John Modern
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Your weapons weigh 75% less.
Ballistic weapon ammo weighs 90% less.
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Explosives weigh 45% less.
20% of the damage dealt to a limb is applied to all limbs on your target.
Weights of all Chems (including Stimpaks) are reduced by 45%.
+75% ranged damage when attacking the torso.
Focus fire to gain +3% accuracy and damage per shot.
Your explosives detonate with twice the radius.
Your ranged weapons ignore 40% armor.
Your weapons have 2% increased damage per AP cost.
You do +15% ranged damage to far enemies.
Take 45% less damage from explosions.
You will never mutate from rads and RadAway will never cure mutations.
Positive mutation effects are +25% stronger if teammates are mutated too.
You can Fast Travel while over encumbered at an increased cost.
Run 20% faster when part of a team.
Gain 7 CHA when bartering at non-player vendors.
Hunger and thirst grow 40% slower when in camp or in a team workshop.
Energy weapon ammo weighs 45% less.
Your explosives do +60% damage.
Stimpaks and RadAway heal 60% faster.
Action Points regenerate 45% faster.
Take no damage from falling.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your ranged weapons do +12% weak spot damage.
Falling below 40% health will automatically use a Stimpak, once every 20s.
You do +20% ranged damage to close enemies.
The negative effects of your mutations are reduced by 75%.
Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Heavy guns gain a 12% stagger chance and +75% limb damage.
The Mysterious Savior will regularly appear to revive you when downed.
Legendary perks
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+300 Rad Resist, restore 6 Rads per second.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+300 Rad Resist, restore 6 Rads per second.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
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