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Lvl 34
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Skull Crusher
Skyrim
Barbarian
build
Published

Brutal and deadly but with a heart of gold she will tend to the needy and helpless. Since she was a kid she dreamed of traveling to skyrim someday, a provenance that she heard was blessed by Malacath himself. Her time with the legion forged her to become a great warrior and a talented blacksmith. Special attacks: Malacath's offering: berserker rage + soul tear + power attacks. Trembling hearts: disarming bash + dismay + veggie soup + sweep.

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lvl 34
Based on spent perk points
You get 10645 XP from skills
You need 16500 XP to level up
Race
Orsimer
+10
Heavy Armor
+5
Smithing, Block, Two Handed, One Handed, and Enchanting
Unlocks: Berserker Rage, Stalwart
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

The Warrior Stone

Those under the sign of the Warrior will learn all combat skills 20% faster.

Attributes
health
270
stamina
260
magica
100
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
1620 xp
0
6
0
15
Steel Smithing
30
Dwarven Smithing ,
Elven Smithing
50
Orcish Smithing ,
Advanced Armors
60
Arcane Blacksmith
Heavy Armor
0 xp
0
2
5
Block
2275 xp
0
7
0
15
Shield Wall (1/5)
20
Shield Wall (2/5)
30
Power Bash
40
Shield Wall (3/5)
50
Deadly Bash
70
Disarming Bash
Two-handed
3885 xp
0
9
0
15
Barbarian (1/5)
20
Barbarian (2/5) ,
Champion's Stance
30
Skullcrusher (1/3)
40
Barbarian (3/5)
50
Great Critical Charge ,
Devastating Blow
60
Barbarian (4/5) ,
Skullcrusher (2/3)
70
Sweep
80
Barbarian (5/5)
90
Skullcrusher (3/3)
One-handed
0 xp
0
2
0
Archery
0 xp
0
1
5
Light Armor
1710 xp
0
6
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
50
Unhindered
60
Agile Defender (4/5)
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
1155 xp
0
5
0
15
Haggling (1/5)
30
Allure
50
Merchant
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
0 xp
0
2
0

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Orsimer
Berserker Rage
power · 1/day

You take half damage and do double damage for 60 seconds.

Stalwart
constant

Your Orc blood gives you 15% resistance to hunger and fatigue, and increases your resistance to cold environments by 10 points.

cc
The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

The Warrior Stone
The Warrior Stone
constant

All combat skills increase 20% faster.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Seeker of Might
constant

Combat skills are all 10% more effective.

Black Book: The Sallow Regent
db
Secret of Strength
power · 1/day

Power attacks cost no Stamina for 30 seconds.

Black Book: Filament and Filigree
db
Add Power

Loadout

right hand
Volendrung
Warhammer
128
25
Speed
0.7
Reach
1.3
Stagger
1.15

Absorb 50 points of Stamina.

Flawless · +6.4 damage
Dwarven Smithing
450
26
left hand
add left hand item
add head
Steel Gauntlets of Minor Sure Grip
Heavy Armor
21
12

Two-handed attacks do 15% more damage.

Flawless · +6.4 armor
Steel Smithing
55
4
24
Hide Armor
Light Armor
58
20
add enchantment
choose variant
Superior · +5.6 armor
50
5
27
Stormcloak Officer Boots
Light Armor
24
7
add enchantment
Superior · +2.8 armor
7
2
24
add backpack
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

Two-handed attacks do 13% more damage.

at your skill×1.05
add enchantment
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Two-handed attacks do 13% more damage.

at your skill×1.05
add enchantment
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Dismay

And the weak shall fear the Thu'um, and flee in terror.

Recovery: 50s
Disarm

Shout defies steel, as you rip the weapon from an opponent's grasp.

Recovery: 40s
Soul Tear

Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.

Recovery: 90s
Add Shout
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Character stats
Health
270
Stamina
260
Magicka
100
Carry
380
Armor
152
−27.2%
Magic
40%
Warmth
85
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