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Level 300+
s7
p10
e7
c3
i10
a10
l9

Bloodied Quad Ultracite Laser Build
Fallout 76
build
Published

Pretty decent build for most day-to-day stuff.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
7
+5
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

P
10
+5
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

3
Ground Pounder
lvl
18

Your small guns reload 30% faster and have 30% more hip fire accuracy.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

E
7
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Ironclad
lvl
30

Armor provides 20% more protection. Double if wearing a matching set.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

3
Hardy
lvl
27

Take 45% less damage from explosions.

C
3
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

I
10
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Science!
lvl
20

Increase energy damage based on your INT.

3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

A
10
+5
2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Modern Renegade
lvl
18

Small guns gain +10% hip fire accuracy and +25% limb damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

1
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +30% damage to your next target.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
9
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (7)

Marsupial

Carry weight +20, +jump height, INT -4

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

add effects
7 mutations, 0 addictions

Consumables (2)

Slice of Birthday Cake

Max AP: +12 (25s), Charisma: +3 (90m)

+3.6 HP/s
+20% +2 0.25
×1
Company Tea

AP Regen: +10 (1h), Disease resistance: +20 (1h)

+42% +2 0.5
×1
Total effect
C
 
+3
AP
 
+12
AP Regen
 
+10
 
+20
Total weight 0.75

Weapons

Quad Scattered Ultracite Laser Rifle
Quad
Explosive
V.A.T.S. Optimized
Conductor's
lvl 50
193
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
63Cell
Range
0
106
213
100%50%
AP Cost
35 (8%) 12.5 shots before AP is depleted
8.07
1971
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Snappy Capacitor
Speed: +25%
Weight: +30%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Aligned Sniper Barrel
Range: +75%
Weight: +69%
Spread (hip-fire): +130%
Recoil: +24%
AP Cost: +75%
Sighted Transition: +24%
Speed: -40%
Ammo Capacity: -50%
Spread (sighted): -20%
Energy Damage: +35%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Beam Splitter
Fires 4 additional beams with each shot.
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Jet Pack Secret Service Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 40
125
55
30
9
9
9
L
 
+2
A
 
+2
I
 
+4
S
 
+2
P
 
+2
C
 
+2
AP
 
-1
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Shielded Secret Service Underarmor
Vault Style
Endurance +2, Intelligence +5, Luck +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 1
23
31
48
6
6
6
E
 
+2
I
 
+5
L
 
+3
Unyielding Ultra-Light Secret Service Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
L
 
+2
A
 
+2
I
 
+4
S
 
+2
P
 
+2
C
 
+2
Unyielding Ultra-Light Secret Service Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
L
 
+2
A
 
+2
I
 
+4
S
 
+2
P
 
+2
C
 
+2
Unyielding Cushioned Secret Service Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Cushioned
Fall Damage -0.25
lvl 40
61
27
15
5
5
5
L
 
+2
A
 
+2
I
 
+4
S
 
+2
P
 
+2
C
 
+2
Unyielding Cushioned Secret Service Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Cushioned
Fall Damage -0.25
lvl 40
61
27
15
5
5
5
L
 
+2
A
 
+2
I
 
+4
S
 
+2
P
 
+2
C
 
+2
Armor stats
Set:
Secret Service
full (5 / 5)
 
392
 
194
 
138
 
35
 
35
 
35
L
 
+13
A
 
+10
I
 
+25
S
 
+10
P
 
+10
C
 
+10
E
 
+2
AP
 
-1
Carry Weight
 
+10
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 40% (129 / 323)
Rads: 596
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 11
Bullet Storm
0 / 20
Character stats
22
31
11
18
48
31
29
S.
P.
E.
C.
I.
A.
L.
Carry Weight
290
AP
439
HP
323
AP Regen
+10
XP
+144%
Resistances
392
194
138
35
35
35
20
Evasion Chance
0
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