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Lvl 81
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Dovahkiin
Skyrim
2H Warrior & Lightning Sorcerer
build
Published · Updated

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lvl 81
Based on spent perk points
You get 53190 XP from skills
You need 87000 XP to level up
Race
Nord
+10
Two Handed
+5
Smithing, Block, One Handed, Light Armor, and Speech
Unlocks: Resist Frost, Battle Cry, Fortify Warmth
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
600
stamina
200
magica
300
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Elven Smithing ,
Dwarven Smithing
50
Orcish Smithing ,
Advanced Armors
60
Arcane Blacksmith
70
Glass Smithing
80
Ebony Smithing
90
Daedric Smithing
100
Dragon Smithing
Heavy Armor
4930 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Fists of Steel ,
Well Fitted
40
Juggernaut (3/5)
50
Cushioned ,
Tower of Strength
60
Juggernaut (4/5)
70
Conditioning ,
Matching Set
80
Juggernaut (5/5)
100
Reflect Blows
Block
4840 xp
1
0
0
15
Shield Wall (1/5)
30
Quick Reflexes ,
Power Bash
50
Deadly Bash
70
Disarming Bash
Two-handed
4725 xp
1
0
0
15
Barbarian (1/5)
20
Barbarian (2/5) ,
Champion's Stance
40
Barbarian (3/5)
50
Devastating Blow ,
Great Critical Charge
60
Barbarian (4/5)
70
Sweep
80
Barbarian (5/5)
100
Warmaster
One-handed
0 xp
0
2
0
Archery
0 xp
0
1
5
Light Armor
0 xp
0
2
0
Sneak
0 xp
0
1
5
Lockpicking
1155 xp
0
5
0
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
2
0
Alchemy
4930 xp
1
0
0
15
Alchemist (1/5)
20
Alchemist (2/5) ,
Physician
30
Benefactor ,
Poisoner
40
Alchemist (3/5)
60
Alchemist (4/5) ,
Concentrated Poison
80
Alchemist (5/5)
Illusion
4930 xp
1
0
0
Conjuration
4930 xp
1
0
0
Destruction
4930 xp
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Shock (1/2)
40
Impact
50
Adept Destruction
60
Augmented Shock (2/2)
70
Disintegrate
75
Expert Destruction
100
Master Destruction
Restoration
3120 xp
0
8
0
15
Novice Restoration
20
Restoration Dual Casting ,
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
50
Adept Restoration
60
Recovery (2/2)
Alteration
4930 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3)
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
30
Fire Enchanter
40
Enchanter (3/5) ,
Frost Enchanter ,
Soul Siphon
50
Insightful Enchanter ,
Storm Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
↔
Human
↔
Vampire 1
↔
Vampire 2
↔
Vampire 3
↔
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition counts in the character stats.

Loadout

right hand
Skyforge Steel Greatsword
Greatsword
145
20
Speed
0.75
Reach
1.3
Stagger
1.1

Target takes 55 points of shock damage, and half as much Magicka damage.

at your skill×5.5

Absorb 35 points of Health.

at your skill×4.4
improve · Legendary
Steel Smithing
140
17
Dragonbone Greatsword
Greatsword
182
25
Speed
0.75
Reach
1.3
Stagger
1.1

Target takes 55 points of shock damage, and half as much Magicka damage.

at your skill×5.5

Absorb 35 points of Health.

at your skill×4.4
improve · Legendary
Dragon Smithing
2725
27
dg
left hand
Lightning Storm
master destruction

Target takes 75 points of shock damage per second to Health, and half that to Magicka.

138
Thunderbolt
expert destruction

A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.

343
Lightning Cloak
adept destruction

For 60 seconds nearby opponents take 8 points of shock damage and half Magicka damage.

370
Close Wounds
adept restoration

Heals the caster 100 points.

126
Heal Other
adept restoration

Heals the target 75 points, but not undead, atronachs, or machines.

80
head
Blades Helmet
Heavy Armor
210
18

Destruction spells cost 44% less to cast.

at your skill×5.5

Restoration spells cost 44% less to cast.

at your skill×5.5
Legendary · +29.8 armor
200
12
18
Dragonplate Helmet
Heavy Armor
363
22

Destruction spells cost 44% less to cast.

at your skill×5.5

Restoration spells cost 44% less to cast.

at your skill×5.5
Legendary · +60.4 armor
Dragon Smithing
1050
8
29
hands
Blades Gauntlets
Heavy Armor
188
13

Block 71% more damage with your shield.

at your skill×5.5

Two-handed attacks do 71% more damage.

at your skill×5.5
Legendary · +29.8 armor
85
8
13
Dragonplate Gauntlets
Heavy Armor
341
17

Block 71% more damage with your shield.

at your skill×5.5

Two-handed attacks do 71% more damage.

