Dawnbreaker Orc
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Those under the sign of The Steed can carry more and do not suffer a movement penalty from armor.
Condition
Powers
You take half damage and do double damage for 60 seconds.
Your Orc blood gives you 15% resistance to hunger and fatigue, and increases your resistance to cold environments by 10 points.
Carry capacity increased by 100 points, (50 if Survival Mode is enabled), armor weighs nothing and doesn't slow you down when worn.
Loadout
Burns for 10 points, and when killing undead, a chance to cause a fiery explosion that turns or destroys nearby undead.
If target dies within 60 seconds, fills a soul gem.
Heals the caster 100 points.
Block 40% more damage with your shield.
Increases Magic Resistance by 20%.
Conjuration spells cost 25% less to cast.
Restoration spells cost 25% less to cast.
Block 40% more damage with your shield.
One-handed attacks do 40% more damage.
Conjuration spells cost 25% less to cast.
Restoration spells cost 25% less to cast.
One-handed attacks do 40% more damage.
Wearer is muffled and moves silently.
Increases Magic Resistance by 20%.
One-handed attacks do 40% more damage.
Increases Magic Resistance by 20%.
One-handed attacks do 40% more damage.