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Body
4
Ref.
15
Cool
15
Int.
20
Tech.
4
37
Level
Relic
12

Mid-Game Shadowrunner
Cyberpunk 2077
build
by @gezza
Published

A level 37 build using the arasaka cyberdeck, with investments in cool and reflexes.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Boss Killer builds, Glass Cannon builds, Netrunner builds, Solo builds, Stealth builds

Lvl
37
PP
50
/ 50
RP
12
/ 15
185
/ 185
Level
37
Based on attributes
Perk
Points
50
/ 50
36
from leveling up
5
from skill rewards
9
from perk shards
Relic
Points
12
/ 15
from Phantom Liberty
Body
4
Shotguns, LMGs, HMGs, Blunt Weapons.
4
9
15
20
1 / 1
Reflexes
15
Assault Rifles, Submachine Guns, Blades.
4
9
15
20
1 / 1
1 / 1
2 / 2
3 / 3
Cool
15
Stealth, Sniper/Precision Rifles, Handguns, Throwables.
4
9
15
20
1 / 1
1 / 1
2 / 2
3 / 3
3 / 3
Intelligence
20
Netrunning, Smart Weapons, Monowire.
4
9
15
20
1 / 1
1 / 1
2 / 2
3 / 3
1 / 1
2 / 2
3 / 3
1 / 1
Technical Ability
4
Cyberware, Explosives, Consumables, Tech Weapons.
4
9
15
20
1 / 1
Relic
12 / 15
Phantom Liberty cyberware abilities
1 / 1
1 / 1
1 / 1

Cyberware

Capacity
185 / 185
Exceeds the capacity available at level 37 (147). Capacity grows +3 per level; collect the remaining +38 from capacity shards in the world.
Armor
350
Installed
14 / 22
Operating System
1 / 1
Arasaka Mk.5
RAM9
8
4

Allows you to perform quickhacks on enemies and devices while scanning.

Enemies take 40% longer to trace your location.

-2 RAM cost for Covert quickhacks.

+5 RAM after performing a Takedown.

When Overclock is active, quickhacks will not increase trace progress (but they will still initiate it).

14
5
+
++
Frontal Cortex
1 / 3
Ex-Disk

+6 Max RAM +30% upload speed for quickhacks

intelligence · +0.05% to all dealt damage per Attribute Point.

10
3
4
5
+
++
implant
Ocular System
1 / 1
Kiroshi "The Oracle" Optics

Effects active when scanning: Highlights enemies within 15 m., including enemies behind cover. Highlights cameras and turrets within 30 m. Highlights explosive devices and traps near your crosshair and within 22 m. These effects remain active for 60 sec. after scanning.

8x optical zoom when scanning or aiming.

body · +0.5 Health per Attribute Point.

10
1
2
3
4
5
+
++
Nervous System
1 / 3
Kerenzikov

Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3 sec. when you aim a ranged attack during a slide, dodge or Dash.

Cooldown: 7 sec.

reflexes · +0.1% Crit Chance per Attribute Point.

12
1
2
3
4
5
+
++
implant
Arms
1 / 1
Monowire

Monowire is arm replacement cyberware that allows you to whip multiple enemies at once from a distance.

Deals Physical damage.

intelligence · +0.5% damage with this cyberware per Attribute Point.

8
2
3
4
5
+
++
Hands
0 / 2
implant
requires Ambidextrous
Legs
1 / 1
Reinforced Tendons

Press [Jump] in midair to perform a double jump.

reflexes · +0.1% Crit Chance per Attribute Point.

8
8
2
3
4
5
+
++
Face
0 / 1
implant
Circulatory System
3 / 3
Biomonitor

Automatically heals you with your equipped Health Item when your Health drops below 50%. +11% Health Item effectiveness

technical · +0.1% Health Item efficiency per Attribute Point.

14
1
2
3
4
5
+
++
Blood Pump

Functions as a powerful Health Item. Instantly restores 70 Health, then regenerates 15 Health per second for 6 sec.

technical · +0.1% Health Item efficiency per Attribute Point.

15
1
2
3
4
5
+
++
Heal-On-Kill

+6% Health when you neutralize an enemy.

intelligence · +0.05% to all dealt damage per Attribute Point.

10
1
2
3
4
5
+
++
Integumentary System
3 / 3
Optical Camo

-90% visibility to enemies for 7 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 50 sec.

cool · +0.1 sec. duration with this cyberware per Attribute Point.

20
30
1
2
3
4
5
+
++
Subdermal Armor

Armor – simple but effective.

technical · +0.5 Armor per Attribute Point.

5
41
1
2
3
4
5
+
++
Pain Editor

-6% all incoming damage

cool · +0.1% damage reduction per Attribute Point.

35
88
4
5
+
++
Skeleton
2 / 3
Feen-X

+250% RAM Regen Rate when available RAM is below 6.

intelligence · +0.1% damage reduction per Attribute Point.

16
26
1
2
3
4
5
+
++
Bionic Joints

Armor – simple but effective.

technical · +0.5 Armor per Attribute Point.

8
105
1
2
3
4
5
+
++
requires License to Chrome (rank 3)

Weapons

1/3
Death and Taxes
Power Pistol
67.7
Damage
DPS225.4
Attack Speed3.3/s
Headshot Bonus+50%
Magazine10
Reload Time1.5s
1
2
3
4
5
+
++
Iconic

Nothing in life is free. Every powerful hit will cost you a bit of Health. When your Health gets low, rounds will start to Poison enemies.

Scope
scope
Muzzle
XC-10 Strix
Stealth Hit Damage Multiplier: +2.5
Additional Stealth Damage: +1.5
Damage Reduction: +10
Damage: -10%
3
4
weapon

Grenades

0/1
grenade
One grenade is equipped at a time; extras go to a switchable stash.

