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Lvl 115
22
22
33
22

Carl
Starfield
build
Published · Updated

A homesteader drifting in space dreams of building a home that's entirely his own. He seeks a down-to-earth lifestyle, and very kind,but he's not shy about giving any enemy a strong upfront response.

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More: Exploration builds, Mule builds, Roleplay builds

Lvl 115
Background
Homesteader
1
Geology
1
Surveying
1
Weight Lifting

The discovery of the Settled System' many oxygen-rich planets and moons meant humans could live just about anywhere... if they had the know how. You did, and utilized it to great effect.

Traits
Empath

You are deeply connected to the feelings of others. Performing actions your companion likes will result in a temporary increase in combat effectiveness. But, performing actions they don't like will have the precise opposite effect.

add trait
add trait

Skills

physical
4
4
4
4
1
1
2
2
4
Weight Lifting

Increase total carrying capacity by 100 kilograms. Gain 50% resistance to stagger.

4
Wellness

Increase your maximum health by 40%.

4
Fitness

Sprinting and power attacks now use significantly less oxygen.

1
Nutrition

Food and drink are 10% more effective.

4
Environmental Conditioning

Reduced chance to gain afflictions from environmental damage sources.

2
Cellular Regeneration

Moderately increased chance to recover from injuries naturally.

1
Gymnastics

Unlock the ability to combat slide. Take 15% less fall damage.

2
Pain Tolerance

Physical damage is reduced by 10%.

add physical skills
combat
4
1
4
4
1
4
4
1
Pistol Certification

Pistols do 10% more damage.

4
Shotgun Certification

Shotgun kills grant a small chance to stun additional targets with shotguns for a limited time.

4
Ballistics

Ballistic weapons range is increased by 30%.

4
Marksmanship

Critical hits using a non-automatic ranged weapon without a scope do double damage and those with scopes knock down enemies on the next shot.

4
Targeting

10% chance to disarm targets hit when shooting without aiming. Marks up to four enemies within 100m that damage you.

4
Armor Penetration

Enemy armor is decreased by 25% for 6 seconds after a critical hit.

1
Rapid Reloading

Reload Ballistic weapons 30% faster.

add combat skills
science
4
1
4
4
4
1
1
1
1
4
4
4
4
Geology

Occasionally harvest additional rarer resources from surface objects.

4
Surveying

Adds another level of zoom to the hand scanner, and scan distance is increased to 50 meters.

1
Medicine

Med Packs, Trauma Packs, and Emergency Kits restore 10% additional Health 10% faster.

4
Botany

Occasionally harvest additional rarer resources from plants, and learn information about them more quickly using the scanner.

4
Scanning

You can detect unique inorganic resources on planet and moon surfaces, and gain a complete list of cargo on ships in space.

1
Zoology

Get more common organic resources from creatures and harvest from them without harming them, learn additional info about them from the scanner, and allows you to produce animal resources at your outposts.

1
Weapon Engineering

You can craft improved weapon mods at a Weapon Workbench, and research additional weapon mods at a Research Lab.

1
Spacesuit Design

You can craft improved spacesuit, helmet, and pack mods, and research additional mods at a Research Lab.

4
Outpost Engineering

Outpost modules now cost 50% fewer resources to build.

1
Astrophysics

You can scan the moons of your current planet. You have a 10% chance to discover a trait when scanning.

4
Planetary Habitation

You can build outposts on planets with extreme gravity. Increase the maximum number of Outposts you can build by 16.

4
Special Projects

You can craft unique manufactured components at an Industrial Workbench. Outpost extractors are more efficient.

add science skills
tech
1
4
3
4
1
4
4
1
4
Piloting

Unlock the ability to pilot Class C ships.

1
Boost Pack Training

You can now utilize boost packs.

3
Security

You can attempt to hack Master-level locks, and 4 auto attempts can be banked.

4
Engine Systems

While boosting, all enemies disengage the player and can only reacquire them as a target after the player stops boosting.

1
Payloads

Ship cargo holds have 10% more capacity.

4
Shield Systems

Your shields will occasionally resist 100% of all damage received.

4
Starship Design

Allows the installation of experimental ship modules.

1
Starship Engineering

All ship systems repair 10% faster.

add tech skills

Weapons

Shotgun
quality
Bashing

Deals double damage when gun bashing.

