Fire Breather
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Your melee weapons weigh 60% less, and you can swing them 30% faster.
Your melee weapons do +30% damage to crippled targets.
Your Melee and Fists weapons ignore 75% of your target's armor.
Ballistic weapon ammo weighs 45% less.
Your small guns have 45% better accuracy and spread.
Focus fire to gain +1% accuracy and damage per shot.
Your small guns reload 30% faster and have 30% more hip fire accuracy.
Your ranged weapons ignore 40% armor.
You no longer take Rad damage from swimming and can breathe underwater.
Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
Take 45% less damage from explosions.
Gain more max HP per point in END.
You will never mutate from rads and RadAway will never cure mutations.
Gain Resistances and AP Regen based on your CHA while not on a team.
Reduce your target's damage output by 30% for 2 seconds after you attack.
Each attack makes your target take increased damage.
Guns break 50% slower.
Melee weapons break 80% slower.
Your armor breaks 60% slower and is cheaper to repair.
Action Points regenerate 45% faster.
Gain +10% damage per kill while on a Kill Streak (Max 10).
You do +20% ranged damage to close enemies.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Bleeding enemies you kill have a chance to explode based on your LCK.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
Slight chance your equipped armor will repair itself when struck.
Slight chance your weapon will repair itself when hitting an enemy.
Critical Hits now only consume 85% of your critical meter.
V.A.T.S. criticals now do +50% damage.
Gain a 6% chance to instantly reload when your clip is empty.
Legendary perks
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+3 INT and +3 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.