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Level 90

Sapkowski's Geralt
The Witcher 3 Remastered
Fast Attack Swordsman
build
Published · Updated ·

Style of fighting , set of skills,mutations and equipment that's supossed to bring the closest resemblance of role-playing book version of Geralt of Rivia.

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More: AoE builds, Endgame builds, Roleplay builds

lvl
90
Set by you. The build needs level 80.
Use lowest
Combat
12 pts
Undying

When Vitality reaches 0, consumes Adrenaline points immediately to restore 10% Vitality per point. Restores Vitality with bonus 33%. The effect can only be used once every 30 seconds.

Adrenaline Point gain: +2%

Fleet-Footed

Reduces damage received while dodging by 33%.

Adrenaline Point gain: +1%

Whirl

A spinning attack that strikes all enemies in your immediate vicinity. Maintaining the attack consumes Stamina and Adrenaline. Reduces Stamina and Adrenaline cost by 50%

Adrenaline Point gain: +3%

Deadly Precision

All attacks have a chance to make the next Strong Attack instantly kill an enemy. Enemies immune to this effect generate 0.1 Adrenaline instead.

Adrenaline Point gain: +1%

Crippling Strike

Critical hits from Fast Attacks cripple enemies, increasing their damage taken by 10%.

Adrenaline Point gain: +1%

Arrow Deflection

You can parry ranged arrow attacks. A perfectly-timed parry deflects arrows back at the enemy, causing damage. It has a 15% chance to instantly kill the target.

Adrenaline Point gain: +1%

Three Strikes

The third Fast or Strong Attack has a 20% chance to make the next attack even more powerful, but only if it is the same attack type as the last.

Adrenaline Point gain: +1%

Muscle Memory

After a successful dodge or roll, your next Fast Attack performed deals 30% additional damage.

Adrenaline Point gain: +1%

Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 10%.

Adrenaline Point gain: +1%

add Combat skills
Signs
10 pts
Delusion

Target does not move towards Geralt while Axii is being cast. Increases the effectiveness of Axii in conversations.

Stamina regeneration in combat: +1.5/s

Far-Reaching Aard

Increases Aard range by 3 yard(s).

Stamina regeneration in combat: +1.5/s

Aard Sweep

Alternate Sign mode: Aard strikes down all opponents within a certain radius. Reduces knock-down chance by 21%.

Stamina regeneration in combat: +0.5/s

Shockwave

Increases damage dealt by Aard by 3% of current Vitality.

Stamina regeneration in combat: +1.5/s

add Signs skills
Alchemy
16 pts
Efficiency

Increases the maximum number of bombs in each slot by 3.

Potion duration time and bomb damage: +6%

Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 60% if the correct oil is applied.

Potion duration time and bomb damage: +6%

Poisoned Blades

Oil applied to blades has a 15% chance of poisoning the target.

Potion duration time and bomb damage: +6%

High Tolerance

While at 80% Toxicity or higher, take 150% damage from enemies. Increases critical hit damage equal to 100% of current Toxicity.

Potion duration time and bomb damage: +6%

Tissue Transmutation

Decoctions increase maximum Vitality by 300 for the decoction's effective duration.

Potion duration time and bomb damage: +2%

add Alchemy skills
General
4 pts
Anger Management

Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 1 Adrenaline point(s) per cast.

Vitality gain: +3%

Griffin School Techniques

Each piece of Medium Armor increases Sign intensity by 2% and Stamina regeneration by 0.2/s.

Vitality gain: +1%

add General skills
Skill points
In skills
42
In mutations
49
Total spent
91
Bonus points (up to 32)
One playthrough gives 32: 29 Places of Power, 2 from Imlerith's acorn and 1 from the golden egg. Set how many you have collected: they lower the level the build needs.
0
1
2

Loadout

Greater red mutagen
+40% Attack power
remove
Group 1
3/3
Arrow Deflection

You can parry ranged arrow attacks. A perfectly-timed parry deflects arrows back at the enemy, causing damage. It has a 15% chance to instantly kill the target.

Adrenaline Point gain: +1%

Undying

When Vitality reaches 0, consumes Adrenaline points immediately to restore 10% Vitality per point. Restores Vitality with bonus 33%. The effect can only be used once every 30 seconds.

