BOS Scribe
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Weights of all Chems (including Stimpaks) are reduced by 90%.
You are 25% harder to stagger.
You do +20% ranged damage to far enemies.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
+75% ranged damage when attacking the torso.
You deal 20% more damage per crippled limb your target has.
Gain 50% of your bonus movement speed as reload speed.
Armor provides 25% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
Increased Elemental Resistances based on END while not diseased.
You will never mutate from rads and RadAway will never cure mutations.
Take 45% less damage from explosions.
Increased Max AP based on END while not diseased.
Each attack makes your target take increased damage.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
You can Fast Travel while over encumbered at an increased cost.
Increase energy damage based on your INT.
Energy weapon ammo weighs 90% less.
Guns break 50% slower.
Your armor breaks 60% slower and is cheaper to repair.
Stimpaks restore more HP based on your INT.
Obtain more components when you scrap weapons and armor.
Your ranged weapons do +12% weak spot damage.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your running speed is increased by 10% when you have a ranged weapon equipped.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
Legendary perks
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
10 sec
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.