Heavy Gunner Ghoul Raid
Buffs I use:
Black-Eyed Suzans Soothin / +25% damage
Sweet Mutfruit Tea or Blight Soup / +125% crit damage
Steeped Melon Blossom Chai / +5 AGILITY
Infused Soot Flower Tea / +50AP
Brain Bombs / +8 INTELLIGENCE
Company Tea / +25% AP Regen
Cranberry Relish / +25% XP
Pumpkin Pie / +100 Health
Big Guns Bobblehead / +20% Heavy Guns damaga
Tesla 9 Magazine / +100% Heavy Weapon crit damage
Overdrive for chem
Canned Coffee/Toxic Goo As Needed
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More: Boss Killer builds, Consumable builds, Endgame builds, Meta builds, Tank builds
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Your Bullet Storm stack limit is doubled.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Your weapons weigh 75% less.
Gain more carry weight based on your STR.
Focus fire to gain +3% accuracy and damage per shot.
Your ranged weapons ignore 40% armor.
Your weapons have 2% increased damage per AP cost.
+75% ranged damage when attacking the torso.
Your vision grants you +30% accuracy in V.A.T.S. from a very long distance.
Gain more max HP per point in END.
Irradiated food and drink grant 300% more rads.
Food and drink weights are reduced by 90%.
Each attack makes your target take increased damage.
Positive mutation effects are +25% stronger if teammates are mutated too.
While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.
Food in your inventory will spoil 90% slower.
Increase energy damage based on your INT.
Energy weapon ammo weighs 90% less.
Fusion Core duration is now doubled.
The benefits of bobbleheads and magazines last twice as long.
Your ranged weapons do +12% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
You now sprint 20% faster when your Glow is high.
Action Points regenerate 30% faster.
Your Action Points regenerate faster when not over encumbered.
Critical Hits now only consume 55% of your critical meter.
The negative effects of your mutations are reduced by 75%.
V.A.T.S. criticals now do +100% damage.
Weak point damage is increased by 15%.
Heavy guns gain a 12% stagger chance and +75% limb damage.
When your Glow is high, Gain 20% bonus Critical damage in V.A.T.S.
Legendary perks
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
Effects (8)
INT +6, STR -3, END -3
Critical Damage +60%, PER +4, STR -4
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Carry weight +20, +jump height, INT -4
AG +4, Fall from heights more gradual, STR -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
-2 SPECIAL solo, +2 SPECIAL grouped
+5% DMG per kill while on a Kill Streak.
Stats
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construction
Weapons
10 sec
Armor Sets
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