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Explosives weigh 90% less.
20% of the damage dealt to a limb is applied to all limbs on your target.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Your explosives detonate with twice the radius.
Your ranged weapons ignore 40% armor.
Any chems you take last 100% longer.
Gain Limb Damage Reduction based on your END.
Chems are 75% more effective at reducing how feral you are.
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
Chems restore twice as much hunger.
Take 45% less damage from explosions.
The positive effects of pre-war alcohol are tripled.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
36% chance to instantly reload your entire magazine when empty.
Legendary perks
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
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construction
Weapons
Armor Sets
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Power Armor Sets
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