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Body
20
Ref.
20
Cool
3
Int.
3
Tech.
20
45
Level
Relic
4

Level 45 Mantis Blades
Cyberpunk 2077
Mantis Blades
build
by @DvD
Published ·

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Lvl
45
PP
44
/ 47
162
/ 173
Level
45
Based on attributes
Perk
Points
44
/ 47
44
from leveling up
3
from skill rewards
0
from perk shards
Body
20
Shotguns, LMGs, HMGs, Blunt Weapons.
4
9
15
20
1 / 1
1 / 1
3 / 3
1 / 1
Reflexes
20
Assault Rifles, Submachine Guns, Blades.
4
9
15
20
1 / 1
1 / 1
1 / 1
2 / 2
3 / 3
2 / 2
3 / 3
Cool
3
Stealth, Sniper/Precision Rifles, Handguns, Throwables.
4
9
15
20
Intelligence
3
Netrunning, Smart Weapons, Monowire.
4
9
15
20
Technical Ability
20
Cyberware, Explosives, Consumables, Tech Weapons.
4
9
15
20
1 / 1
1 / 1
2 / 2
2 / 2
3 / 3
Relic
4 / 15
Phantom Liberty cyberware abilities
1 / 1

Cyberware

Operating System
BioDyne Berserk

Press the cyberware button to activate. When active: +45% damage reduction Health cannot drop below 25% Cannot use items Melee weapons only -100% Stamina cost for melee attacks +30% attack speed +20% Crit Chance +100% Crit Damage When it ends: +25% Health for each enemy neutralized. Duration: 11 sec.

Cooldown: 45 sec.

reflexes · +1% Crit Chance during Berserk per Attribute Point.

20
2
3
4
5
+
++
Frontal Cortex
Self-ICE

Automatically negates an enemy quickhack.

+2 Max RAM

Cooldown: 29 sec.

intelligence · -0.5 sec. Cooldown with this cyberware per Attribute Point.

5
3
4
5
+
++
implant
implant
Nervous System
Stabber

+16.75% Crit Chance with Blades and throwable weapons.

reflexes · +0.1% Crit Chance per Attribute Point.

12
2
3
4
5
+
++
Reflex Tuner

Slows time by 60% for 4 sec. when your Health drops below 25%.

Cooldown: 40 sec.

cool · +0.2% headshot and weakspot damage per Attribute Point.

5
1
2
3
4
5
+
++
implant
Ocular System
Basic Kiroshi Optics

-40% camera detection speed

10x optical zoom when scanning or aiming.

cool · +0.2% headshot and weakspot damage per Attribute Point.

1
1
2
3
4
5
+
++
Capacity
162 / 173
Arms
MaxTac Mantis Blades

Mantis Blades allow you to slice and dice your enemies with swift, deadly slashes. You can also leap at a target to deal massive damage. To do so, hold and release the attack button

Deals Physical damage.

reflexes · +0.5% damage with this cyberware per Attribute Point.

8
4
5
+
++
Hands
implant
requires Ambidextrous
Integumentary System
Chitin

An extremely durable subcutaneous shell made of genetically modified chitin. Provides additional Health Regen.

body · +10% Health Regen Rate per Attribute Point.

50
200
3
4
5
+
++
implant
implant
Armor
492
Skeleton
Dense Marrow

+27% melee damage +20% melee Stamina cost

reflexes · +0.1% Crit Chance per Attribute Point.

16
42
2
3
4
5
+
++
implant
implant
Legs
Fortified Ankles

Allows you to charge jumps for greater distance. Hold the jump button to charge, then release to jump.

body · +0.5 Health per Attribute Point.

6
89
2
3
4
5
+
++
Circulatory System
Microrotors

+23% melee attack speed

reflexes · +0.1% Crit Chance per Attribute Point.

12
1
2
3
4
5
+
++
Second Heart

+100% Health when your Health reaches 0. (May not activate in some situations, such as falling from extreme heights.)

Cooldown: 240 sec.

body · +0.5 Health per Attribute Point.

30
4
5
+
++
Heal-On-Kill

+7% Health when you neutralize an enemy.

intelligence · +0.05% to all dealt damage per Attribute Point.

10
1
2
3
4
5
+
++
Face
Behavioral Imprint-synced Faceplate

Activating a faceplate alters both your physical and digital identity, making you virtually unrecognizable. Outside of combat, you can easily escape the Law (up to Bounty level 4).

Assign cyberware to the quickslot and activate it with the combat gadget button.

Cooldown: 1500 sec.

intelligence · +0.05% to all dealt damage per Attribute Point.

5
+
++

Weapons

0/3
Weapon
The loadout holds 3; extras go to a switchable stash.

