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Level 300+
s7
p9
e10
c5
i7
a10
l8

Main
Fallout 76
build
Published

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lvl
300+
S
7
+5
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

1
Arms Keeper
lvl
28

Your weapons weigh 50% less.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

P
9
+5
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Fast Fighter
lvl
20

Gain 50% of your bonus movement speed as reload speed.

E
10
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Rejuvenated
lvl
12

You gain increased benefits from being Well Fed or Hydrated.

1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

C
5
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
7
3
Gunsmith
lvl
11

Guns break 50% slower.

3
White Knight
lvl
39

Your armor breaks 60% slower and is cheaper to repair.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

A
10
+5
2
Action Boy
lvl
2

Action Points regenerate 30% faster.

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
8
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
What Rads?
lvl
50

+300 Rad Resist, restore 6 Rads per second.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Effects (8)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Grounded

Energy Resistance +100. Energy Damage -50%.

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

+ effects
8 mutations, 0 addictions

Consumables

+ consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (509.643 / 510)
Rads: 6
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
8
Kill Streak
0 / 10
Onslaught
22 / 22
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 20000 / 40000
Under
construction
15
18
14
5
6
22
13
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
345
AP
320
HP
510
AP Regen
+25
XP
+18%
Resistances
393
425
575
93
93
93
37
Evasion Chance
0

Weapons

Rifle
Furious
V.A.T.S. Enhanced
Lucky Hit
Pin-Pointer's
lvl 1
Damage
+110%
AP Cost
0 (0%)
+1060%
+13%
-12%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Lucky Hit
Critical Charge: +15
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Single shot
Suppressor
Silences weapon.
Ballistic
Ballistic weapon.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
393
 
325
 
275
 
60
 
60
 
60
S
 
+4
E
 
+3
A
 
+3
HP
 
+60
AP Regen
 
+25
AP
 
+40
Carry Weight
 
+60
Set:
Secret Service
full (5 / 5)
Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Secret Service Underarmor
Marine Style
Strength +4, Endurance +3, Agility +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
S
 
+4
E
 
+3
A
 
+3
Secret Service Chest Piece
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Powered
Action Point Regen +5
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Ultra-Light Build
Weight: -80%
lvl 50
109
78
43
13
13
13
AP Regen
 
+5
AP
 
+20
Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Adamantium
Limb Damage Resistance +15%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Weight: -80%
lvl 50
54
38
22
7
7
7
HP
 
+40
AP Regen
 
+5
Secret Service Right Arm
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Powered
Action Point Regen +5
Adamantium
Limb Damage Resistance +15%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Weight: -80%
lvl 50
54
38
22
7
7
7
AP Regen
 
+5
Secret Service Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Healthy
Max HP Increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Weight: -80%
lvl 50
54
38
22
7
7
7
AP Regen
 
+5
HP
 
+20
Secret Service Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Weight: -80%
lvl 50
54
38
22
7
7
7
AP Regen
 
+5
AP
 
+20

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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