Enclave Plasma Flamer ENO6
This is the best weapon I tests too down eno6 >1min
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+75% ranged damage to crippled targets.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain 9% damage per 30 ammo spent. 10 max stacks.
+75% ranged damage when attacking the torso.
Deal +25% weak spot damage while aiming a scoped weapon.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Focus fire to gain +3% accuracy and damage per shot.
Your small guns have 45% better accuracy and spread.
Irradiated food and drink grant 300% more rads.
Expend a small amount of Glow per hit to deal 20% bonus damage to targets.
Food and drink weights are reduced by 90%.
Each attack makes your target take increased damage.
Energy weapon ammo weighs 90% less.
Food in your inventory will spoil 90% slower.
Energy Weapons expend a small amount of Glow per attack for +20% Damage.
Increase energy damage based on your INT.
Your ranged attacks do an additional 15% sneak attack damage.
Your small guns gain a 15% stagger chance and +75% limb damage.
Small guns gain +30% hip fire accuracy and +75% limb damage.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
You do +10% ranged damage to close enemies.
V.A.T.S. criticals now do +100% damage.
Weak point damage is increased by 15%.
When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.
Chance your weapon will greatly repair itself when hitting an enemy.
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Legendary perks
Ranged sneak damage increases damage to target by 10% for 10 seconds.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+2 END and +2 END Perk Points. Perk Points cap at 15.
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
Ranged sneak damage increases damage to target by 10% for 10 seconds.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+2 END and +2 END Perk Points. Perk Points cap at 15.
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
Effects (9)
+5% DMG per kill while on a Kill Streak. Max HP -50.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Consumables (1)
Crit Damage: +1 (30m)
Weapons
10 sec
10 sec
Armor Sets
Power Armor Sets
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