The quest for damage
Tried this build? Add a badge for what it does best, or agree with one that's already there.
Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
You are 50% harder to stagger.
+75% ranged damage when attacking the torso.
You do +10% ranged damage to far enemies.
Your explosives detonate with twice the radius.
Your weapons have 2% increased damage per AP cost.
Gain Energy Resistance based on your PER.
Your ranged weapons ignore 40% armor.
Gain Limb Damage Reduction based on your END.
Nuka-Cola drinks are now three times as beneficial.
Irradiated food and drink grant 300% more rads.
Take 15% less damage from explosions.
Armor provides 25% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
You take 10% less damage from Ballistic attacks. (No Power Armor)
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
Players you revive are fully healed.
The positive effects of pre-war alcohol are doubled.
Positive mutation effects are +25% stronger if teammates are mutated too.
Reduce your target's damage output by 30% for 2 seconds after you attack.
While in a team with another ghoul, you gain +1 to all S.P.E.C.I.A.L. stats.
Your explosives do +60% damage.
Stimpaks restore more HP based on your INT.
While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.
Big guns gain 30% accuracy. Double in Power Armor.
Stimpaks and RadAway heal 60% faster.
The benefits of bobbleheads and magazines last twice as long.
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
Chance to Evade attacks based on AGI. (No Power Armor)
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
When your Glow is high, gain a 20% evasion chance. (No Power Armor)
Stealth Boys last twice as long!
The negative effects of your mutations are reduced by 75%.
Gain Resistances based on your LCK and amount of junk held.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
12% chance to instantly reload your entire magazine when empty.
Weak point damage is increased by 15%.
Legendary perks
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
Effects (10)
AG +4, Fall from heights more gradual, STR -4
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Teammates take 25% less damage. Player take 25% more damage.
Energy Resistance +100. Energy Damage -50%.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Consumables (11)
Max Health: +100 (90m)
Endurance: +7.5 (1h)
Health Regen: +0.625 (1h)
AP Regen: +7.5 (1h)
Luck: +7.5 (90m)
Physical Resistance: +37.5 (1h)
Fire resistance: +187.5 (30m)
Breathe Underwater. (90m), Carry Weight: +75 (90m)
+25% Damage (3m), Strength: +3 (3m), Endurance: +3 (3m), Max HP +65 (3m)
Luck: +1, Strength: +2 (4m), Intelligence: -1 (4m), Max Health: +50 (4m)
-10% Damage from Players (1h)
Stats
Set it here to see what they really contribute.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
Build several and switch between them to compare stats.