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Level 48

Ultimate BloodBath
The Witcher 3 Remastered
build
Published

Uses blood bath, red skills, quen, and alchemy to prioritize never getting hit and maximizing crits at full adrenaline. Use potions to supplement stamina regen and add whatever else you want. Quen investment with protection makes ursine 6 piece useful. Sword runes are flexible, but I chose stagger for the most openings on the widest array of enemies. Triglav or severance would work as well.

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More: Consumable builds, Endgame builds, Melee builds, Tank builds

lvl
48
Lowest level for this build
Combat
21 pts
Muscle Memory

After a successful dodge or roll, your next 3 Fast Attacks performed in a row deal 30% additional damage.

Adrenaline Point gain: +3%

Three Strikes

The third Fast or Strong Attack has a 20% chance to make the next attack even more powerful, but only if it is the same attack type as the last.

Adrenaline Point gain: +1%

Undying

When Vitality reaches 0, immediately consumes Adrenaline points to restore 10% Vitality per point. Can only be used once every 30 seconds.

Adrenaline Point gain: +1%

Fleet-Footed

Reduces damage received while dodging by 100%.

Adrenaline Point gain: +3%

Whirl

A spinning attack that strikes all enemies in your immediate vicinity. Maintaining the attack consumes Stamina and Adrenaline. Reduces Stamina and Adrenaline cost by 50%

Adrenaline Point gain: +3%

Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

Crippling Strike

Critical hits from Fast Attacks cripple enemies, increasing their damage taken by 30%.

Adrenaline Point gain: +3%

Arrow Deflection

You can parry ranged arrow attacks. A perfectly-timed parry deflects arrows back at the enemy, causing damage. It has a 15% chance to instantly kill the target.

Adrenaline Point gain: +1%

Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

add Combat skills
Signs
6 pts
Exploding Shield

Whenever Quen shield breaks, it pushes enemies back. Push-back strength increases with skill level.

Stamina regeneration in combat: +1.5/s

Active Shield

Creates an active shield. Maintaining and blocking with it does not drain Stamina. Damage absorbed by the shield restores Vitality.

Stamina regeneration in combat: +1.5/s

add Signs skills
Alchemy
11 pts
Efficiency

Increases the maximum number of bombs in each slot by 1.

Potion duration time and bomb damage: +2%

Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 60% if the correct oil is applied.

Potion duration time and bomb damage: +6%

Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
Tissue Transmutation

Decoctions increase maximum Vitality by 300 for the decoction's effective duration.

Potion duration time and bomb damage: +2%

High Tolerance

While at 80% Toxicity or higher, take 150% damage from enemies. Increases critical hit damage equal to 100% of current Toxicity.

Potion duration time and bomb damage: +6%

add Alchemy skills
General
4 pts
Cat School Techniques

Each piece of Light Armor increases critical hit damage by 8% and Fast Attack damage by 2%.

Vitality gain: +1%

Battle Frenzy

Increases critical hit chance by 9% per Adrenaline point available.

Vitality gain: +3%

add General skills
Skill points
In skills
42
In mutations
5
Total spent
47
Bonus points (up to 32)
One playthrough gives 32: 29 Places of Power, 2 from Imlerith's acorn and 1 from the golden egg. Set how many you have collected: they lower the level the build needs.
0
0
0

Loadout

Greater red mutagen
+40% Attack power
remove
Group 1
3/3
Razor Focus

Gain 1 Adrenaline point upon entering combat. Increases Adrenaline generation from weapon strikes by 30%.

Adrenaline Point gain: +3%

Whirl

A spinning attack that strikes all enemies in your immediate vicinity. Maintaining the attack consumes Stamina and Adrenaline. Reduces Stamina and Adrenaline cost by 50%

Adrenaline Point gain: +3%

2 pts
Resolve

Reduces Adrenaline point loss by 100% when taking damage.

Adrenaline Point gain: +3%

4 pts
Greater red mutagen
+40% Attack power
remove
Group 2
3/3
Fleet-Footed

Reduces damage received while dodging by 100%.

Adrenaline Point gain: +3%

6 pts
Crippling Strike

Critical hits from Fast Attacks cripple enemies, increasing their damage taken by 30%.

Adrenaline Point gain: +3%

8 pts
Muscle Memory

After a successful dodge or roll, your next 3 Fast Attacks performed in a row deal 30% additional damage.

Adrenaline Point gain: +3%

10 pts
Greater green mutagen
+600 Vitality
remove
Group 3
3/3
Hunter Instinct

When Adrenaline points reach their maximum, increases critical hit damage against the targeted enemy type by 60% if the correct oil is applied.

Potion duration time and bomb damage: +6%

12 pts
Acquired Tolerance

Every learned alchemical recipe increases maximum Toxicity by 3.

Potion duration time and bomb damage: +6%

The stats assume every alchemy recipe is known.
15 pts
High Tolerance

While at 80% Toxicity or higher, take 150% damage from enemies. Increases critical hit damage equal to 100% of current Toxicity.

Potion duration time and bomb damage: +6%

18 pts
Greater blue mutagen
+30% Sign intensity
remove
Group 4
3/3
Exploding Shield

Whenever Quen shield breaks, it pushes enemies back. Push-back strength increases with skill level.

Stamina regeneration in combat: +1.5/s

22 pts
Active Shield

Creates an active shield. Maintaining and blocking with it does not drain Stamina. Damage absorbed by the shield restores Vitality.

Stamina regeneration in combat: +1.5/s

26 pts
Battle Frenzy

Increases critical hit chance by 9% per Adrenaline point available.

