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Lvl 50
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Skaal Villager
Skyrim
Sneaky Warrior
build
Published

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More: Challenge builds, Endgame builds, Roleplay builds, Solo builds, Stealth builds

lvl 50
Based on spent perk points
You get 34380 XP from skills
You need 34300 XP to level up
Race
Nord
+10
Two Handed
+5
Smithing, Block, One Handed, Light Armor, and Speech
Unlocks: Resist Frost, Battle Cry, Fortify Warmth
Standing Stones
The Lord Stone

Those under the sign of The Lord are more resistant to both Magicka and physical damage.

Attributes
health
340
stamina
340
magica
110
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
60
Arcane Blacksmith
80
Ebony Smithing
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
2
0
Two-handed
4725 xp
1
0
0
15
Barbarian (1/5)
20
Barbarian (2/5) ,
Champion's Stance
30
Skullcrusher (1/3)
40
Barbarian (3/5)
60
Skullcrusher (2/3) ,
Barbarian (4/5)
80
Barbarian (5/5)
90
Skullcrusher (3/3)
One-handed
0 xp
0
2
0
Archery
4930 xp
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Critical Shot (1/3)
40
Overdraw (3/5)
50
Hunter's Discipline
60
Overdraw (4/5) ,
Critical Shot (2/3) ,
Ranger
80
Overdraw (5/5)
90
Critical Shot (3/3)
100
Bullseye
Light Armor
4840 xp
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
60
Agile Defender (4/5)
70
Matching Set
80
Agile Defender (5/5)
Sneak
9860 xp
1
1
0
0
15
Stealth (1/5)
20
Stealth (2/5)
30
Backstab
40
Deadly Aim ,
Stealth (3/5)
60
Stealth (4/5)
80
Stealth (5/5)
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
255 xp
0
3
0
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
30
Fire Enchanter
40
Enchanter (3/5) ,
Frost Enchanter
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Nord
Resist Frost
constant

Your Nord blood gives you 50% resistance to Frost.

Battle Cry
power · 1/day

Targets flee for 30 seconds.

Fortify Warmth
constant

Your Nord blood improves your resistance to cold environments by 25 points.

cc
The Lord Stone
The Lord Stone
constant

Increases Armor Rating by 50 points and increases Magic Resistance by 25%.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Force Without Effort
constant

You stagger 25% less and foes stagger 25% more.

Meditation on a Word of Power
Dragonborn Force
constant

Your Unrelenting Force shout does more damage and using all three words may disintegrate enemies.

Black Book: Epistolary Acumen
db
Lover's Insight
constant

Do 10% more damage to and get 10% better prices from people of the opposite sex.

Black Book: The Winds of Change
db
Seeker of Might
constant

Combat skills are all 10% more effective.

Black Book: The Sallow Regent
db
Secret of Protection
power · 1/day

You take half damage for 30 seconds from all physical attacks and most magical attacks.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Bardic Knowledge
power

Summons a spectral drum that plays for 300 seconds, improving Stamina Regen for you and nearby allies.

Black Book: Untold Legends
db
Add Power

Loadout

right hand
Stalhrim Bow
Bow
126
17
Speed
0.5625
Reach
1

If target dies within 5 seconds, fills a soul gem.; Burns the target for 31 points. Targets on fire take extra damage.

at your skill×3.13

Target takes 31 points of frost damage to Health and Stamina.

at your skill10 →3150 →125×3.13
Flawless · +6.4 damage
1800
15
db
Stalhrim Warhammer
Warhammer
140
26
Speed
0.6
Reach
1.3
Stagger
1.35

If target dies within 5 seconds, fills a soul gem.; Burns the target for 31 points. Targets on fire take extra damage.

at your skill×3.13

Target takes 31 points of frost damage to Health and Stamina.

at your skill10 →3150 →125×3.13
improve · Flawless
2850
29
db
left hand
add left hand item
Skaal Hat
Light Armor
60
6

Bows do 40% more damage.

at your skill×3.13

Can swim underwater without drowning.

at your skill1 →2×2.5
Flawless · +6.4 armor
400
1.5
29
db
Skaal Gloves
Light Armor
66
7

Bows do 40% more damage.

at your skill×3.13

Sneaking is 40% better.

at your skill×3.13
Flawless · +6.4 armor
30
1.5
24
db
Skaal Coat
Light Armor
185
26

Increases Light Armor skill by 25 points.

at your skill×3.13

Health regenerates 31% faster.

at your skill×3.13
Flawless · +12.8 armor
100
5
54
db
Skaal Boots
Light Armor
66
7

Increases Frost Resistance by 46%.

at your skill×3.13

Wearer is muffled and moves silently.

at your skill0.5 →1×2.5
Flawless · +6.4 armor
30
1.5
24
db
add backpack
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

Increases Disease Resistance by 62%.

at your skill×2.5

Two-handed attacks do 40% more damage.

at your skill×3.13
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Increases Disease Resistance by 62%.

at your skill×2.5

Two-handed attacks do 40% more damage.

at your skill×3.13
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Add Shout
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Character stats
Health
340
Stamina
340
Magicka
110
Carry
420
Armor
425
−63%
Magic
40%
Frost
85%
Disease
100%
Warmth
156
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