EM INF VATSFallout 76Just my twist on the inf vats build with elders mark build by @Ryanmtw04Published · Updated
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20% of the damage dealt to a limb is applied to all limbs on your target.
Ballistic weapon ammo weighs 90% less.
The weight of all junk items is reduced by 75%.
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Gain more VATS accuracy based on your PER.
Focus fire to gain +3% accuracy and damage per shot.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Your small guns reload 30% faster and have 30% more hip fire accuracy.
Increased Elemental Resistances based on END while not diseased.
Gain more max HP per point in END.
Armor provides 15% more protection. Double if wearing a matching set.
The greater your Rads, the greater your Strength (max +5 STR)!
Increased Max AP based on END while not diseased.
You gain increased benefits from being Well Fed or Hydrated.
You will never mutate from rads and RadAway will never cure mutations.
Take 30% less damage from explosions.
Each attack makes your target take increased damage.
Positive mutation effects are +25% stronger if teammates are mutated too.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
Gain more XP while on a team based on your CHA.
Food in your inventory will spoil 90% slower.
While your Health is low, gain increased damage and AP regen.
Stimpaks restore more HP based on your INT.
Guns break 50% slower.
Stimpaks and RadAway heal 60% faster.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
Your ranged weapons do +12% weak spot damage.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
Your small guns gain a 15% stagger chance and +75% limb damage.
The negative effects of your mutations are reduced by 75%.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
V.A.T.S. criticals now do +100% damage.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Critical Hits now only consume 55% of your critical meter.
Gain Resistances based on your LCK and amount of junk held.
Gain a chance to Deflect ranged attacks based on LCK.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Legendary perks
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
Effects (9)
INT +6, STR -3, END -3
Critical Damage +60%, PER +4, STR -4
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Carry weight +20, +jump height, INT -4
AG +4, Fall from heights more gradual, STR -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Teammates take 25% less damage. Player take 25% more damage.
-2 SPECIAL solo, +2 SPECIAL grouped
+5% DMG per kill while on a Kill Streak.
Stats
Set it here to see what they really contribute.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
Build several and switch between them to compare stats.