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Level 7

Gpt Playtrough
The Witcher 3 Remastered
build
Published

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lvl
7
Lowest level for this build
Combat
7 pts
Muscle Memory

After a successful dodge or roll, your next Fast Attack performed deals 30% additional damage.

Adrenaline Point gain: +1%

Strength Training

Fast attacks increase the next strong attack's damage by 45%.

Adrenaline Point gain: +3%

Crushing Blow

A Strong Attack has a 60% chance to increase the damage dealt by the next 2 Strong Attacks by 50%.

Adrenaline Point gain: +3%

add Combat skills
Signs
5 pts
Exploding Shield

Whenever Quen shield breaks, it pushes enemies back. Push-back strength increases with skill level.

Stamina regeneration in combat: +0.5/s

Active Shield

Creates an active shield. Maintaining and blocking with it drains Stamina by 100%. Damage absorbed by the shield restores Vitality.

Stamina regeneration in combat: +0.5/s

Domination

Axii can influence two targets simultaneously, but the effect is 50% weaker.

Stamina regeneration in combat: +0.5/s

Fortify Signs

Increases the duration of Yrden, Quen and Axii by 20%.

Stamina regeneration in combat: +0.5/s

Chain Reaction

Casting a Sign increases the intensity of the next different Sign by 5%. Stacks up to 5 times.

Stamina regeneration in combat: +0.5/s

add Signs skills
Alchemy
5 pts
Refreshment

Each potion dose heals 10% Vitality.

Potion duration time and bomb damage: +2%

Pyrotechnics

All bombs, even those that do not inflict damage, now deal 50 damage in addition to their normal effects.

Potion duration time and bomb damage: +2%

Protective Coating

Adds 5% protection against attacks from the monster type targeted by the oil.

Potion duration time and bomb damage: +2%

Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 20% if the correct oil is applied.

Potion duration time and bomb damage: +2%

Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 1.

Potion duration time and bomb damage: +2%

The stats assume every alchemy recipe is known.
add Alchemy skills
General
0 pts
add General skills
Skill points
In skills
17
In mutations
0
Total spent
17
Bonus points (up to 32)
One playthrough gives 32: 29 Places of Power, 2 from Imlerith's acorn and 1 from the golden egg. Set how many you have collected: they lower the level the build needs.
0
1
2

Loadout

Lesser red mutagen
+20% Attack power
remove
Group 1
3/3
Muscle Memory

After a successful dodge or roll, your next Fast Attack performed deals 30% additional damage.

Adrenaline Point gain: +1%

Crushing Blow

A Strong Attack has a 60% chance to increase the damage dealt by the next 2 Strong Attacks by 50%.

Adrenaline Point gain: +3%

2 pts
Strength Training

Fast attacks increase the next strong attack's damage by 45%.

Adrenaline Point gain: +3%

4 pts
Blue mutagen
+28% Sign intensity
remove
Group 2
3/3
Exploding Shield

Whenever Quen shield breaks, it pushes enemies back. Push-back strength increases with skill level.

Stamina regeneration in combat: +0.5/s

6 pts
Fortify Signs

Increases the duration of Yrden, Quen and Axii by 20%.

Stamina regeneration in combat: +0.5/s

8 pts
Chain Reaction

Casting a Sign increases the intensity of the next different Sign by 5%. Stacks up to 5 times.

Stamina regeneration in combat: +0.5/s

10 pts
Green mutagen
+400 Vitality
remove
Group 3
3/3
Refreshment

Each potion dose heals 10% Vitality.

Potion duration time and bomb damage: +2%

12 pts
Protective Coating

Adds 5% protection against attacks from the monster type targeted by the oil.

Potion duration time and bomb damage: +2%

15 pts
Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 1.

Potion duration time and bomb damage: +2%

The stats assume every alchemy recipe is known.
18 pts
Mutagen
28 pts
Group 4
0/0
22 pts
26 pts
30 pts
N pts: the ability points the build must have acquired for that slot to work. Filling the slot raises the build's level to the one that has them.
Mutagen bonuses
Attack power
+20%
Sign intensity
+28%
Vitality
+400

Mutations

0
Researched 0
research
Active mutation
research a mutation
Strengthened Synapses
0/0
2 mutations
4 mutations
8 mutations
12 mutations
Research
Researched
0/ 12
Active
none
Skill points
0
Greater mutagens
000

