Melee v1
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Your melee weapon attacks have +75% limb damage.
Melee weapons deal +25% power attack damage. (No Power Tools)
Your Melee and Fists weapons ignore 75% of your target's armor.
Melee weapons deal +50% limb damage. (No Power Tools)
Your melee weapons weigh 60% less, and you can swing them 30% faster.
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
Your attacks ignore 75% armor of any insect.
Radiation now regenerates even more of your lost Health!
Armor provides 25% more protection. Double if wearing a matching set.
You will never mutate from rads and RadAway will never cure mutations.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
Melee weapons break 80% slower.
Your Power Armor breaks 60% slower and is cheaper to repair.
Fusion Core duration is now doubled.
Falling below 40% health will automatically use a Stimpak, once every 20s.
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Critical Hits now only consume 55% of your critical meter.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Gain a chance to Deflect ranged attacks based on LCK.
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Legendary perks
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.