Skip to content
Level 300+
s10
p5
e7
c5
i7
a8
l14

Melee Experiment
Fallout 76
Unarmed
build
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Melee builds

lvl
300+
S
10
+5
3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

1
Iron Fist
lvl
2

Your Fists deal more damage based on your DR.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Wound Salter
lvl
2

+30% damage against bleeding targets.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Knee-Capper
lvl
15

Melee weapons deal +50% limb damage. (No Power Tools)

P
5
2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
7
+5
1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

C
5
1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

I
7
2
Science!
lvl
20

Increase energy damage based on your INT.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

A
8
+5
1
Goat Legs
lvl
32

Take no damage from falling.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

1
Marathoner
lvl
13

Sprinting consumes 20% fewer Action Points. (No Power Armor)

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

L
14
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Exploding Palm
lvl
50

20% chance for Fists Weapons to trigger an explosion on attack hits.

Hack and Slash
lvl
50

Melee attacks deal 60% of their damage in a large area. (No Power Tools)

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

add effects
9 mutations, 0 addictions

Consumables (2)

Psychobuff

+25% Damage (3m), Strength: +3 (3m), Endurance: +3 (3m), Max HP +65 (3m)

-3% -3% 0.25
×1
Tasty Yao Guai Roast

Damage: +213% (1h)

+9 HP/s
+63% 1
×1
Total effect
S
 
+3
E
 
+3
HP
 
+65
Damage
 
+25%
Total weight 1.25

Weapons

Ogua Gauntlet
bear-arm
Furious
Vital
Strength
Pounder's
lvl 50
18588
AP Cost
32 (7%) 14.9 shots before AP is depleted
13
851.25
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
+30% More Damage Blocked
Modifications
Puncturing
Armor Penetration +22%
Swap
Furious Electrified Gauntlet
Furious
Vital
Strength
Pounder's
lvl 50
15641
2720
AP Cost
32 (7%) 14.9 shots before AP is depleted
6.6
1449.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
Strength
Strength +3
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Shock Pads
Damage: -40%
Weight: +10%
Energy Damage: +60%
Salt of the Earth
double-barrel-shotgun
Quad
Crippling
Swift
Encircler's
lvl 45
945
Fire Rate
17
shots per
10 sec
Semi-Auto
Ammo
8Shell
Range
0
51
101
100%50%
AP Cost
62 (13%) 7.7 shots before AP is depleted
11.58
1233
Legendary effects
Quad
Ammo Capacity: +300%
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Encircler's
+10% Damage For Each Combat Target Around You (up to +50%)
Fires Both Barrels at Once
Modifications
Vicious Receiver
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Spread (hip-fire): -25%
Stabilized Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): +15%
Precise Stock
Weight: +30%
Spread (hip-fire): -25%
Bash Damage: +25%
No Muzzle
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Dense Brotherhood Recon Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Elementalist
Increase All Resistances by +25
Dissipating
Radiation Damage Recovery +100
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Dense
Reduce Incoming Explosives Damage by 30%
lvl 40
155
34
18
13
30
18
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Refrigerated Backpack
Refrigerated
-0.5% Food Spoilage Rate. Does not stack with Good with Salt Perk
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+5
Shielded Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Marine Style
Strength +4, Endurance +3, Agility +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
S
 
+4
E
 
+3
A
 
+3
Unyielding Brawler's Brotherhood Recon Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Brawling
Unarmed Damage +0.1
lvl 40
76
18
9
7
15
9
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Brawler's Brotherhood Recon Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Brawling
Unarmed Damage +0.1
lvl 40
76
18
9
7
15
9
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Ultra-Light Brotherhood Recon Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
76
18
9
7
15
9
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Unyielding Brotherhood Recon Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Elementalist
Increase All Resistances by +25
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
No Misc
lvl 40
76
18
9
7
15
9
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
482
 
262
 
227
 
172
 
221
 
185
S
 
+19
E
 
+3
A
 
+18
L
 
+15
I
 
+15
P
 
+15
C
 
+15
Carry Weight
 
+5
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 15% (88.575 / 591)
Rads: 850
Caps: 24000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
19 / 19
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
45
28
22
23
28
33
32
S.
P.
E.
C.
I.
A.
L.
Carry Weight
405
AP
477
HP
591
XP
+107%
Resistances
621
401
304
216
265
229
0
Evasion Chance
0.4
Incoming Damage
x1
Share