Level 50
s.
p.
e.
c.
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a.
l.
Shotgun Surgeon
Simplified version FudgeMuppet's "The Shotgun Surgeon" build
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: Close Range builds, Endgame builds, Leveling builds, Solo builds, Tank builds
lvl
50
2 lvl-ups to
SPECIAL points
SPECIAL points
Perk Chart
S.
4
Iron Fist
Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent.
9
18
31
46
Big Leagues
Swing for the fences! Do 20% more melee weapon damage.
7
15
27
42
Armorer
You gain access to Rank 4 armor mods.
13
25
39
Blacksmith
Fire up the forge and gain access to base level and Rank 1 melee weapon mods.
16
29
Heavy Gunner
Thanks to practice and conditioning, heavy guns do 20% more damage.
11
21
35
47
Strong Back
What are you, part pack mule? Gain +25 to carry weight.
10
20
30
40
Steady Aim
Stay on target! Hip-fire accuracy is improved when firing any gun.
28
49
Basher
Get up close and personal! Gun bashing does 25% more damage.
5
14
26
Rooted
You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage.
22
43
Pain Train
Choo choo! All aboard! While wearing Power Armor, sprinting into enemies hurts and staggers them. (Robots and oversized enemies are immune to the stagger.)
24
50
P.
2
Pickpocket
Your quick hands and sticky fingers make picking pockets 25% easier.
6
17
30
Rifleman
Attacks with non-automatic rifles now do double damage and ignore 30% of a target's armor. They also have a slightly higher chance of crippling a limb.
9
18
31
46
Awareness
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in V.A.T.S.
14
Locksmith
Your nimble fingers allow you to pick Advanced locks.
7
18
41
Demolition Expert
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station.
10
22
34
Night Person
You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m.
25
37
Refractor
You must be part mirror! Instantly gain +10 Energy Resistance.
11
21
35
42
Sniper
It's all about focus. You have improved control and can hold your breath longer when aiming with scopes.
13
26
Penetrator
There's no place to hide! In V.A.T.S. you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy.
28
Concentrated Fire
Stay focused! In V.A.T.S. every attack on the same body part gains +10% accuracy.
26
50
E.
10
Toughness
If nothing else, you can take a beating! Instantly gain +10 Damage Resistance.
9
18
31
46
Lead Belly
Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking.
6
17
Lifegiver
You embody wellness! Instantly gain +20 maximum Health.
8
20
Chem Resistant
You gain complete immunity to chem addiction.
22
Aquaboy / Aquagirl
Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater.
21
Rad Resistant
Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance.
13
26
35
Adamantium Skeleton
Your skeleton has been infused with indestructible metal, reducing limb damage by 30%.
13
26
Cannibal
Feast on mortal flesh to heal your wounds! Eating human corpses restores Health.
19
38
Ghoulish
Sure, you're still human - on the outside! Radiation now regenerates your lost Health.
24
48
50
Solar Powered
Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m.
27
50
C.
5
Cap Collector
You've mastered the art of the deal! Buying and selling prices at vendors are better.
20
41
Lady Killer / Black Widow
You're charming... and dangerous. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue.
7
22
Lone Wanderer
When adventuring without a companion, you do 25% more damage.
17
40
50
Attack Dog
When your dog holds an enemy, there's a chance he'll cause them to bleed.
9
25
31
Animal Friend
Commune with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it.
12
28
Local Leader
As the ruler everyone turns to, you are able to establish supply lines between your workshop settlements.
14
Party Boy/Girl
Nobody has a good time like you! There's no chance you'll get addicted to alcohol.
15
37
Inspirational
Because you lead by example, your companion does more damage in combat, and cannot hurt you.
19
43
Wasteland Whisperer
Master the post-apocalypse! With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it.
21
49
Intimidation
Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them.
23
50
I.
11
V.A.N.S.
Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S.
36
Medic
Stimpaks now restore 60% of lost Health, and RadAway removes 60% of radiation.
18
30
49
Gun Nut
You gain access to Rank 4 gun mods.
13
25
39
Hacker
You can hack Master terminals.
9
21
33
Scrapper
You can salvage rare components like circuitry, nuclear material, and fiberoptics when scrapping weapons and armor. Items with favorited components are highlighted.
23
40
Science!
You gain access to Rank 4 high-tech mods.
17
28
41
Chemist
Any chems you take now last an additional 200% longer.
16
32
45
Robotics Expert
Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct.
19
44
Nuclear Physicist
Fusion Cores can be ejected from Power Armor like devastating grenades and Fusion Cores last twice as long.
14
26
Nerd Rage!
Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage Resistance and do 20% more damage while the effect lasts.
31
50
A.
2
Gunslinger
Channel the spirit of the Old West! Non-automatic pistols do 20% more damage.
7
15
27
42
Commando
Rigorous combat training means automatic weapons do 20% more damage.
11
21
35
49
Sneak
Become whisper, become shadow. You are 20% harder to detect while sneaking.
5
12
23
38
Mister Sandman
As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak attack damage.
17
30
Action Boy/Girl
There's no time to waste! Action Points regenerate 25% faster.
18
38
Moving Target
They can't hurt what they can't hit! Get +25 Damage Resistance and +25 Energy Resistance when you're sprinting.
