Goblin Mode
XP & Loot Farming
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More: Leveling builds, Magic builds, Solo builds
+75% ranged damage to crippled targets.
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
20% of the damage dealt to a limb is applied to all limbs on your target.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Gain 9% damage per 30 ammo spent. 10 max stacks.
Your Bullet Storm stack limit is increased by 10.
The weight of all junk items is reduced by 50%.
Gain +5 INT and PER between the hours of 6:00 p.m. and 6:00 a.m.
+75% ranged damage when attacking the torso.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
You do +10% ranged damage to far enemies.
Your weapons have 2% increased damage per AP cost.
Gain Energy Resistance based on your PER.
Any chems you take last 100% longer.
You will never mutate from rads and RadAway will never cure mutations.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Energy weapon ammo weighs 90% less.
The benefits of bobbleheads and magazines last twice as long.
Increase energy damage based on your INT.
Obtain more components when you scrap weapons and armor.
Guns break 50% slower.
While your Health is low, gain increased damage and AP regen.
Your armor breaks 60% slower and is cheaper to repair.
Food in your inventory will spoil 45% slower.
Action Points regenerate 45% faster.
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
Your Action Points regenerate faster when not over encumbered.
Your small guns gain a 10% stagger chance and +50% limb damage.
The negative effects of your mutations are reduced by 75%.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Gain Resistances based on your LCK and amount of junk held.
Gain a chance to Deflect ranged attacks based on LCK.
Find more canned goods based on your LCK.
V.A.T.S. criticals now do +100% damage.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Find more first aid Chems based on your LCK.
Legendary perks
Produce 150% more rounds when crafting ammunition.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Produce 150% more rounds when crafting ammunition.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Effects (6)
INT +6, STR -3, END -3
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
+5% DMG per kill while on a Kill Streak. Max HP -50.
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Consumables (2)
Experience: +25% (1h)
Intelligence: +7.5 (30m)
Weapons
10 sec
10 sec
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.