The Thief buildStarfield · Character
From Neon to New Atlantis, the megacorps stand as monuments to power, prestige and profit. You've worked both for and against them, on the inside and out, often sacrificing conscience for credits.
You really need your alone time. Exerting yourself uses less oxygen when adventuring alone, but more when adventuring with other human companions. (Incompatible with Extrovert)
You grew up on the mean streets of Neon. You gain access to special dialogue options, and better rewards from some missions on Neon. Crime bounty by other factions is greatly increased. (Incompatible with Freestar Collective Settler and United Colonies Native)
Skills
Adds a Stealth Meter. You are 25% more difficult to detect when sneaking. Suppressed weapons do an additional 5% sneak attack damage.
Unlock the ability to pickpocket targets.
You can attempt to hack Advanced locks, and 2 auto attempts can be banked.
Weapons
Powers
Armor
Consumables
Chems, aid, food and drinks. Their combined buffs are counted into your stats; Nutrition, Medicine and Alien DNA scale them.
Crafted items list the research their recipe needs.
Research Projects
Afflictions
Set it here to see what they really contribute.