Luwucy
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Weights of all Chems (including Stimpaks) are reduced by 45%.
Your Bullet Storm stack limit is increased by 10.
+10% damage to crippled targets per projectile your weapon fires.
+75% ranged damage to crippled targets.
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Your ranged weapons ignore 40% armor.
+75% ranged damage when attacking the torso.
Armor provides 25% more protection. Double if wearing a matching set.
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
You will never mutate from rads and RadAway will never cure mutations.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Big guns gain 30% accuracy. Double in Power Armor.
Increase energy damage based on your INT.
Energy weapon ammo weighs 90% less.
Your Power Armor breaks 60% slower and is cheaper to repair.
Your ranged attacks do an additional 50% sneak attack damage.
Your ranged weapons do +12% weak spot damage.
You do +15% ranged damage to close enemies.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Heavy guns gain a 12% stagger chance and +75% limb damage.
Gain a chance to Deflect ranged attacks based on LCK.
You find more bottle caps based on your LCK.
Find more first aid Chems based on your LCK.
Chance your weapon will greatly repair itself when hitting an enemy.
The negative effects of your mutations are reduced by 75%.
Legendary perks
+2 INT and +2 INT Perk Points. Perk Points cap at 15.
+3 END and +3 END Perk Points. Perk Points cap at 15.
+3 STR and +3 STR Perk Points. Perk Points cap at 15.
+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.
Enemies take 20% more damage when they attack you, if you're on a team.
Ranged sneak damage increases damage to target by 30% for 10 seconds.
+2 INT and +2 INT Perk Points. Perk Points cap at 15.
+3 END and +3 END Perk Points. Perk Points cap at 15.
+3 STR and +3 STR Perk Points. Perk Points cap at 15.
+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.
Enemies take 20% more damage when they attack you, if you're on a team.
Ranged sneak damage increases damage to target by 30% for 10 seconds.
Effects (8)
+5% DMG per kill while on a Kill Streak. Max HP -50.
AG +4, Fall from heights more gradual, STR -4
INT +6, STR -3, END -3
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
10 sec
Armor Sets
Power Armor Sets
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