Rambo Straponish
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More: Close Range builds, Endgame builds, Glass Cannon builds
Your weapons weigh 75% less.
Ballistic weapon ammo weighs 90% less.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain more carry weight based on your STR.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Gain 9% damage per 30 ammo spent. 10 max stacks.
+50% ranged damage to crippled targets.
Gain more VATS accuracy based on your PER.
Focus fire to gain +1% accuracy and damage per shot.
You do +20% ranged damage to far enemies.
Your ranged weapons ignore 40% armor.
Your weapons have 2% increased damage per AP cost.
Deal +10% damage for each impairment your target has.
You deal 20% more damage per crippled limb your target has.
Irradiated food and drink grant 100% more rads.
Food and drink weights are reduced by 90%.
Positive mutation effects are +25% stronger if teammates are mutated too.
Gain more XP while on a team based on your CHA.
Each attack makes your target take increased damage.
When on a team, you become feral 50% slower.
You can Fast Travel while over encumbered at an increased cost.
Food in your inventory will spoil 90% slower.
Increase fire damage based on your INT.
Energy weapon ammo weighs 90% less.
While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.
Guns break 50% slower.
Your ranged weapons do +12% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
You do +20% ranged damage to close enemies.
Your Action Points regenerate faster when not over encumbered.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
The negative effects of your mutations are reduced by 75%.
Weak point damage is increased by 15%.
36% chance to instantly reload your entire magazine when empty.
Find more non-explosive ammo based on your LCK.
Legendary perks
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
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