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Level 25

Adrenaline Junkie MId game (part 2)
The Witcher 3 Remastered
Igni Burn, Quen, Rend + fast and strong attacks
build
Published · Updated

now even using signs generate adrenaline, you can recast Quen when needed, Igni has 96% chance to burn. weapon damage gets a boost with adrenaline, now you lose less adrenaline when taking damage.

Rend ignore monsters defense (take it to level 3 eventually)

Wolf Techniques gives you 24% weapon damage and sign Intensity.

get griffin Set at level 11 and upgrade it at level 18.

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More: AoE builds, Sign builds, Melee builds

lvl
25
Lowest level for this build
Combat
10 pts
Muscle Memory

After a successful dodge or roll, your next Fast Attack performed deals 30% additional damage.

Adrenaline Point gain: +1%

Three Strikes

The third Fast or Strong Attack has a 20% chance to make the next attack even more powerful, but only if it is the same attack type as the last.

Adrenaline Point gain: +1%

Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

Rend

Deals additional damage proportional to Stamina consumed. Ignores enemy defenses. Adrenaline points increase total damage by 10% per point upon hitting an enemy.

Adrenaline Point gain: +1%

Arrow Deflection

You can parry ranged arrow attacks. A perfectly-timed parry deflects arrows back at the enemy, causing damage. It has a 15% chance to instantly kill the target.

Adrenaline Point gain: +1%

Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

add Combat skills
Signs
3 pts
Melt Armor

Damage dealt by Igni also reduces Armor. Reduction amount increases with skill level. Increases Burn chance by 30%.

Stamina regeneration in combat: +1.5/s

add Signs skills
Alchemy
0 pts
add Alchemy skills
General
11 pts
Cat School Techniques

Each piece of Light Armor increases critical hit damage by 8% and Fast Attack damage by 2%.

Vitality gain: +1%

Adrenaline Burst

Increases Adrenaline generation by 6% and allows Signs to generate Adrenaline.

Vitality gain: +3%

Wolf School Techniques

Each piece of Medium Armor increases weapon damage by 6% and Sign intensity by 6%.

Vitality gain: +3%

Griffin School Techniques

Each piece of Medium Armor increases Sign intensity by 2% and Stamina regeneration by 0.2/s.

Vitality gain: +1%

Anger Management

Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 1 Adrenaline point(s) per cast.

Vitality gain: +3%

add General skills
Skill points
In skills
24
In mutations
0
Total spent
24
Bonus points (up to 32)
One playthrough gives 32: 29 Places of Power, 2 from Imlerith's acorn and 1 from the golden egg. Set how many you have collected: they lower the level the build needs.
0
0
0

Loadout

Red mutagen
+28% Attack power
remove
Group 1
3/3
Three Strikes

The third Fast or Strong Attack has a 20% chance to make the next attack even more powerful, but only if it is the same attack type as the last.

Adrenaline Point gain: +1%

Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

2 pts
Rend

Deals additional damage proportional to Stamina consumed. Ignores enemy defenses. Adrenaline points increase total damage by 10% per point upon hitting an enemy.

Adrenaline Point gain: +1%

4 pts
Greater blue mutagen
+20% Sign intensity
remove
Group 2
3/3
Melt Armor

Damage dealt by Igni also reduces Armor. Reduction amount increases with skill level. Increases Burn chance by 30%.

Stamina regeneration in combat: +1.5/s

6 pts
Anger Management

Allows casting Signs using Adrenaline points when Stamina is empty. Consumes 1 Adrenaline point(s) per cast.

Vitality gain: +3%

8 pts
Adrenaline Burst

Increases Adrenaline generation by 6% and allows Signs to generate Adrenaline.

Vitality gain: +3%

10 pts
Lesser red mutagen
+15% Attack power
remove
Group 3
3/3
Wolf School Techniques

Each piece of Medium Armor increases weapon damage by 6% and Sign intensity by 6%.

Vitality gain: +3%

12 pts
Muscle Memory

After a successful dodge or roll, your next Fast Attack performed deals 30% additional damage.