at your skill×5.5
Legendary · +60.4 armor
Dragon Smithing
425
8
24
body
Blades Armor
Heavy Armor
413
34

Increases your Health by 110 points.

at your skill×5.5

Increases your Stamina by 110 points.

at your skill×5.5
Legendary · +59.6 armor
400
45
27
Dragonplate Armor
Heavy Armor
732
46

Increases your Health by 110 points.

at your skill×5.5

Increases your Stamina by 110 points.

at your skill×5.5
Legendary · +120.8 armor
Dragon Smithing
2125
40
54
feet
Blades Boots
Heavy Armor
188
13

Increases Shock Resistance by 82%.

at your skill×5.5

Increases Fire Resistance by 82%.

at your skill×5.5
Legendary · +29.8 armor
85
10
13
Dragonplate Boots
Heavy Armor
341
17

Increases Shock Resistance by 82%.

at your skill×5.5

Increases Fire Resistance by 82%.

at your skill×5.5
Legendary · +60.4 armor
Dragon Smithing
425
8
24
backpack
add backpack
shoulder
add shoulder
ring
Gold Diamond Ring
Jewelry

Destruction spells cost 44% less to cast.

at your skill×5.5

Restoration spells cost 44% less to cast.

at your skill×5.5
900
0.25
amulet
Gold Diamond Necklace
Jewelry

Increases Magic Resistance by 35%.

at your skill×4.4

Two-handed attacks do 71% more damage.

at your skill×5.5
1200
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Nord
Resist Frost (Nord)
constant

Your Nord blood gives you 50% resistance to Frost.

Battle Cry
power · 1/day

Targets flee for 30 seconds.

Fortify Warmth (Survival Mode, Nord)
constant

Your Nord blood improves your resistance to cold environments by 25 points.

cc
The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Force Without Effort
constant

You stagger 25% less and foes stagger 25% more.

Meditation on a Word of Power
Sailor's Repose
constant

Healing spells cure 10% more.

Frostflow Abyss
Dragonborn Frost
constant

Your Frost Breath Shout encases foes in ice for 15 seconds.

Black Book: Epistolary Acumen
db
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Add Power

Shouts

Aura Whisper

Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.

Recovery: 30s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Clear Skies

Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.

Recovery: 5s
Disarm

Shout defies steel, as you rip the weapon from an opponent's grasp.

Recovery: 40s
Dragon Aspect

Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.

Recovery: 5s
Dragonrend

Your Voice lashes out at a dragon's very soul, forcing the beast to land.

Recovery: 10s
Fire Breath

Inhale air, exhale flame, and behold the Thu'um as inferno.

Recovery: 100s
Frost Breath

Your breath is winter, your Thu'um a blizzard.

Recovery: 100s
Marked for Death

Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.

Recovery: 40s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 30s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Whirlwind Sprint

The Thu'um rushes forward, carrying you in its wake with the speed of a tempest.

Recovery: 35s
Add Shout

Consumables (10)

Potions, Food & Drink
Found or bought, no alchemy needed
Potions, Food & Drink
Crafted Potions
Crafted with this build's Alchemy skill, perks and gear
Fortify Smithing
Crafted Potion

Weapon and armor improving is 150% better for 30 seconds.

621via Dreugh Wax
Fortify Enchanting
Crafted Potion

Items enchanted are 60% stronger for 30 seconds.

181via Stoneflower Petals
Restore Magicka
Crafted Potion

Restores 225 points of Magicka.

232via Withering Moon
Cure Disease
Crafted Potion

Cures all diseases.

123via Mudcrab Chitin
Cure Poison
Crafted Potion

Stops poison's continuing effects.

28via Ambrosia
Weakness to Shock
Crafted Poison

Target is 120% weaker to shock damage for 30 seconds.

453via Stoneflower Petals
Damage Magicka Regen
Crafted Poison

Decreases the target's Magicka regeneration by 100% for 300 seconds.

3340via Daedroth Teeth
Damage Stamina Regen
Crafted Poison

Decreases the target's Stamina regeneration by 100% for 300 seconds.

2004via Bunglers Bane
Fortify Two-handed
Crafted Potion

Two-handed weapons do 150% more damage for 60 seconds.

888via Heart Of Order
Fortify Destruction
Crafted Potion

Destruction spells are 180% stronger for 60 seconds.

1085via Comberry
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight and adds warmth, hunger, cold and fatigue. Set the state you plan to fight in; the character stats use it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already count toward crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
1
0
0
already +0%
Smithing gear bonus %
1
6
0
already +0%
Smithing potion bonus %
0
0
0
already +150%
Enchanting bonus %
0
0
0
already +60%
Character stats
Health
710
Stamina
310
Magicka
300
Carry
350
Armor
1046
−80%
Magic
85%
Fire
82%
Frost
50%
Shock
82%
Warmth
96
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