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Lvl 50
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Monk
Skyrim
build

Monks are students of the ancient martial arts of hand-to-hand combat and unarmored self defense. Monks avoid detection by stealth, mobility, and agility, and are skilled with a variety of ranged and close-combat weapons.

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lvl 50
Based on spent perk points
You get 300425 XP from skills
You need 34300 XP to level up
Race
Redguard
+10
One Handed
+5
Smithing, Block, Archery, Destruction, and Alteration
Unlocks: Resist Poison, Adrenaline Rush
Standing Stones
Add Standing Stone
Faster skill leveling or a unique power. The Aetherial Crown can hold a second stone.
Attributes
health
300
stamina
240
magica
250
Health
300
Stamina
240
Magicka
250
Carry
370
Magic
30%
Poison
50%
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
44625 xp
9
0
3
0
Heavy Armor
0 xp
0
1
5
15
Juggernaut (1/5)
30
Fists of Steel
Block
0 xp
0
2
0
Two-handed
44715 xp
9
0
3
0
One-handed
54025 xp
10
1
0
0
15
Armsman (1/5)
20
Armsman (2/5)
30
Bone Breaker (1/3)
40
Armsman (3/5)
60
Armsman (4/5) ,
Bone Breaker (2/3)
80
Armsman (5/5)
90
Bone Breaker (3/3)
Archery
54140 xp
10
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
40
Overdraw (3/5)
60
Overdraw (4/5)
80
Overdraw (5/5)
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
15
Stealth (1/5)
20
Stealth (2/5)
30
Backstab ,
Muffled Movement
40
Deadly Aim ,
Stealth (3/5) ,
Light Foot
50
Assassin's Blade ,
Silent Roll
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
90 xp
0
2
0
Illusion
54230 xp
10
1
0
0
Conjuration
0 xp
0
1
5
Destruction
44625 xp
9
0
3
0
Restoration
0 xp
0
1
5
15
Novice Restoration
20
Regeneration ,
Restoration Dual Casting
30
Recovery (1/2)
40
Respite
60
Ward Absorb
90
Avoid Death
Alteration
0 xp
0
2
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
30
Mage Armor (1/3) ,
Magic Resistance (1/3)
50
Adept Alteration ,
Mage Armor (2/3) ,
Magic Resistance (2/3)
70
Stability ,
Mage Armor (3/3) ,
Magic Resistance (3/3)
75
Expert Alteration
100
Atronach ,
Master Alteration
Enchanting
3975 xp
0
9
0

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Redguard
Resist Poison
constant

Your Redguard blood gives you 50% resistance to poison.

Adrenaline Rush
power · 1/day

Stamina regenerates 10x faster for 60 seconds.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
add right hand item
left hand
add left hand item
add head
add hands
add body
add feet
add backpack
add ring
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.
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