Gear

Steel sword
Sword of a Thousand Flowers
RelicLevel 7
91 damage
damage / crit
crit chance
DPS
fast
131 / 163
10%
224
strong
240 / 299
10%
224
+5% Critical hit chance+10% Critical hit damage+1–10% Aard intensity+5% Bonus experience from humans and nonhumans5 Armor piercing
Rolled when the item drops. The stats count the middle.
Applies while this weapon is drawn, not counted in the character totals.
Item level
7
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runestones
rune
rune
Socket added by the Runewright
rune
Socket added by the Runewright
Runeword
runeword
Takes all three sockets, replacing what they hold. This piece has 1: the Runewright adds two.
Oil
oil
Steel sword
Silver sword
White Widow of the Valley of Flowers
RelicLevel 7
171 damage
damage / crit
crit chance
DPS
fast
227 / 287
10%
389
strong
416 / 526
10%
389
+5% Critical hit chance+10% Critical hit damage+1–10% Igni intensity+5% Bonus experience from monsters
Rolled when the item drops. The stats count the middle.
Applies while this weapon is drawn, not counted in the character totals.
Item level
7
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runestones
rune
rune
Socket added by the Runewright
rune
Socket added by the Runewright
Runeword
runeword
Takes all three sockets, replacing what they hold. This piece has 1: the Runewright adds two.
Oil
oil
Silver sword
Crossbow
Crossbow
Master ILevel 3
34 / 32piercing damage
vs humans / monsters6 base+118% attack power5% crit
Variant
Master I
Item level
3
Fixed for this form.The level on the item's tooltip, needed to equip it.
Bolts
bolt
Plain bolts until you pick a kind.
Crossbow
Chest armor
Armor of a Thousand Flowers
RelicmediumLevel 7
66 armor
+9% Slashing resistance+4% Piercing resistance+4% Bludgeoning resistance+11% Monster damage resistance+10% Stamina regen
Item level
7
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
glyph
glyph
Socket added by the Runewright
glyph
Socket added by the Runewright
Glyphword
glyphword
Takes all three sockets, replacing what they hold. This piece has 1: the Runewright adds two.
Chest armor
Gauntlets
Gauntlets of a Thousand Flowers
RelicmediumLevel 7
18 armor
+2% Slashing resistance+1% Piercing resistance+1% Monster damage resistance+1% Bludgeoning resistance+5% Igni intensity+5% Aard intensity
Item level
7
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
glyph
Socket added by the Runewright
glyph
Socket added by the Runewright
Some pieces may not take a second socket.
Gauntlets
Trousers
Trousers of a Thousand Flowers
RelicmediumLevel 7
21 armor
+4% Slashing resistance+2% Piercing resistance+4% Monster damage resistance+1% Bludgeoning resistance
Item level
7
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
glyph
Socket added by the Runewright
glyph
Socket added by the Runewright
Some pieces may not take a second socket.
Trousers
Boots
Boots of a Thousand Flowers
RelicmediumLevel 7
22 armor
+2% Slashing resistance+1% Piercing resistance+1% Bludgeoning resistance+2% Monster damage resistance
Item level
7
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
glyph
Socket added by the Runewright
glyph
Socket added by the Runewright
Some pieces may not take a second socket.
Boots
Mask
Set bonuses
Set-bonus pieces count: Grandmaster witcher gear and every Manticore, Tesham Mutna and Hen Gaidth piece, the vampire masks included. Three pieces of a set open its first bonus, six the second.

Alchemy

Potions
potion
Decoctions
decoction
Toxicity
Toxicity
0 / 155
155 freedamage above 78
Character state
A sword's own stat lines, runestones and random effects count only while it is drawn. Pick the sword in hand to see them in the character stats.
Steel sword drawn
Fighting humans and beasts
Silver sword drawn
Fighting monsters
Character stats
Character
Vitality
4460
Toxicity
155
Stamina
100
Adrenaline points
3
Carry weight
60
Combat
Attack power
20%
Bonus damage
22
Critical hit chance
5%
Critical hit damage
25%
Adrenaline gain
7%
Stamina regen in combat
12.7/s
Signs
Sign intensity
37%
Aard intensity
5%
Igni intensity
5%
Defense
Armor
127
Vitality regen
1/s
Vitality regen in combat
1/s
Poison resistance
25%
Bleeding resistance
25%
Potion duration
6%
Resistances
Slashing resistance
17%
Piercing resistance
8%
Bludgeoning resistance
7%
Monster damage resistance
18%
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