Adrenaline Point gain: +2%

2 pts
Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 10%.

Adrenaline Point gain: +1%

4 pts
Greater red mutagen
+40% Attack power
remove
Group 2
3/3
Whirl

A spinning attack that strikes all enemies in your immediate vicinity. Maintaining the attack consumes Stamina and Adrenaline. Reduces Stamina and Adrenaline cost by 50%

Adrenaline Point gain: +3%

6 pts
Crippling Strike

Critical hits from Fast Attacks cripple enemies, increasing their damage taken by 10%.

Adrenaline Point gain: +1%

8 pts
Deadly Precision

All attacks have a chance to make the next Strong Attack instantly kill an enemy. Enemies immune to this effect generate 0.1 Adrenaline instead.

Adrenaline Point gain: +1%

10 pts
Greater blue mutagen
+40% Sign intensity
remove
Group 3
3/3
Far-Reaching Aard

Increases Aard range by 3 yard(s).

Stamina regeneration in combat: +1.5/s

12 pts
Aard Sweep

Alternate Sign mode: Aard strikes down all opponents within a certain radius. Reduces knock-down chance by 21%.

Stamina regeneration in combat: +0.5/s

15 pts
Shockwave

Increases damage dealt by Aard by 3% of current Vitality.

Stamina regeneration in combat: +1.5/s

18 pts
Greater green mutagen
+450 Vitality
remove
Group 4
3/3
Anger Management

Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 1 Adrenaline point(s) per cast.

Vitality gain: +3%

22 pts
Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
26 pts
Poisoned Blades

Oil applied to blades has a 15% chance of poisoning the target.

Potion duration time and bomb damage: +6%

30 pts
N pts: the ability points the build must have acquired for that slot to work. Filling the slot raises the build's level to the one that has them.
Mutagen bonuses
Attack power
+80%
Sign intensity
+40%
Vitality
+450

Mutations

4
Researched 12
Deadly Counter
Magic Sensibilities
Toxic Blood
Bloodbath
Piercing Cold
Euphoria
Conductors of Magic
Mutated Skin
Adrenaline Rush
Cat Eyes
Second Life
Metamorphosis
research
Active mutation
Metamorphosis

Applying critical effects to opponents activates a random decoction for 120s with no Toxicity cost. The maximum number of decoctions that can be activated simultaneously by the mutation is 5. Witcher Senses help you see better in dark places.

2 red2 blue3 green7 pts
active
Strengthened Synapses
4/4
Delusion

Target does not move towards Geralt while Axii is being cast. Increases the effectiveness of Axii in conversations.

Stamina regeneration in combat: +1.5/s

2 mutations
Efficiency

Increases the maximum number of bombs in each slot by 3.

Potion duration time and bomb damage: +6%

4 mutations
Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 60% if the correct oil is applied.

Potion duration time and bomb damage: +6%

8 mutations
High Tolerance

While at 80% Toxicity or higher, take 150% damage from enemies. Increases critical hit damage equal to 100% of current Toxicity.

Potion duration time and bomb damage: +6%

12 mutations
Research
Researched
12/ 12
Active
Metamorphosis
Skill points
49
Greater mutagens
181516

Gear

Steel sword
Toussaint knight's steel sword
Crafted relicLevel 48
428 damage
damage / crit
crit chance
DPS
fast
1091 / 1626
35%
2131
strong
2000 / 2981
35%
2131
+20% Critical hit chance+100% Critical hit damage+30% Quen intensity300 Armor piercing+15% Chance to cause burning
Applies while this weapon is drawn, not counted in the character totals.
Variant
Crafted relic
Forged from its diagram.
Item level
48
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runeword
Severance

Increases the range of Whirl by 1.1 yards and Rend by 1.9 yards.

Made from Zoria, Veles, Perun
Level 2 Runeword
Takes all three sockets.
Oil
oil
Steel sword
Silver sword
Aerondight
RelicLevel 90
1010 damage
damage / crit
crit chance
DPS
fast
2471 / 2723
15%
4181
strong
4529 / 4992
15%
4180
Item level
90 auto
The drop you would get at level 90.The level on the item's tooltip, needed to equip it.
Set level
Runeword
Severance

Increases the range of Whirl by 1.1 yards and Rend by 1.9 yards.

