Covert quickhacks.

14
3
+
Reboot Optics
Control
2 RAM
0.3s upload
1
2
3
4
5

Extends the base effect's duration.

Cyberware Malfunction
Control
3 RAM
0.3s upload
2
3
4
5

Disables enemy cyberware for 10 sec. and increases all damage against the affected enemy by 5%.

Short Circuit
Combat
4 RAM
1.5s upload
1
2
3
4
5

+3 sec. duration for all Control quickhacks currently affecting the target.

Ping
Stealth
4 RAM
1s upload
1
3
4
5
Weapon Glitch
Control
3 RAM
0.3s upload
2
3
4
5

Jams a target's weapon, rendering it temporarily unusable.

Causes a weapon malfunction that reduces enemy accuracy and disables Smart-targeting and cover-penetration.

Sonic Shock
Stealth
3 RAM
1s upload
2
3
4
5

Deafens the enemy, reducing their ability to detect you.

quickhack

Skills

+1 Perk points from skills
Skills level from use in game; set your targets to count their milestone rewards.
Headhunter
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Pistols, revolvers, precision and sniper rifles, knives, axes, stealth hits, takedowns, hiding bodies.
5

Decreases Visibility to Enemies by 10%.

10

+10% headshot damage. +10% damage against vulnerabilities.

15

+1 Perk Point.

20

No weapon sway when crouched.

25

Decreases Visibility to Enemies by 10%.

30

+15% headshot damage +15% damage against Vulnerabilities

35

+1 Perk Point.

40

Optical Camo is active while grappling enemies.

45

Decreases Recovery time after a throw by 30%.

50

30% faster when crouch-walking and crouch-sprinting.

55

Damage bonuses from being undetected outside of combat persist for 3 sec. after entering combat.

60

+15% Optical Camo charge when neutralizing an enemy in one of the following ways:

  • While undetected.
  • During Focus mode.
  • During Deadeye mode.
  • With a thrown weapon.
Netrunner
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Quickhacks, monowire, smart weapons, access points, crafting quickhacks.
5

Increases RAM Recovery Rate by 5%.

10

Increases RAM by 1.

15

+1 Perk Point.

20

Increases RAM Recovery Rate by 5%.

25

Increases RAM Recovery Rate by 5%.

30

Increases RAM by 1.

35

+1 Perk Point.

40

-20% RAM cost for quickhacks used on devices and vehicles.

45

+15% duration for Control and Covert quickhacks. +5% damage with Combat quickhacks.

50

+40% duration for Overclock.

55

-10% Health loss from using quickhacks during Overclock.

60

When active, Overclock now reveals enemies within 10 m, and allows you to quickhack non-netrunner enemies through cover.

Shinobi
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Blades, mantis blades, SMGs, assault rifles, deflecting with a blade, dashing, sliding, climbing, vaulting.
5

Increases Movement Speed by 5%.

10

-5% Stamina cost from dodging and Dashing.

15

+1 Perk Point.

20

Increased accuracy for a short time after dodging or Dashing.

25

Increases Movement Speed by 5%.

30

-5% Stamina cost from dodging and Dashing.

35

+1 Perk Point.

40

Increased Mitigation Chance the faster you move.

45

+25% damage with Fast Attacks.

50

Air Dashing and sliding automatically reload 20% of your equipped weapon.

55

When attacking from midair or while time is slowed, low Stamina does not affect ranged accuracy or melee attack speed.

60

When Sandevistan is active:

  • +40% Crit Chance.
  • No Stamina cost for any type of movement.
Solo
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Blunt weapons, fists, gorilla arms, shotguns, LMGs, HMGs, blocking with a blunt weapon, forcing doors open.
5

Increases Carrying Capacity by 50.

10

Increases Health by 10.

15

+1 Perk Point.

20

Fists and Gorilla Arms have:

  • +20% damage
  • +20% attack speed
  • Fists also have a chance to apply Bleeding.
25

Increases Carrying Capacity by 100.

30

Increases Health by 15.

35

+1 Perk Point.

40

+10% Crit Chance against enemies within 5 m.

45

+25% damage with Strong Attacks and Quick Melee Attacks.

50

+25% Health after performing a Finisher.

55

When Adrenaline Rush is active, Adrenaline decays 50% slower and cannot decay below 10%.

60

When Berserk is active:

  • +30% enemy Health threshold to perform Finishers
  • +50% Health from performing Finishers
  • +30% Berserk duration
Engineer
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Tech weapons, grenades, projectile launcher, Technical Ability device actions, disassembling items, fighting with Sandevistan, Berserk, Optical Camo or Overclock active.
5

Increases Armor by 15.

10

Increases Cyberware Capacity by 5.

15

+1 Perk Point.

20

+10% grenade damage and explosion radius

25

Increases Armor by 25.

30

Increases Cyberware Capacity by 10.

35

+1 Perk Point.

40

Increased Shock chance from charging a Tech weapon or electric baton.

45

+15% Health Item effectiveness.

50

+30% to all cyberware stat modifiers.

55

+10% damage with Bolt shots. +40% Burn chance with Bolt shots. Chain Lightning now also sets enemies on fire.

60

When Fury is active, you occasionally release an EMP blast.

Character stats
214Health
83Armor
13RAM
200Carry Weight
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