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Level 300+
s14
p6
e4
c3
i9
a10
l10

Danger Dan
Fallout 76
build
by Drew
Published · Updated

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More: Solo builds

lvl
300+
S
14
2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Portable Power
lvl
24

+20% movement speed while wearing Power Armor.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

1
Ordnance Express
lvl
31

Explosives weigh 45% less.

P
6
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

1
Concentrated Fire
lvl
2

Focus fire to gain +1% accuracy and damage per shot.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
4
+5
2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

C
3
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
9
1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

A
10
+5
3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

L
10
+5
2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

2
One Gun Army
lvl
31

Heavy guns gain a 8% stagger chance and +50% limb damage.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Power Armor Reboot
lvl
50

Automatically revive using a Stimpak if you're downed in Power Armor once every 2 minutes.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Effects (4)

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
4 mutations, 0 addictions

Consumables (4)

Company Tea

AP Regen: +10 (1h), Disease resistance: +20 (1h)

+42% +2 0.05
×1
Slice of Birthday Cake

Max AP: +12 (25s), Charisma: +3 (90m)

+3.6 HP/s
+20% +2 0.025
×1
Pemmican

Endurance: +3 (1h)

+1.8 HP/s
+20% +1 0.01
×1
Canned Coffee

+12 AP regeneration for 25 seconds.

+25% +2 0.05
×1
Total effect
E
 
+3
C
 
+3
AP Regen
 
+10
AP
 
+24
 
+20
Total weight 0.14

Weapons

Elder's Mark
submachine-gun
Furious
Rapid
Swift
Polished
lvl 45
160
Fire Rate
94
shots per
10 sec
Automatic
Ammo
100.45
Range
0
81
161
100%50%
AP Cost
17 (5%) 19.5 shots before AP is depleted
16.1
1275
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Hardened Receiver
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Standard Barrel
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Nuka-Launcher
auto-grenade-launcher
Two Shot
Vital
Swift
Polished
lvl 50
854
Fire Rate
16
shots per
10 sec
Semi-Auto
Ammo
1240mm
Range
0
110
219
100%50%
Blast Radius
7.1m
AP Cost
18 (5%) 18.4 shots before AP is depleted
18
2475
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Vital
Critical Damage Multiplier: +0.5
Swift
Reload Speed: +15%
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Launches Nuka Quantum Grenades
Modifications
Standard Magazine
Standard Feeder
Standard Sight
Standard Barrel
Standard Grip
Furious .50 Cal Machine Gun
Furious
Rapid
V.A.T.S. Optimized
Stabilizer's
lvl 45
130
Fire Rate
114
shots per
10 sec
Automatic
Ammo
250.50
Range
0
91
183
100%50%
AP Cost
9 (3%) 36.8 shots before AP is depleted
22.5
1986.25
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Standard Receiver
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Furious Sharpshooter's Dom Pedro Pistol
Furious
Inertial
Durability
Polished
lvl 50
437
Fire Rate
50
shots per
10 sec
Bolt Action
Ammo
6.50
Range
0
74
148
100%50%
AP Cost
34 (10%) 9.7 shots before AP is depleted
8.69
294.5
-10
-25%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Inertial
Replenish 15 Action Points with Each Kill
Durability
Weapons break 50% slower
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Modifications
.50 Receiver
Changes ammo type to .50 Caliber
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Precise Recoil Grip
Weight: +30%
Spread (hip-fire): -25%
Bash Damage: +25%
Swift Six Magazine
+15% Reload Speed
Explosive-Penetrating
Projectiles explode on impact
Standard Sights
Weapon
Throwables
Nuka Grenade

Leaves lingering radiation at blast site

514
488
AP Cost20
Blast Radius10m
Throwable

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Sensing T-65 Helmet
Sensor Array
Perception +2
lvl 50
438
313
399
26
22
16
P
 
+2
Overeater's Jet Pack T-65 Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Pack Rat's
Junk Item Weights Reduced by 20%
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
732
504
667
42
37
26
AP
 
-1
HP
 
+40
AP Regen
 
+5
Auto Stim Optimized T-65 Left Arm
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
438
313
399
26
22
16
L
 
+2
Mutant's Optimized T-65 Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
HazMat
Radiation resistance: +50
Electrified
5% Chance to deal 18 Energy Damage per second for 3 sec to Melee Attackers.
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
438
313
449
26
22
16
Mutant's Calibrated T-65 Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Hardy
Receive 7% Less Explosion Damage
Arms Keeper's
Weapon Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
Carry Weight
 
+50
Mutant's Calibrated T-65 Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Intelligence
Intelligence +2
Pack Rat's
Junk Item Weights Reduced by 20%
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
I
 
+2
Carry Weight
 
+50
Armor stats
Set:
T-65
full (6 / 6)
 
2922
 
2069
 
2712
 
172
 
147
 
106
P
 
+2
L
 
+2
I
 
+2
S
 
+10
AP
 
-1
HP
 
+40
AP Regen
 
+5
Carry Weight
 
+100
Incoming Damage
 
x0.97
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (395 / 395)
Rads: -7
Caps: 32000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
4
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
0 / 20
Bullet Storm
0 / 10
Character stats
27
10
15
8
15
17
19
S.
P.
E.
C.
I.
A.
L.
Carry Weight
465
AP
331
HP
395
AP Regen
+15
XP
+45%
Resistances
2922
2069
2712
172
147
106
20
Evasion Chance
0
Incoming Damage
x0.97
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