Made from Zoria, Veles, Perun
Level 2 Runeword
Takes all three sockets. This piece has none: the Runewright adds three.
Oil
oil
Silver sword
Crossbow
Geralt of Rivia's crossbow
MagicLevel 31
104 / 98piercing damage
vs humans / monsters15 base+300% attack power15% crit
Item level
31
Fixed for this form.The level on the item's tooltip, needed to equip it.
Bolts
bolt
Plain bolts until you pick a kind.
Crossbow
Chest armor
Wolven armor
GrandmasterWolven setmediumLevel 40
240 armor
+24% Slashing resistance+19% Piercing resistance+17% Bludgeoning resistance+26% Monster damage resistance+22% Adrenaline gain
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Aard
+10% Aard intensity
Glyph
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Greater Glyph of Warding
+3% Elemental resistance
Glyph
Glyphword
glyphword
Takes all three sockets, replacing what they hold.
Chest armor
Gauntlets
Wolven gauntlets
GrandmasterWolven setmediumLevel 40
87 armor
+6% Slashing resistance+5% Piercing resistance+4% Monster damage resistance+12% Elemental resistance+11% Sign intensity
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Aard
+10% Aard intensity
Glyph
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Gauntlets
Trousers
Wolven trousers
GrandmasterWolven setmediumLevel 40
91 armor
+9% Slashing resistance+8% Monster damage resistance+33% Elemental resistance+11% Attack power+11% Sign intensity
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Aard
+10% Aard intensity
Glyph
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Trousers
Boots
Wolven boots
GrandmasterWolven setmediumLevel 40
91 armor
+6% Slashing resistance+5% Piercing resistance+5% Bludgeoning resistance+4% Monster damage resistance+11% Attack power
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Aard
+10% Aard intensity
Glyph
Greater Glyph of Mending
+3/s Vitality regen+3/s Vitality regen in combat
Glyph
Boots
Mask
Set bonuses
Wolven set
4 / 6 bonus pieces
3 pieces: Each instance of Bleeding applied to enemies increases sword damage by 1% for each piece of the set. Current bonus: 4%.
6 pieces: Each Adrenaline Point increases the possible number of Bleeding effects that can be applied to a single enemy.

Alchemy

Potions
Superior Cat

Grants sight in total darkness and immunity to hypnosis. Increases critical hit chance. Extended duration.

+10% Critical hit chance
15 toxicity4 min5 doses
Superior Thunderbolt

Extended duration. Grants 100% critical hit chance during storms.

+35% Attack power
25 toxicity117s5 doses
Superior Swallow

Accelerates Vitality regeneration. Taking damage does not interrupt regeneration.

+80/s Vitality regen+80/s Vitality regen in combat
20 toxicity26s5 doses
Superior Blizzard

When you are in danger, time slows for a short period. If 3 Adrenaline Points are available, during this period actions don't deplete Stamina.

20 toxicity16s4 doses
potion
Decoctions
decoction
Toxicity
Toxicity
80 / 187
107 freedamage above 94
Character state
A sword's own stat lines, runestones and random effects count only while it is drawn. Pick the sword in hand to see them in the character stats.
Steel sword drawn
Fighting humans and beasts
Silver sword drawn
Fighting monsters
Character stats
Character
Vitality
6566
Toxicity
187
Stamina
100
Adrenaline points
3
Carry weight
60
Combat
Attack power
137%
Bonus damage
77
Critical hit chance
15%
Critical hit damage
25%
Adrenaline gain
41%
Stamina regen in combat
15/s
Signs
Sign intensity
90.1%
Aard intensity
40%
Defense
Armor
509
Vitality regen
93/s
Vitality regen in combat
93/s
Poison resistance
25%
Bleeding resistance
25%
Potion duration
30%
Resistances
Slashing resistance
45%
Piercing resistance
29%
Bludgeoning resistance
22%
Monster damage resistance
42%
Elemental resistance
46.4%
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