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Level 200+
s9
p10
e9
c5
i6
a8
l9

RR Gaurdian
Fallout 76
build
Published · Updated

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lvl
200+
S
9
+5
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
10
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

E
9
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

C
5
3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
6
+5
2
Science!
lvl
20

Increase energy damage based on your INT.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

3
Gunsmith
lvl
11

Guns break 50% slower.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

A
8
+5
3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

L
9
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

3
Lucky Break
lvl
24

Chance your equipped armor will greatly repair itself when struck.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Effects (7)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
7 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Tesla Dynamo Gauss Minigun
Furious
Rapid
Swift
Pin-Pointer's
lvl 50
45
23
Fire Rate
141
shots per
10 sec
Automatic
Ammo
6002mm EC
Range
0
95
189
100%50%
AP Cost
15 (7%) 15.3 shots before AP is depleted
19.8
1747.5
-10
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
No Sights
Tesla Coil Dynamo
Ammo Capacity: +20%
Damage: -25%
Weight: +10%
Reload Speed: -15%
Energy Damage: +44%
AP Cost: +10%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

VATS Vulcan Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
362
399
183
47
26
29
Aristocrat's Medical Vulcan Torso
Aristocrat's
Reflect incoming damage based on caps held
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
607
667
313
81
42
47
E
 
+2
Aristocrat's Gimbal Bracers Vulcan Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
E
 
+2
Aristocrat's Gimbal Bracers Vulcan Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
E
 
+2
Aristocrat's Calibrated Vulcan Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
E
 
+2
Carry Weight
 
+50
Aristocrat's Calibrated Vulcan Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Endurance
Endurance +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
E
 
+2
Carry Weight
 
+50
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
E
 
+10
S
 
+10
Carry Weight
 
+100
Incoming Damage
 
x0.77
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (449.643 / 450)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
12
14
14
5
16
17
14
S.
P.
E.
C.
I.
A.
L.
Carry Weight
230
AP
230
HP
450
XP
+48%
Resistances
110
58
0
0
0
0
0
Evasion Chance
0
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