Lvl 50
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Agent
Agents are operatives skilled in deception and avoidance, but trained in self-defense and the use of deadly force. Self-reliant and independent, agents devote themselves to personal goals, or to various patrons or causes.
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lvl 50
Based on spent perk points
You get 110785 XP from skills
You need 34300 XP to level up
Race
Bosmer
+10
Archery
+5
Light Armor, Sneak, Lockpicking, Pickpocket, and Alchemy
Unlocks: Resist Disease and Poison, Command Animal
Standing Stones
Add Standing Stone
Faster skill leveling or a unique power. The Aetherial Crown can hold a second stone.
Attributes
health
200
stamina
350
magica
240
Health
200
Stamina
350
Magicka
240
Carry
425
Poison
50%
Disease
50%
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
44510 xp
9
0
3
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye ,
Critical Shot (1/3)
40
Overdraw (3/5) ,
Steady Hand (1/2)
50
Power Shot ,
Hunter's Discipline
60
Overdraw (4/5) ,
Steady Hand (2/2) ,
Ranger
70
Quick Shot
80
Overdraw (5/5)
100
Bullseye
Light Armor
0 xp
0
2
0
Sneak
4840 xp
1
0
0
15
Stealth (1/5)
20
Stealth (2/5)
30
Muffled Movement ,
Backstab
40
Light Foot ,
Stealth (3/5) ,
Deadly Aim
50
Silent Roll ,
Assassin's Blade
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
2275 xp
0
7
0
15
Novice Locks
25
Apprentice Locks
40
Quick Hands
50
Adept Locks
60
Golden Touch
70
Treasure Hunter
Pickpocket
0 xp
0
2
0
Speech
4930 xp
1
0
0
15
Haggling (1/5)
30
Allure ,
Bribery
50
Merchant
70
Investor
90
Fence
100
Master Trader
Alchemy
0 xp
0
2
0
Illusion
54230 xp
10
1
0
0
15
Novice Illusion
20
Animage ,
Illusion Dual Casting
30
Hypnotic Gaze
40
Kindred Mage
50
Quiet Casting ,
Aspect of Terror
70
Rage
90
Master of the Mind
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
0 xp
0
1
5
Condition
Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.
Powers
Bosmer
Resist Disease and Poison
constant
Your Bosmer blood gives you 50% resistance to poison and disease.
Command Animal
power · 1/day
Make an animal an ally for 60 seconds.
Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.
Loadout
right hand
add right hand item
left hand
add left hand item
add head
add hands
add body
add feet
add backpack
add ring
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.
Shouts
Add Shout
Add the shouts you plan to learn; set the words unlocked for each.