24
44
Ninja
Trained as a shadow warrior, your ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
16
33
Quick Hands
In combat, there's no time to hesitate. You can reload all guns faster.
28
40
Blitz
Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly.
29
Gun Fu
You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.
26
50
L.
4
Fortune Finder
You've learned to discover the Wasteland's hidden wealth, and find more bottle caps in containers.
5
25
40
Scrounger
There is a chance to gain ammo when firing the last round in your clip.
7
24
37
Bloody Mess
When an enemy explodes, nearby enemies may suffer the same fate.
9
31
47
Mysterious Stranger
Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency...
22
41
49
Idiot Savant
You're not stupid! Just... different. Randomly receive 3x XP from any action, and the lower your Intelligence, the greater the chance.
11
34
Better Criticals
Advanced training for enhanced combat effectiveness! Criticals do 50% more extra damage.
15
40
Critical Banker
You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it the most.
17
43
50
Grim Reaper's Sprint
Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points.
19
46
Four Leaf Clover
Feeling lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter.
13
32
48
Ricochet
What goes around comes around! An enemy's ranged attack will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance.
29
50
Leveling Roadmap
Companions
add perk
Bobbleheads
Intelligence
+1 Intelligence.
Strength
+1 Strength.
Perception
+1 Perception.
Endurance
+1 Endurance.
Charisma
+1 Charisma.
Agility
+1 Agility.
Luck
+1 Luck.
add perk
Magazines
add perk
Quests
add perk
Consumables
Consumables
Chems, food, and drinks. Their combined buffs are counted into your stats; Medic, Chemist, and Party Boy scale them.
With Survival mode on, cards also show hunger, thirst, and disease risk, and food only works while you are Fed.
Weapons
Justice
216
Fire Rate
20
shots per
10 sec
10 sec
Semi-Auto
Ammo
32Shotgun Shell
Range
04159
100%10%
AP Cost
56
Reload Time
3.2s
566
23.1
Legendary
Staggering
Chance to stagger on hit.
Modifications
Calibrated Powerful Receiver
Superior damage. Better critical shot damage and accuracy.
Gun Nut (3)
Long Ported and Shielded Barrel
Superior recoil and range. Narrow spread.
Gun Nut (3)
Recoil Compensating Stock
Exceptional recoil.
Gun Nut (3)
Quick Eject Drum Mag
Exceptional ammo capacity. Improved reload speed.
Gun Nut (3)
Short Recon Scope
Tracks targets. Improved magnification. Superior sighted accuracy.
Gun Nut (3)
Science! (1)
Compensator
Improved per-shot recoil. Improved recoil control. Reduced range.
Gun Nut (2)
Weapon
Throwables
Throwable
Grenades, mines and traps. One is carried at a time; extras become swap-ins.
Armor Sets
Combined
32
3
C
+2
hat
eyewear
mask
clothing
Clean Black Suit
C
+2
Ballistic Weave
32
3
torso
covered by Clean Black Suit
left arm
covered by Clean Black Suit
right arm
covered by Clean Black Suit
left leg
covered by Clean Black Suit
right leg
covered by Clean Black Suit
backpack
Swap
Combined
65
3
I
+2
hat
eyewear
mask
clothing
Black Institute Lab Coat
I
+2
65
3
torso
covered by Black Institute Lab Coat
left arm
covered by Black Institute Lab Coat
right arm
covered by Black Institute Lab Coat
left leg
covered by Black Institute Lab Coat
right leg
covered by Black Institute Lab Coat
backpack
Armor set
Power Armor Sets
Combined
740
450
1050
904.5
107.6
I
+2
S
+7
AP
-1
power helmet
Databased X-01 Helmet
X-01 Helmet Armor
Internal Database
220
140
150
I
+2
175
13.2
power torso
Jet Pack X-01 Torso
X-01 Torso Armor
Jet Pack
320
210
300
AP
-1
392
25
power left arm
Raider Power Left Arm
Raider Power Armor Left Arm Armor
No Misc Mod
50
25
150
75
16
power right arm
Tessa's Fist
Raider Power Armor Right Arm Armor
Almost Unbreakable
No Misc Mod
50
25
150
75
16
power left leg
Vented Raider Power Left Leg
Raider Power Armor Left Leg Armor
Explosive Vent
50
25
150
93.75
18.7
power right leg
Vented Raider Power Right Leg
Raider Power Armor Right Leg Armor
Explosive Vent
50
25
150
93.75
18.7
Power armor
Effects
Effects
Add addictions and diseases to factor their penalties into your stats.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
On foot
HP: 100% (498 / 497.5)
Rads: 0
Day
Dogmeat
Standing
Standing
Hip fire
Outside
Survival
Hunger
Fed
None
Thirst
Hydrated
None
Sleep
Rested
None
Adrenaline
Rank 0
None
Character stats
4
2
10
7
11
2
4
S.
P.
E.
C.
I.
A.
L.
Carry Weight
340
HP
497.5
AP
80
XP
+33%
Settlement Size
17
VATS Accuracy
+8%
Crit Meter per Hit
+11%
Resistances
0
0
0
Incoming Damage
x0.7