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Level 100+
s8
p15
e9
c3
i3
a7
l11

Level 100
Fallout 76
Bloody Commando
build
Published · Updated

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lvl
100+
S
8
2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

P
15
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

E
9
+2
2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

2
Hardy
lvl
27

Take 30% less damage from explosions.

1
Ironclad
lvl
30

Armor provides 15% more protection. Double if wearing a matching set.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
3
+1
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
3
2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
7
+1
1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Gunslinger
lvl
2

Your ranged weapons do +9% weak spot damage.

2
Enforcer
lvl
30

Your small guns gain a 10% stagger chance and +50% limb damage.

1
Goat Legs
lvl
32

Take no damage from falling.

L
11
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
50
(~14 level-ups)
Legendary Agility
lvl
50

+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+2 END and +2 END Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+1 CHA and +1 CHA Perk Points. Perk Points cap at 15.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

+ effects
8 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 15% (69.375 / 463)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
23
38
15
21
26
36
33
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
285
AP
486
HP
463
XP
+100%
Resistances
395
494
142
161
251
147
0
Evasion Chance
0.456

Weapons

Automatic Rifle
Bloodied
Rapid
V.A.T.S. Optimized
Conductor's
lvl 50
Damage
+170%
Fire Rate
shots per
10 sec
Semi-Auto
AP Cost
0 (0%)
+1000%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Automatic
Ballistic
Ballistic weapon.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
204
 
383
 
142
 
126
 
216
 
112
L
 
+20
A
 
+22
I
 
+15
S
 
+15
P
 
+17
C
 
+15
E
 
+2
Evasion Chance
 
+0.1
 when is over encumbered = 0 and in power armor = 0
Set:
Civil Engineer Armor
full (5 / 5)
Add backpack
Flannel Shirt and Jeans
Raider Style
Perception +2, Agility +3, Luck +5
Protective Lining
Improved Charisma, Intelligence and Luck.
lvl 1
48
23
10
10
10
10
P
 
+2
A
 
+3
L
 
+5
Civil Engineer Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Endurance
Endurance +2
Reflex
Evade Chance +2%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 50
52
102
26
22
52
16
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
E
 
+2
Civil Engineer Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Reflex
Evade Chance +2%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
L
 
+3
A
 
+5
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Civil Engineer Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Agility
Agility +2
Reflex
Evade Chance +2%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
L
 
+3
A
 
+5
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Civil Engineer Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Elementalist
Increase All Resistances by +25
Reflex
Evade Chance +2%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3
Civil Engineer Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Elementalist
Increase All Resistances by +25
Reflex
Evade Chance +2%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Standard
No Misc
lvl 50
26
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+3
S
 
+3
P
 
+3
C
 
+3

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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