Skip to content
Level 300+
s15
p2
e7
c2
i15
a11
l4

Bloodied Thaddeus
Fallout 76
Powerfist
build
Published · Updated

New to the whole “Build” thing.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Endgame builds

lvl
300+
S
15
+5
1
Iron Fist
lvl
2

Your Fists deal more damage based on your DR.

2
Sturdy Frame
lvl
13

You are 50% harder to stagger.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Heavy Hitter
lvl
35

Melee weapons deal +25% power attack damage. (No Power Tools)

P
2
2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

E
7
+5
2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
Chem Resistant
lvl
43

You gain complete immunity to chem addiction.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

C
2
+5
3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

I
15
1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

1
Pharmacist
lvl
6

RadAway removes more radiation based on your INT.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

3
White Knight
lvl
39

Your armor breaks 60% slower and is cheaper to repair.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

A
11
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

3
Marathoner
lvl
13

Sprinting consumes 40% fewer Action Points. (No Power Armor)

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

1
Goat Legs
lvl
32

Take no damage from falling.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
4
1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Exploding Palm
lvl
50

20% chance for Fists Weapons to trigger an explosion on attack hits.

Hack and Slash
lvl
50

Melee attacks deal 60% of their damage in a large area. (No Power Tools)

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Effects (6)

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Grounded

Energy Resistance +100. Energy Damage -50%.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

add effects
6 mutations, 0 addictions

Consumables (5)

Deathclaw Wellington

Strength: +7.5 (1h)

+9 HP/s
+63% 1
×1
Mutant Hound Chops

Damage: +100% (30m)

+4.5 HP/s
+38% 1
×1
Psychobuff

+25% Damage (9m), Strength: +3 (9m), Endurance: +3 (9m), Max HP +65 (9m)

-3% -3% 0.25
×1
U.S. Covert Operations Manual 8

+25% Fists & Knife Dmg. (30m)

0.01
×1
Bobblehead: Unarmed

+25% Increased Fists Melee Dmg (1h)

0.01
×1
Total effect
S
 
+10.5
E
 
+3
HP
 
+65
Damage
 
+25%
Total weight 2.27

Weapons

Bloodied Puncturing Power Fist
Bloodied
Heavy Hitter's
Strength
Charged
lvl 50
22237
AP Cost
33 (9%) 11.2 shots before AP is depleted
5.2
1135
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Heavy Hitter's
Power Attack Damage +40%
Strength
Strength +3
Charged
Light Attacks Build Up Charge That Is Released With A Heavy Attack (Max Charges 3)
Modifications
Puncturing
Armor Penetration +22%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding BioCommMesh Brotherhood Recon Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Healthy
Max HP Increased by +20
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
BioCommMesh
Chem Duration +0.5
lvl 50
195
42
22
16
37
22
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
HP
 
+20
Armor Plated Backpack
Armor Plated
Standard Backpack
lvl 50
126
0
0
0
0
0
Carry Weight
 
+30
Protective Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Marine Style
Strength +4, Endurance +3, Agility +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
S
 
+4
E
 
+3
A
 
+3
Unyielding Brawler's Brotherhood Recon Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Defender's
Chance to Automatically Block Attacks +5%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Brawling
Unarmed Damage +0.1
lvl 50
94
22
11
9
19
11
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
Unyielding Brawler's Brotherhood Recon Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Defender's
Chance to Automatically Block Attacks +5%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Brawling
Unarmed Damage +0.1
lvl 50
94
22
11
9
19
11
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
Unyielding Ultra-Light Brotherhood Recon Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Active
Max AP increased by +20
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
AP
 
+20
Unyielding Ultra-Light Brotherhood Recon Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Active
Max AP increased by +20
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
L
 
+3
A
 
+3
I
 
+3
S
 
+5
P
 
+3
C
 
+3
AP
 
+20
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
841
 
198
 
95
 
81
 
142
 
95
L
 
+15
A
 
+18
I
 
+15
S
 
+29
P
 
+15
C
 
+15
E
 
+3
HP
 
+20
Carry Weight
 
+30
AP
 
+40
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 10% (58.34999999999999 / 584)
Rads: 900
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Daily Ops Team
+25% XP for Completing Daily Ops per teammate
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
66
17
19
22
30
28
19
S.
P.
E.
C.
I.
A.
L.
Carry Weight
510
AP
368
HP
584
XP
+112%
Resistances
973
455
95
81
142
95
0
Evasion Chance
0.27
Share