Skip to content
Lvl 45
11 / 13
9 / 14
7 / 10
4 / 9
2 / 12

Change of Heart
Skyrim
Ultimate Control Sorcerer
build
by Sh!
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: AoE builds, Endgame builds, Mage builds, Mind Control builds

lvl 45
Based on spent perk points
You get 38875 XP from skills
You need 28050 XP to level up
Race
Altmer
+10
Illusion
+5
Conjuration, Destruction, Restoration, Alteration, and Enchanting
Unlocks: Highborn, Highborn
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
330
stamina
100
magica
310
Health
392
Stamina
100
Magicka
908
Carry
300
Magic
65%
Fire
37%
Frost
37%
Warmth
71
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
1
5
Illusion
19515 xp
3
1
0
0
15
Novice Illusion
20
Animage ,
Illusion Dual Casting
25
Apprentice Illusion
30
Hypnotic Gaze
40
Kindred Mage
50
Aspect of Terror ,
Adept Illusion
70
Rage
75
Expert Illusion
100
Master Illusion
Conjuration
0 xp
0
2
0
Destruction
4840 xp
1
0
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Shock (1/2) ,
Augmented Flames (1/2)
40
Impact
50
Adept Destruction
60
Augmented Shock (2/2) ,
Augmented Flames (2/2)
75
Expert Destruction
100
Master Destruction
Restoration
4840 xp
1
0
0
15
Novice Restoration
30
Recovery (1/2)
60
Recovery (2/2)
Alteration
4840 xp
1
0
0
15
Novice Alteration
25
Apprentice Alteration
30
Magic Resistance (1/3) ,
Mage Armor (1/3)
50
Magic Resistance (2/3) ,
Mage Armor (2/3) ,
Adept Alteration
70
Magic Resistance (3/3) ,
Mage Armor (3/3)
75
Expert Alteration
100
Atronach
Enchanting
4840 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Altmer
Highborn
constant

High Elves are born with 50 extra Magicka.

Highborn
power · 1/day

Regenerate Magicka faster for 60 seconds.

The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Sailor's Repose
constant

Healing spells cure 10% more.

Frostflow Abyss
Eternal Spirit
constant

While Ethereal, you recover Health 25% faster.

Meditation on a Word of Power
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Seeker of Sorcery
constant

All spells cost 10% less Magicka. Enchantments are 10% more powerful.

Black Book: The Sallow Regent
db
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Add Power

Loadout

right hand
Thunderbolt
expert destruction

A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.

343
Lightning Storm
master destruction

Target takes 75 points of shock damage per second to Health, and half that to Magicka.

138
Ebonyflesh
expert alteration

Improves the caster's armor rating by 100 points for 60 seconds.

341
Close Wounds
adept restoration

Heals the caster 100 points.

126
Candlelight
novice alteration

Creates a hovering light that lasts for 60 seconds.

21
Conjure Storm Atronach
expert conjuration

Summons a Storm Atronach for 60 seconds wherever the caster is pointing.

322
Mayhem
master illusion

Creatures and people up to level 25 will attack anyone nearby for 60 seconds.

990
Harmony
master illusion

Creatures and people up to level 25 nearby won't fight for 60 seconds.

1052
Fire Storm
master destruction

A 100 point fiery explosion centered on the caster. Does more damage to closer targets.

1426
left hand
Thunderbolt
expert destruction

A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.

343
Lightning Storm
master destruction

Target takes 75 points of shock damage per second to Health, and half that to Magicka.

138
Dragonhide
master alteration

Caster ignores 80% of all physical damage for 30 seconds.

837
Paralyze
expert alteration

Targets that fail to resist are paralyzed for 10 seconds.

450
Conjure Dremora Lord
expert conjuration

Summons a Dremora Lord for 60 seconds.

358
Mayhem
master illusion

Creatures and people up to level 25 will attack anyone nearby for 60 seconds.

990
Harmony
master illusion

Creatures and people up to level 25 nearby won't fight for 60 seconds.

1052
Fire Storm
master destruction

A 100 point fiery explosion centered on the caster. Does more damage to closer targets.

1426
Hat
Any hood or hat. No armor rating; Mage Armor keeps working and enchantments do the rest.

Increases your Magicka by 62 points.

at your skill×3.13

Increases your Magicka by 125 points. Health regeneration decreased by 30%.

at your skill40 →12530 →75×3.13
18
Gloves
Any cloth gloves. No armor rating; Mage Armor keeps working and enchantments do the rest.

Increases your Magicka by 62 points.

at your skill×3.13

Increases your Magicka by 125 points. Health regeneration decreased by 30%.

at your skill40 →12530 →75×3.13
13
Clothes
Any robes or clothes. No armor rating; Mage Armor keeps working and enchantments do the rest.

Increases your Health by 62 points.

at your skill×3.13

Magicka regenerates 62% faster.

at your skill×3.13
27
Boots
Any cloth shoes. No armor rating; Mage Armor keeps working and enchantments do the rest.

Increases Frost Resistance by 37%.

at your skill×2.5

Increases Fire Resistance by 37%.

at your skill×2.5
13
add backpack
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

Magicka regenerates 62% faster.

at your skill×3.13

Increases your Magicka by 62 points.

at your skill×3.13
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Increases your Magicka by 62 points.

at your skill×3.13

Increases Magic Resistance by 20%.

at your skill×2.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 60s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Add Shout
Share