Skip to content
Lvl 50
8
4
24
16

Explorer
Starfield
build

Based on Explorer background.

They said exploration is a lost art. You didn't listen. As the major factions argued over the space they desperately tried to control, you were busy uncovering the wonders of the Settled Systems.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

Lvl 50
Background
Explorer
1
Lasers
1
Astrodynamics
1
Surveying

They said exploration is a lost art. You didn't listen. As the major factions argued over the space they desperately tried to control, you were busy uncovering the wonders of the Settled Systems.

Traits
Terra Firma

You've never acclimated to space. Health and oxygen are increased when on the surface, but decreased when you're in space. (Incompatible with Spaced)

Alien DNA

You volunteered for a controversial experiment that combines alien and human DNA. As a result, you start with increased health and oxygen, but healing and food items aren't as effective.

add trait

Skills

physical
4
4
4
Fitness

Sprinting and power attacks now use significantly less oxygen.

4
Environmental Conditioning

Reduced chance to gain afflictions from environmental damage sources.

add physical skills
combat
4
4
Lasers

Laser weapons have a 5% chance to set a target on fire.

add combat skills
science
4
4
4
4
4
4
4
Astrodynamics

Reduced fuel cost of jump drives by 50%.

4
Surveying

Adds another level of zoom to the hand scanner, and scan distance is increased to 50 meters.

4
Scanning

You can detect unique inorganic resources on planet and moon surfaces, and gain a complete list of cargo on ships in space.

4
Astrophysics

You can scan any planet or moon within 30 Light Years. You have a 50% chance to discover a trait when scanning.

4
Botany

Occasionally harvest additional rarer resources from plants, and learn information about them more quickly using the scanner.

4
Zoology

Occasionally harvest additional rarer resources from creatures, and learn information about them more quickly using the scanner.

add science skills
tech
4
4
4
4
4
Boost Pack Training

Doubles previous bonuses.

4
Shield Systems

Your shields will occasionally resist 100% of all damage received.

4
Starship Design

Allows the installation of experimental ship modules.

4
Piloting

Unlock the ability to pilot Class C ships.

add tech skills

Weapons

Weapon
Stats apply your skills. The first weapon is readied, extras become swap-ins.
Throwables
Throwable
Grenades and mines. One is carried at a time; extras become swap-ins.

Powers

Power
Powers are earned at temples. Add the ones you plan to use; set each one's rank.

Armor

apparel
suit
helmet
backpack
Suit, helmet, backpack, and apparel feed the resistances below.
Armor stats
0
0
0
Thermal
10
Airborne
10
Corrosive
10
Radiation
10

Afflictions

Affliction
Add injuries and infections to factor their symptoms into your stats.

Research Projects

Projects unlock craftable mods, recipes, and outpost modules.
Weaponry
Barrel Mods 1
Barrel Mods 2
Muzzle Mods 1
Muzzle Mods 2
Muzzle Mods 3
Magazine and Battery Mods 1
Magazine and Battery Mods 2
Magazine and Battery Mods 3
Optic and Laser Mods 1
Optic and Laser Mods 2
Optic and Laser Mods 3
Grip and Stock Mods 1
Grip and Stock Mods 2
Grip and Stock Mods 3
Receiver Mods 1
Receiver Mods 2
Internal Mods 1
Internal Mods 2
Internal Mods 3
Handle Mods 1
Handle Mods 2
Blade Mods 1
Blade Mods 2
Ammunition 1
Ammunition 2
Ammunition 3
Equipment
Helmet Mods 1
Helmet Mods 2
Helmet Mods 3
Spacesuit Mods 1
Spacesuit Mods 2
Spacesuit Mods 3
Pack Mods 1
Pack Mods 2
Pack Mods 3
Pharmacology
Medical Treatment 1
Medical Treatment 2
Medical Treatment 3
Medical Treatment 4
Performance Enhancement 1
Performance Enhancement 2
Performance Enhancement 3
Performance Enhancement 4
Innovative Synthesis 1
Innovative Synthesis 2
Innovative Synthesis 3
Food And Drink
Old Earth Cuisine 1
Old Earth Cuisine 2
Old Earth Cuisine 3
Old Earth Cuisine 4
Beverage Development 1
Beverage Development 2
Beverage Development 3
Beverage Development 4
Mixology 1
Mixology 2
Mixology 3
Mixology 4
Exotic Recipes 1
Exotic Recipes 2
Exotic Recipes 3
Exotic Recipes 4
Outpost Development
Power Generation 1
Power Generation 2
Power Generation 3
Power Generation 4
Resource Extraction 1
Resource Extraction 2
Manufacturing 1
Manufacturing 2
Manufacturing 3
Outpost Defense 1
Outpost Defense 2
Robots 1
Robots 2
Domestication 1
Domestication 2
Horticulture 1
Horticulture 2
Decoration 1
Decoration 2
Decoration 3
Character state switchboard
Some skills, traits and legendary effects depend on your character's state.
Set it here to see what they really contribute.
HP: 100% (200 / 200)
Consecutive hits
0
Surface
Alone
Any
Standing
Standing
Hip fire
Out of combat
Gameplay options
Sustenance
Off
Environmental damage
Standard
Carry capacity
Standard
Ammo weight
Weightless
Hunger
Not fed
None
Thirst
Not hydrated
None
Character stats
HP
200
O2
260
Cargo
135
Movement Speed
100%
Resistances
0
0
0
Thermal
10
Airborne
10
Corrosive
10
Radiation
10
Incoming Damage
x1
Health Regen
0
O2 Recovery
100%
CO2 Recovery
100%
O2 Use
x1
Sneak Attack Bonus
0%
Sprint O2 Drain
x0.5
Power Attack O2
x0.5
Hold Breath O2
x1
Share