 
+50%
Handloading

Volatile rounds that are designed to pack a bigger punch, but aren't as stable and can fail on occasion.

 
+60%
Concussive

Small chance to knock down targets.

 
+80%
Bloodthirsty

Killing enemies grants health.

 
+150%
Weapon
Throwables
Throwable
Grenades and mines. One is carried at a time; extras become swap-ins.

Powers

Eternal Harvest

Regrows flora that has been harvested in a large area around you.

Cost25
Magnitude30
Area30
Duration1s
Moon Form

Become as strong as stone, rooting yourself in place and increasing your resistance to all damages greatly.

Cost35
Magnitude99
Duration10s
add power

Armor

apparel
Settler Poncho Outfit
+15
+5
+15
Thermal
10
Airborne
0
Corrosive
15
Radiation
0

+10 Health

150
1.2
suit
helmet
backpack
Armor stats
0
0
0
Thermal
10
Airborne
0
Corrosive
15
Radiation
0

Consumables

Consumables

Chems, aid, food and drinks. Their combined buffs are counted into your stats; Nutrition, Medicine and Alien DNA scale them.

Crafted items list the research their recipe needs.

Research Projects

Projects unlock craftable mods, recipes, and outpost modules.
Weaponry
Barrel Mods 1
Barrel Mods 2
Muzzle Mods 1
Muzzle Mods 2
Muzzle Mods 3
Magazine and Battery Mods 1
Magazine and Battery Mods 2
Magazine and Battery Mods 3
Optic and Laser Mods 1
Optic and Laser Mods 2
Optic and Laser Mods 3
Grip and Stock Mods 1
Grip and Stock Mods 2
Grip and Stock Mods 3
Receiver Mods 1
Receiver Mods 2
Internal Mods 1
Internal Mods 2
Internal Mods 3
Handle Mods 1
Handle Mods 2
Blade Mods 1
Blade Mods 2
Ammunition 1
Ammunition 2
Ammunition 3
Equipment
Helmet Mods 1
Helmet Mods 2
Helmet Mods 3
Spacesuit Mods 1
Spacesuit Mods 2
Spacesuit Mods 3
Pack Mods 1
Pack Mods 2
Pack Mods 3
Pharmacology
Medical Treatment 1
Medical Treatment 2
Medical Treatment 3
Medical Treatment 4
Performance Enhancement 1
Performance Enhancement 2
Performance Enhancement 3
Performance Enhancement 4
Innovative Synthesis 1
Innovative Synthesis 2
Innovative Synthesis 3
Food And Drink
Old Earth Cuisine 1
Old Earth Cuisine 2
Old Earth Cuisine 3
Old Earth Cuisine 4
Beverage Development 1
Beverage Development 2
Beverage Development 3
Beverage Development 4
Mixology 1
Mixology 2
Mixology 3
Mixology 4
Exotic Recipes 1
Exotic Recipes 2
Exotic Recipes 3
Exotic Recipes 4
Outpost Development
Power Generation 1
Power Generation 2
Power Generation 3
Power Generation 4
Resource Extraction 1
Resource Extraction 2
Manufacturing 1
Manufacturing 2
Manufacturing 3
Outpost Defense 1
Outpost Defense 2
Robots 1
Robots 2
Domestication 1
Domestication 2
Horticulture 1
Horticulture 2
Decoration 1
Decoration 2
Decoration 3

Afflictions

Affliction
Add injuries and infections to factor their symptoms into your stats.
Character state switchboard
Some skills, traits and legendary effects depend on your character's state.
Set it here to see what they really contribute.
HP: 100% (161 / 161)
Consecutive hits
0
Surface
Alone
Any
Standing
Standing
Hip fire
Out of combat
Gameplay options
Sustenance
Off
Environmental damage
Standard
Carry capacity
Standard
Ammo weight
Weightless
Hunger
Not fed
None
Thirst
Not hydrated
None
Character stats
HP
161
O2
137
Cargo
240
Movement Speed
100%
Resistances
0
0
0
Thermal
20
Airborne
10
Corrosive
25
Radiation
10
Incoming Damage
x1
Health Regen
0
O2 Recovery
105%
CO2 Recovery
105%
O2 Use
x1
Sneak Attack Bonus
0%
Sprint O2 Drain
x0.5
Power Attack O2
x0.5
Hold Breath O2
x1
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