Revati
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20% of the damage dealt to a limb is applied to all limbs on your target.
Ballistic weapon ammo weighs 90% less.
+75% ranged damage to crippled targets.
Explosives weigh 90% less.
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
Your weapons weigh 75% less.
Gain more carry weight based on your STR.
The weight of all junk items is reduced by 50%.
Your weapons have 2% increased damage per AP cost.
You do +20% ranged damage to far enemies.
You deal 20% more damage per crippled limb your target has.
Your ranged weapons ignore 40% armor.
Gain more VATS accuracy based on your PER.
Focus fire to gain +3% accuracy and damage per shot.
Gain more max HP per point in END.
Increased Max AP based on END while not diseased.
Increased Disease Resistance based on END.
Increased Damage and Energy Resistance based on END while not diseased.
You will never mutate from rads and RadAway will never cure mutations.
Take 15% less damage from explosions.
Armor provides 25% more protection. Double if wearing a matching set.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
You can Fast Travel while over encumbered at an increased cost.
Obtain more components when you scrap weapons and armor.
Stimpaks restore more HP based on your INT.
Energy weapon ammo weighs 90% less.
Stimpaks and RadAway heal 60% faster.
Falling below 20% health will automatically use a Stimpak, once every 20s.
Your ranged weapons do +12% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
Chance to Evade attacks based on AGI. (No Power Armor)
Your Action Points regenerate faster when not over encumbered.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Gain +10% damage per kill while on a Kill Streak (Max 10).
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Gain a chance to Deflect ranged attacks based on LCK.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
The negative effects of your mutations are reduced by 75%.
Gain Resistances based on your LCK and amount of junk held.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Legendary perks
Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.