Ghoul railway starter
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Ballistic weapon ammo weighs 90% less.
Sprinting in Power Armor consumes no extra Fusion Core energy.
Your ranged weapons ignore 40% armor.
Gain more VATS accuracy based on your PER.
Your weapons have 2% increased damage per AP cost.
You will never mutate from rads and RadAway will never cure mutations.
Irradiated food and drink grant 300% more rads.
Food and drink weights are reduced by 90%.
Positive mutation effects are +25% stronger if teammates are mutated too.
While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.
Each attack makes your target take increased damage.
Your Power Armor breaks 60% slower and is cheaper to repair.
Fusion Core duration is now doubled.
Guns break 50% slower.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Critical Hits now only consume 55% of your critical meter.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Legendary perks
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Stats
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Weapons
Armor Sets
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Power Armor Sets
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