Adrenaline Point gain: +1%

15 pts
Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

18 pts
Mutagen
28 pts
Group 4
0/1
22 pts
26 pts
30 pts
N pts: the ability points the build must have acquired for that slot to work. Filling the slot raises the build's level to the one that has them.
Mutagen bonuses
Attack power
+43%
Sign intensity
+20%

Mutations

0
Researched 0
research
Active mutation
research a mutation
Strengthened Synapses
0/0
2 mutations
4 mutations
8 mutations
12 mutations
Research
Researched
0/ 12
Active
none
Skill points
0
Greater mutagens
000

Gear

Steel sword
Griffin steel sword
EnhancedGriffin setLevel 18
188 damage
damage / crit
crit chance
DPS
fast
366 / 413
5%
614
strong
671 / 757
5%
614
+10% Sign intensity+5% Bonus experience from humans and nonhumans
Applies while this weapon is drawn, not counted in the character totals.
Variant
Enhanced
Item level
18
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runestones
rune
rune
rune
Socket added by the Runewright
Runeword
runeword
Takes all three sockets, replacing what they hold. This piece has 2: the Runewright adds one.
Oil
oil
Steel sword
Silver sword
Griffin silver sword
EnhancedGriffin setLevel 18
294 damage
damage / crit
crit chance
DPS
fast
543 / 616
5%
911
strong
995 / 1130
5%
911
+10% Sign intensity+20% Bonus experience from monsters
Applies while this weapon is drawn, not counted in the character totals.
Variant
Enhanced
Item level
18
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runestones
rune
rune
rune
Socket added by the Runewright
Runeword
runeword
Takes all three sockets, replacing what they hold. This piece has 2: the Runewright adds one.
Oil
oil
Silver sword
Crossbow
Chest armor
Griffin armor
EnhancedGriffin setmediumLevel 18
125 armor
+14% Slashing resistance+8% Piercing resistance+8% Bludgeoning resistance+16% Monster damage resistance+10% Sign intensity
Variant
Enhanced
Item level
18
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
glyph
glyph
glyph
Socket added by the Runewright
Glyphword
glyphword
Takes all three sockets, replacing what they hold. This piece has 2: the Runewright adds one.
Chest armor
Gauntlets
Griffin gauntlets
EnhancedGriffin setmediumLevel 18
41 armor
+3% Slashing resistance+2% Piercing resistance+2% Monster damage resistance+6% Elemental resistance+6% Sign intensity
Variant
Enhanced
Item level
18
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
glyph
Socket added by the Runewright
glyph
Socket added by the Runewright
Some pieces may not take a second socket.
Gauntlets
Trousers
Griffin trousers
EnhancedGriffin setmediumLevel 18
45 armor
+6% Slashing resistance+3% Piercing resistance+5% Monster damage resistance+19% Elemental resistance+6% Sign intensity
Variant
Enhanced
Item level
18
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
glyph
glyph
Socket added by the Runewright
Some pieces may not take a second socket.
Trousers
Boots
Griffin boots
EnhancedGriffin setmediumLevel 18
45 armor
+3% Slashing resistance+2% Piercing resistance+2% Bludgeoning resistance+2% Monster damage resistance+6% Sign intensity
Variant
Enhanced
Item level
18
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
glyph
Socket added by the Runewright
glyph
Socket added by the Runewright
Some pieces may not take a second socket.
Boots
Mask
Set bonuses
Griffin set
0 / 6 bonus pieces
3 pieces: After using Stamina to cast a Sign in its standard mode, the next Sign cast within 3 seconds will be cast in standard mode without using Stamina.
6 pieces: The size of Yrden traps is increased by 40%. While you are within an Yrden trap, Stamina regeneration is increased by 5/s and Sign Intensity by 100%, and damage is reduced by 20%.

Alchemy

Potions
Swallow

Accelerates Vitality regeneration. Vitality regeneration pauses for 2 seconds upon receiving damage.

+40/s Vitality regen+40/s Vitality regen in combat
20 toxicity20s3 doses
potion
Decoctions
Water hag decoction

Damage dealt is increased when Vitality is at its maximum.

+50% Attack powerConditional, not in the character stats
50 toxicity30 min
decoction
Toxicity
Toxicity
70 / 100
30 freedamage above 50
Character state
A sword's own stat lines, runestones and random effects count only while it is drawn. Pick the sword in hand to see them in the character stats.
Steel sword drawn
Fighting humans and beasts
Silver sword drawn
Fighting monsters
Character stats
Character
Vitality
5614
Toxicity
100
Stamina
100
Adrenaline points
3
Carry weight
60
Combat
Attack power
67%
Bonus damage
52
Critical hit chance
5%
Critical hit damage
25%
Adrenaline gain
39%
Stamina regen in combat
11.5/s
Signs
Sign intensity
96%
Defense
Armor
256
Vitality regen
41/s
Vitality regen in combat
41/s
Poison resistance
25%
Bleeding resistance
25%
Resistances
Slashing resistance
26%
Piercing resistance
15%
Bludgeoning resistance
10%
Monster damage resistance
25%
Elemental resistance
25%
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