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Level 300+
s10
p13
e7
c5
i2
a9
l10

GL spam
Fallout 76
tanky GL
build
Published

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lvl
300+
S
10
+5
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Ordnance Express
lvl
31

Explosives weigh 90% less.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

P
13
3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

2
Fast Fighter
lvl
20

Gain 50% of your bonus movement speed as reload speed.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
7
+5
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

Thick Skin
lvl
60

You take 10% less damage from Ballistic attacks. (No Power Armor)

C
5
+5
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

2
Magnetic Personality
lvl
13

Gain 2 Charisma for each teammate, excluding yourself.

1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

I
2
+5
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

A
9
Gun Tricks
lvl
80

Your enhanced reflexes allow you to reload weapons 30% faster.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

L
10
+5
Wild West Hands
lvl
65

36% chance to instantly reload your entire magazine when empty.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Quick Hands
lvl
40

Gain a 18% chance to instantly reload when your clip is empty.

2
One Gun Army
lvl
31

Heavy guns gain a 8% stagger chance and +50% limb damage.

Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Far-Flung Fireworks
lvl
50

Enemies killed with a ranged weapon have a 20% chance to explode.

Effects (16)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
16 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Crushing Blow
m-79-grenade-launcher
Two Shot
Crippling
Swift
Bully's
lvl 45
914
Fire Rate
10
shots per
10 sec
Semi-Auto
Ammo
140mm
Range
0
145
290
100%50%
Blast Radius
14.2m
AP Cost
19 (8%) 13.1 shots before AP is depleted
8.28
339.9
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Bully's
+25% Damage per Crippled Limb Your Target Has
+10% Damage per Crippled Limb Your Target Has
Modifications
Standard Receiver
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Full Stock
Weight: +20%
Recoil: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Vanguard's Dense Brotherhood Recon Chest Piece
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Hardy
Receive 7% Less Explosion Damage
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
136
48
25
18
43
25
HP
 
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Brotherhood of Steel Infantry Uniform
Marine Style
Strength +4, Endurance +3, Agility +3
Protective Lining
Improved Strength and Endurance.
lvl 50
144
68
29
29
29
29
S
 
+4
E
 
+3
A
 
+3
Vanguard's Strengthened Brotherhood Recon Left Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Hardy
Receive 7% Less Explosion Damage
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
66
25
13
10
22
13
HP
 
+20
Vanguard's Strengthened Brotherhood Recon Right Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Hardy
Receive 7% Less Explosion Damage
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
66
25
13
10
22
13
HP
 
+20
Vanguard's Strengthened Brotherhood Recon Left Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Hardy
Receive 7% Less Explosion Damage
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
66
25
13
10
22
13
HP
 
+20
Vanguard's Strengthened Brotherhood Recon Right Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Hardy
Receive 7% Less Explosion Damage
Healthy
Max HP Increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
66
25
13
10
22
13
HP
 
+20
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
544
 
216
 
106
 
87
 
160
 
106
S
 
+4
E
 
+3
A
 
+3
HP
 
+100
Carry Weight
 
+20
Incoming Damage
 
x0.966
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (457.5 / 458)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
16
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
20
21
18
19
21
20
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
343
AP
248
HP
458
XP
+63%
Resistances
623
420
174
87
160
106
0
Evasion Chance
0.12
Incoming Damage
x1.25
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