Vitality gain: +3%

30 pts
N pts: the ability points the build must have acquired for that slot to work. Filling the slot raises the build's level to the one that has them.
Mutagen bonuses
Attack power
+80%
Vitality
+600
Sign intensity
+30%

Mutations

1
Researched 2
Deadly Counter
Bloodbath
research
Active mutation
Bloodbath

Each fatal blow dealt by a sword dismembers the enemy or activates a finisher. Each blow dealt by a weapon in melee combat increases Attack Power by 5% until combat ends (to a maximum of 250%). The bonus is lost if you take damage (not including damage from Toxicity).

3 red3 pts
active
Strengthened Synapses
0/1
2 mutations
4 mutations
8 mutations
12 mutations
Research
Researched
2/ 12
Active
Bloodbath
Skill points
5
Greater mutagens
500

Gear

Steel sword
Ursine steel sword
GrandmasterUrsine setLevel 40
372 damage
damage / crit
crit chance
DPS
fast
745 / 1117
10%
1303
strong
1365 / 2047
10%
1303
+5% Critical hit chance+75% Critical hit damage+21% Adrenaline gain+14% Chance to dismember+5% Bonus experience from humans and nonhumans
Applies while this weapon is drawn, not counted in the character totals.
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runestones
Greater Triglav runestone
+5% Chance to stun
Runestone
Greater Triglav runestone
+5% Chance to stun
Runestone
Greater Triglav runestone
+5% Chance to stun
Runestone
Runeword
runeword
Takes all three sockets, replacing what they hold.
Oil
oil
Steel sword
Silver sword
Ursine silver sword
GrandmasterUrsine setLevel 40
524 damage
damage / crit
crit chance
DPS
fast
1018 / 1542
10%
1784
strong
1866 / 2827
10%
1784
+5% Critical hit chance+75% Critical hit damage+21% Adrenaline gain+14% Chance to dismember+20% Bonus experience from monsters
Applies while this weapon is drawn, not counted in the character totals.
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Runestones
Greater Stribog runestone
+5% Chance to stagger
Runestone
Greater Stribog runestone
+5% Chance to stagger
Runestone
Greater Stribog runestone
+5% Chance to stagger
Runestone
Runeword
runeword
Takes all three sockets, replacing what they hold.
Oil
oil
Silver sword
Crossbow
Ursine Crossbow
Ursine setLevel 29
95 / 91piercing damage
vs humans / monsters11 base+210% attack power10% crit
+5% Critical hit chance+2% Critical hit damage+1–2% Adrenaline gain+15% Bonus experience from monsters
Rolled when the item drops. The stats count the middle.
Applies while this weapon is drawn, not counted in the character totals.
Item level
29
Fixed for this form.The level on the item's tooltip, needed to equip it.
Bolts
bolt
Plain bolts until you pick a kind.
Crossbow
Chest armor
Ursine armor
GrandmasterUrsine setheavyLevel 40
240 armor
+32% Slashing resistance+26% Piercing resistance+25% Bludgeoning resistance+32% Monster damage resistance+22% Adrenaline gain-10% Stamina regen
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphword
Protection

When you enter combat, there's a 100 percent chance you will automatically get a Quen shield without using any Stamina.

Made from Quen, Yrden, Warding
Level 2 Glyphword
Takes all three sockets.
Chest armor
Gauntlets
Ursine gauntlets
GrandmasterUrsine setheavyLevel 40
87 armor
+6% Slashing resistance+6% Piercing resistance+4% Monster damage resistance+6% Elemental resistance+11% Adrenaline gain-2% Stamina regen
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Quen
+10% Quen intensity
Glyph
Greater Glyph of Quen
+10% Quen intensity
Glyph
Gauntlets
Trousers
Ursine trousers
GrandmasterUrsine setheavyLevel 40
91 armor
+11% Slashing resistance+6% Piercing resistance+10% Monster damage resistance+25% Elemental resistance+11% Adrenaline gain-10% Stamina regen
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Greater Glyph of Quen
+10% Quen intensity
Glyph
Greater Glyph of Quen
+10% Quen intensity
Glyph
Trousers
Boots
Ursine boots
GrandmasterUrsine setheavyLevel 40
91 armor
+6% Slashing resistance+6% Piercing resistance+5% Bludgeoning resistance+4% Monster damage resistance+11% Adrenaline gain-3% Stamina regen
Variant
Grandmaster
Item level
40
Fixed for this form.The level on the item's tooltip, needed to equip it.
Glyphs
Glyph of Quen
+5% Quen intensity
Glyph
Glyph of Quen
+5% Quen intensity
Glyph
Boots
Mask
Set bonuses
Ursine set
6 / 6 bonus pieces
3 pieces: When a Quen shield shatters, there is a chance a new one will be cast at no Stamina cost. The bonus increases by 5% for each piece of the set. Current chance is: 30%.
6 pieces: Damage dealt by Abilities involving the Quen Sign is increased by 200%.

Alchemy

Potions
potion
Decoctions
decoction
Toxicity
Toxicity
0 / 187
187 freedamage above 94
Character state
A sword's own stat lines, runestones and random effects count only while it is drawn. Pick the sword in hand to see them in the character stats.
Steel sword drawn
Fighting humans and beasts
Silver sword drawn
Fighting monsters
Character stats
Character
Vitality
6669
Toxicity
187
Stamina
100
Adrenaline points
3
Carry weight
60
Combat
Attack power
80%
Bonus damage
75
Critical hit chance
5%
Critical hit damage
25%
Adrenaline gain
103%
Stamina regen in combat
9.8/s
Signs
Sign intensity
57.9%
Quen intensity
50%
Defense
Armor
509
Vitality regen
1/s
Vitality regen in combat
1/s
Poison resistance
25%
Bleeding resistance
25%
Potion duration
18%
Resistances
Slashing resistance
55%
Piercing resistance
44%
Bludgeoning resistance
30%
Monster damage resistance
50%
Elemental resistance
31%
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