Quickhacks

6/8
Cyberdeck
Arasaka Mk.5
RAM9
8
4

Allows you to perform quickhacks on enemies and devices while scanning.

Enemies take 40% longer to trace your location.

-2 RAM cost for Covert quickhacks.

+5 RAM after performing a Takedown.

When Overclock is active, quickhacks will not increase trace progress (but they will still initiate it).

14
5
+
++
Ping
Stealth
7 RAM
1s upload
1
3
4
5

Reveals enemies and devices connected to the local network.

+25% lock-on speed with Smart weapons against Pinged enemies.

Highlights devices and allows you to quickhack them through walls.

Reboot Optics
Control
2 RAM
0.3s upload
1
2
3
4
5

Extends the base effect's duration.

Memory Wipe
Stealth
8 RAM
1.5s upload
3
4
5

Prevents the target enemy from noticing you for a short time. -25% trace progress when uploaded outside of combat.

Sonic Shock
Stealth
6 RAM
1s upload
2
3
4
5

Deafens the enemy, reducing their ability to detect you.

Scrambles comms, preventing the affected enemy from communicating with their allies.

Cloaks the enemy from their allies' sensory systems, causing them to be ignored.

Uploading Sonic Shock to an enemy already affected by Memory Wipe and Reboot Optics will cause them to lose consciousness.

System Collapse
Ultimate
28 RAM
1s upload
4
5

Knocks out the enemy without making noise by crippling their nervous system.

-12 RAM cost for a short time after reducing trace progress. Stacks 2 times.

Short Circuit
Combat
4 RAM
1.5s upload
1
2
3
4
5

+3 sec. duration for all Control quickhacks currently affecting the target.

+10% damage for each stack of Cyberware Malfunction affecting the enemy. This increased damage also causes the affected enemy's weakspot to explode.

Applies an EMP effect that deals additional damage over time.

quickhack
quickhack

Skills

+5 Perk points from skills
Skills level from use in game; set your targets to count their milestone rewards.
Headhunter
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Decreases Visibility to Enemies by 10%.

10

+10% headshot damage. +10% damage against vulnerabilities.

15

+1 Perk Point.

20

No weapon sway when crouched.

25

Decreases Visibility to Enemies by 10%.

30

+15% headshot damage +15% damage against Vulnerabilities

35

+1 Perk Point.

40

Optical Camo is active while grappling enemies.

45

Decreases Recovery time after a throw by 30%.

50

30% faster when crouch-walking and crouch-sprinting.

55

Damage bonuses from being undetected outside of combat persist for 3 sec. after entering combat.

60

+15% Optical Camo charge when neutralizing an enemy in one of the following ways:

  • While undetected.
  • During Focus mode.
  • During Deadeye mode.
  • With a thrown weapon.
Netrunner
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases RAM Recovery Rate by 5%.

10

Increases RAM by 1.

15

+1 Perk Point.

20

Increases RAM Recovery Rate by 5%.

25

Increases RAM Recovery Rate by 5%.

30

Increases RAM by 1.

35

+1 Perk Point.

40

-20% RAM cost for quickhacks used on devices and vehicles.

45

+15% duration for Control and Covert quickhacks. +5% damage with Combat quickhacks.

50

+40% duration for Overclock.

55

-10% Health loss from using quickhacks during Overclock.

60

When active, Overclock now reveals enemies within 10 m, and allows you to quickhack non-netrunner enemies through cover.

Shinobi
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Movement Speed by 5%.

10

-5% Stamina cost from dodging and Dashing.

15

+1 Perk Point.

20

Increased accuracy for a short time after dodging or Dashing.

25

Increases Movement Speed by 5%.

30

-5% Stamina cost from dodging and Dashing.

35

+1 Perk Point.

40

Increased Mitigation Chance the faster you move.

45

+25% damage with Fast Attacks.

50

Air Dashing and sliding automatically reload 20% of your equipped weapon.

55

When attacking from midair or while time is slowed, low Stamina does not affect ranged accuracy or melee attack speed.

60

When Sandevistan is active:

  • +40% Crit Chance.
  • No Stamina cost for any type of movement.
Solo
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Carrying Capacity by 50.

10

Increases Health by 10.

15

+1 Perk Point.

20

Fists and Gorilla Arms have:

  • +20% damage
  • +20% attack speed
  • Fists also have a chance to apply Bleeding.
25

Increases Carrying Capacity by 100.

30

Increases Health by 15.

35

+1 Perk Point.

40

+10% Crit Chance against enemies within 5 m.

45

+25% damage with Strong Attacks and Quick Melee Attacks.

50

+25% Health after performing a Finisher.

55

When Adrenaline Rush is active, Adrenaline decays 50% slower and cannot decay below 10%.

60

When Berserk is active:

  • +30% enemy Health threshold to perform Finishers
  • +50% Health from performing Finishers
  • +30% Berserk duration
Engineer
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Armor by 15.

10

Increases Cyberware Capacity by 5.

15

+1 Perk Point.

20

+10% grenade damage and explosion radius

25

Increases Armor by 25.

30

Increases Cyberware Capacity by 10.

35

+1 Perk Point.

40

Increased Shock chance from charging a Tech weapon or electric baton.

45

+15% Health Item effectiveness.

50

+30% to all cyberware stat modifiers.

55

+10% damage with Bolt shots. +40% Burn chance with Bolt shots. Chain Lightning now also sets enemies on fire.

60

When Fury is active, you occasionally release an EMP blast.

Character stats
315Health
350Armor
24RAM
350Carry Weight
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