Heavy
points left
Weights of all Chems (including Stimpaks) are reduced by 45%.
Gain more carry weight based on your STR.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Gain 3% damage per 30 ammo spent. 10 max stacks.
+25% ranged damage when attacking the torso.
Focus fire to gain +1% accuracy and damage per shot.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 20% armor.
You deal 20% more damage per crippled limb your target has.
Gain 5% Deflect chance for 6 sec when firing a heavy gun.
Increased Damage and Energy Resistance based on END while not diseased.
Armor provides 15% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
Increased Elemental Resistances based on END while not diseased.
You will never mutate from rads and RadAway will never cure mutations.
Gain Damage & Energy Resistance based on your CHA and number of teammates.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Reduce your target's damage output by 10% for 2 seconds after you attack.
Each attack makes your target take increased damage.
Energy weapon ammo weighs 45% less.
Your explosives do +20% damage.
Stimpaks and RadAway heal 60% faster.
Increase energy damage based on your INT.
You do +10% ranged damage to close enemies.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Action Points regenerate 15% faster.
Your ranged weapons do +6% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Your ranged attacks do an additional 15% sneak attack damage.
The negative effects of your mutations are reduced by 25%.
V.A.T.S. criticals now do +50% damage.
Critical Hits now only consume 85% of your critical meter.
Heavy guns gain a 4% stagger chance and +25% limb damage.
Gain a chance to Deflect ranged attacks based on LCK.
Legendary perks
Ranged sneak damage increases damage to target by 10% for 10 seconds.
Enemies take 10% more damage when they attack you, if you're on a team.
+50 Poison Damage Resist when wearing a matching set of armor.
Ranged sneak damage increases damage to target by 10% for 10 seconds.
Enemies take 10% more damage when they attack you, if you're on a team.
+50 Poison Damage Resist when wearing a matching set of armor.
Effects
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.