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Lvl 96
15
20
16
31

Dix
Starfield
Soldier on hardest difficulty
build
Published

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Lvl 96
Background
Soldier
1
Fitness
1
Ballistics
1
Boost Pack Training

The Settled Systems is no stranger to warfare, and if there's one thing armed conflict relies on it's trained warriors with guns and guts. You had both. Simple, bloody work... and you were great at it.

Traits
Terra Firma

You've never acclimated to space. Health and oxygen are increased when on the surface, but decreased when you're in space. (Incompatible with Spaced)

Extrovert

You're a people person. Exerting yourself uses less oxygen when adventuring with human companions, but more when adventuring alone. (Incompatible with Introvert)

Kid Stuff

Your parents are alive and well, and you can visit them at their home. But you will automatically send 2% of your credits home to them every week.

Skills

physical
3
4
4
4
3
Fitness

You have 30% more oxygen available.

4
Weight Lifting

Increase total carrying capacity by 100 kilograms. Gain 50% resistance to stagger.

4
Environmental Conditioning

Reduced chance to gain afflictions from environmental damage sources.

4
Nutrition

Food and drink are now 50% more effective.

add physical skills
combat
4
4
4
4
4
4
Ballistics

Ballistic weapons range is increased by 30%.

4
Rifle Certification

Reload rifles 30% faster while you're standing still.

4
Marksmanship

Critical hits using a non-automatic ranged weapon without a scope do double damage and those with scopes knock down enemies on the next shot.

4
Armor Penetration

Enemy armor is decreased by 25% for 6 seconds after a critical hit.

4
Sharpshooting

Ranged critical hit kills increase your critical hit chance with all ranged weapons by 25% for 20 seconds.

add combat skills
science
4
4
4
4
4
Medicine

Med Packs, Trauma Packs, and Emergency Kits restore 50% additional Health 50% faster, and have a chance to cure an affliction.

4
Spacesuit Design

Construction of spacesuit, helmet, and pack mods occasionally doesn't cost resources.

4
Weapon Engineering

You can research and craft master-level weapon mods.

4
Aneutronic Fusion

Ship reactors produce 5 extra units of power.

add science skills
tech
2
4
4
1
4
4
4
4
4
2
Boost Pack Training

Using a boost pack expends less fuel.

4
Piloting

Unlock the ability to pilot Class C ships.

4
Security

Expend a digipick to eliminate keys that aren't required to solve the puzzle. 5 auto attempts can be banked.

1
Targeting Control Systems

Unlocks ship targeting functionality.

4
Payloads

Ship cargo holds have 50% more capacity.

4
Shield Systems

Your shields will occasionally resist 100% of all damage received.

4
Particle Beam Weapon Systems

Increased critical hit chance with ship particle beam weapons.

4
Starship Design

Allows the installation of experimental ship modules.

4
Automated Weapon Systems

Ship turret weapons recharge 40% faster and do 20% more damage to targeted sub-systems.

add tech skills

Weapons

Weapon
Stats apply your skills. The first weapon is readied, extras become swap-ins.
Throwables
Throwable
Grenades and mines. One is carried at a time; extras become swap-ins.

Powers

Power
Powers are earned at temples. Add the ones you plan to use; set each one's rank.

Armor

apparel
suit
helmet
backpack
Suit, helmet, backpack, and apparel feed the resistances below.
Armor stats
0
0
0
Thermal
10
Airborne
10
Corrosive
10
Radiation
10

Afflictions

Affliction
Add injuries and infections to factor their symptoms into your stats.

Research Projects

Projects unlock craftable mods, recipes, and outpost modules.
Weaponry
Barrel Mods 1
Barrel Mods 2
Muzzle Mods 1
Muzzle Mods 2
Muzzle Mods 3
Magazine and Battery Mods 1
Magazine and Battery Mods 2
Magazine and Battery Mods 3
Optic and Laser Mods 1
Optic and Laser Mods 2
Optic and Laser Mods 3
Grip and Stock Mods 1
Grip and Stock Mods 2
Grip and Stock Mods 3
Receiver Mods 1
Receiver Mods 2
Internal Mods 1
Internal Mods 2
Internal Mods 3
Handle Mods 1
Handle Mods 2
Blade Mods 1
Blade Mods 2
Ammunition 1
Ammunition 2
Ammunition 3
Equipment
Helmet Mods 1
Helmet Mods 2
Helmet Mods 3
Spacesuit Mods 1
Spacesuit Mods 2
Spacesuit Mods 3
Pack Mods 1
Pack Mods 2
Pack Mods 3
Pharmacology
Medical Treatment 1
Medical Treatment 2
Medical Treatment 3
Medical Treatment 4
Performance Enhancement 1
Performance Enhancement 2
Performance Enhancement 3
Performance Enhancement 4
Innovative Synthesis 1
Innovative Synthesis 2
Innovative Synthesis 3
Food And Drink
Old Earth Cuisine 1
Old Earth Cuisine 2
Old Earth Cuisine 3
Old Earth Cuisine 4
Beverage Development 1
Beverage Development 2
Beverage Development 3
Beverage Development 4
Mixology 1
Mixology 2
Mixology 3
Mixology 4
Exotic Recipes 1
Exotic Recipes 2
Exotic Recipes 3
Exotic Recipes 4
Outpost Development
Power Generation 1
Power Generation 2
Power Generation 3
Power Generation 4
Resource Extraction 1
Resource Extraction 2
Manufacturing 1
Manufacturing 2
Manufacturing 3
Outpost Defense 1
Outpost Defense 2
Robots 1
Robots 2
Domestication 1
Domestication 2
Horticulture 1
Horticulture 2
Decoration 1
Decoration 2
Decoration 3
Character state switchboard
Some skills, traits and legendary effects depend on your character's state.
Set it here to see what they really contribute.
HP: 100% (150 / 150)
Consecutive hits
0
Surface
Alone
Any
Standing
Standing
Hip fire
Out of combat
Gameplay options
Sustenance
Off
Environmental damage
Standard
Carry capacity
Standard
Ammo weight
Weightless
Hunger
Not fed
None
Thirst
Not hydrated
None
Character stats
HP
150
O2
195
Cargo
235
Movement Speed
100%
Resistances
0
0
0
Thermal
10
Airborne
10
Corrosive
10
Radiation
10
Incoming Damage
x1
Health Regen
0
O2 Recovery
100%
CO2 Recovery
100%
O2 Use
x1.5
Sneak Attack Bonus
0%
Sprint O2 Drain
x1
Power Attack O2
x1
Hold Breath O2
x1
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