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Level 100+
s8
p8
e6
c6
i9
a7
l15

Dog Shit
Fallout 76
Puta
build
Published

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lvl
100+
Not enough
3 SPECIAL points
S
8
2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

P
8
1
Down Ranger
lvl
2

You do +10% ranged damage to far enemies.

2
Ground Pounder
lvl
18

Your small guns reload 20% faster and have 20% more hip fire accuracy.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

1
Exterminator
lvl
14

Your attacks ignore 25% armor of any insect.

1
Breathe It In
lvl
60

Rad Resistance is reduced by 50. (Up to 0)

E
6
1
Aquaboy
lvl
26

You no longer take Rad damage from swimming and can breathe underwater.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

2
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 15% bonus damage to targets.

2
Chem Diet
lvl
55

Chems are 50% more effective at reducing how feral you are.

C
6
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
9
+3
3 pts unused
1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Contractor
lvl
18

Crafting workshop items now costs 50% fewer materials.

3
Mad Scientist
lvl
60

Energy Weapons expend a small amount of Glow per attack for +20% Damage.

A
7
3
Action Ghoul
lvl
50

The power of Glow makes your AP regenerate 45% faster.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
15
2
Better Criticals
lvl
47

V.A.T.S. criticals now do +75% damage.

1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

2
Mysterious Savior
lvl
49

A Mysterious Savior will more frequently appear to revive you when downed.

2
Battle-Genes
lvl
80

Gain 4 HP per second while in combat.

2
Wild West Hands
lvl
65

24% chance to instantly reload your entire magazine when empty.

Show leveling chart

Legendary perks

Total Perk Coins cost:
450
(~125 level-ups)
Legendary Intelligence
lvl
50

+3 INT and +3 INT Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 2 terminals and locks.+3 Lockpick and Hacking skills.

Far-Flung Fireworks
lvl
50

Enemies killed with a ranged weapon have a 16% chance to explode.

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Pistol
Two Shot
Rapid
Swift
lvl 50
Damage
+75%
Damage
+15%
AP Cost
0 (0%)
+600%
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Modifications
Single shot
Ballistic
Ballistic weapon.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Mutant's Ultra-Light Civil Engineer Armor Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Powered
Action Point Regen +5
Cavalier's
10% Damage Reduction while sprinting.
Standard
Ultra-Light Build
Action Points +20
lvl 50
52
102
26
22
52
16
AP Regen
 
+5
Add backpack
Add underarmor
Civil Engineer Armor Left Arm
Standard
No Misc
lvl 50
26
52
14
11
26
9
Ghoul Slayer's Civil Engineer Armor Right Arm
Ghoul Slayer's
-15% Damage from Ghouls
Pyro-Technician's
Fire resistance: +50
Durability
Breaks 50% Slower
Standard
No Misc
lvl 50
26
52
14
11
76
9
Hunter's Civil Engineer Armor Left Leg
Hunter's
-15% Damage From Animals
Standard
No Misc
lvl 50
26
52
14
11
26
9
Civil Engineer Armor Right Leg
Standard
No Misc
lvl 50
26
52
14
11
26
9
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
156
 
310
 
82
 
66
 
206
 
52
AP Regen
 
+5
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (325 / 325)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Exploration Team
Endurance +1 per teammate
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
11
8
10
6
12
7
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
236
AP
130
HP
325
AP Regen
+5
XP
+36%
Resistances
156
310
32
66
206
52
0
Evasion Chance
0
Incoming Damage
x0.958
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