Grenades

0/1
grenade
One grenade is equipped at a time; extras go to a switchable stash.

Quickhacks

BioDyne Berserk
Not a cyberdeck. Grants no quickhack slots. Install a cyberdeck to unlock quickhack slots.
quickhack

Skills

+3 Perk points from skills
Skills level from use in game; set your targets to count their milestone rewards.
Headhunter
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Pistols, revolvers, precision and sniper rifles, knives, axes, stealth hits, takedowns, hiding bodies.
5

Decreases Visibility to Enemies by 10%.

10

+10% headshot damage. +10% damage against vulnerabilities.

15

+1 Perk Point.

20

No weapon sway when crouched.

25

Decreases Visibility to Enemies by 10%.

30

+15% headshot damage +15% damage against Vulnerabilities

35

+1 Perk Point.

40

Optical Camo is active while grappling enemies.

45

Decreases Recovery time after a throw by 30%.

50

30% faster when crouch-walking and crouch-sprinting.

55

Damage bonuses from being undetected outside of combat persist for 3 sec. after entering combat.

60

+15% Optical Camo charge when neutralizing an enemy in one of the following ways:

  • While undetected.
  • During Focus mode.
  • During Deadeye mode.
  • With a thrown weapon.
Netrunner
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Quickhacks, monowire, smart weapons, access points, crafting quickhacks.
5

Increases RAM Recovery Rate by 5%.

10

Increases RAM by 1.

15

+1 Perk Point.

20

Increases RAM Recovery Rate by 5%.

25

Increases RAM Recovery Rate by 5%.

30

Increases RAM by 1.

35

+1 Perk Point.

40

-20% RAM cost for quickhacks used on devices and vehicles.

45

+15% duration for Control and Covert quickhacks. +5% damage with Combat quickhacks.

50

+40% duration for Overclock.

55

-10% Health loss from using quickhacks during Overclock.

60

When active, Overclock now reveals enemies within 10 m, and allows you to quickhack non-netrunner enemies through cover.

Shinobi
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Blades, mantis blades, SMGs, assault rifles, deflecting with a blade, dashing, sliding, climbing, vaulting.
5

Increases Movement Speed by 5%.

10

-5% Stamina cost from dodging and Dashing.

15

+1 Perk Point.

20

Increased accuracy for a short time after dodging or Dashing.

25

Increases Movement Speed by 5%.

30

-5% Stamina cost from dodging and Dashing.

35

+1 Perk Point.

40

Increased Mitigation Chance the faster you move.

45

+25% damage with Fast Attacks.

50

Air Dashing and sliding automatically reload 20% of your equipped weapon.

55

When attacking from midair or while time is slowed, low Stamina does not affect ranged accuracy or melee attack speed.

60

When Sandevistan is active:

  • +40% Crit Chance.
  • No Stamina cost for any type of movement.
Solo
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Blunt weapons, fists, gorilla arms, shotguns, LMGs, HMGs, blocking with a blunt weapon, forcing doors open.
5

Increases Carrying Capacity by 50.

10

Increases Health by 10.

15

+1 Perk Point.

20

Fists and Gorilla Arms have:

  • +20% damage
  • +20% attack speed
  • Fists also have a chance to apply Bleeding.
25

Increases Carrying Capacity by 100.

30

Increases Health by 15.

35

+1 Perk Point.

40

+10% Crit Chance against enemies within 5 m.

45

+25% damage with Strong Attacks and Quick Melee Attacks.

50

+25% Health after performing a Finisher.

55

When Adrenaline Rush is active, Adrenaline decays 50% slower and cannot decay below 10%.

60

When Berserk is active:

  • +30% enemy Health threshold to perform Finishers
  • +50% Health from performing Finishers
  • +30% Berserk duration
Engineer
1
5
10
15
20
25
30
35
40
45
50
55
60
Levels from: Tech weapons, grenades, projectile launcher, Technical Ability device actions, disassembling items, fighting with Sandevistan, Berserk, Optical Camo or Overclock active.
5

Increases Armor by 15.

10

Increases Cyberware Capacity by 5.

15

+1 Perk Point.

20

+10% grenade damage and explosion radius

25

Increases Armor by 25.

30

Increases Cyberware Capacity by 10.

35

+1 Perk Point.

40

Increased Shock chance from charging a Tech weapon or electric baton.

45

+15% Health Item effectiveness.

50

+30% to all cyberware stat modifiers.

55

+10% damage with Bolt shots. +40% Burn chance with Bolt shots. Chain Lightning now also sets enemies on fire.

60

When Fury is active, you occasionally release an EMP blast.

Character stats
425Health
492Armor
3RAM
250Carry Weight
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