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Level 100+
s6
p8
e7
c6
i6
a11
l5

Heavy
Fallout 76
Heavy
build
Published

7 SPECIAL
points left
lvl
100+
S
6
1
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 45%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

1
Bullet Storm
lvl
30

Gain 3% damage per 30 ammo spent. 10 max stacks.

P
8
1
Center Masochist
lvl
5

+25% ranged damage when attacking the torso.

1
Concentrated Fire
lvl
2

Focus fire to gain +1% accuracy and damage per shot.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

1
Tank Killer
lvl
30

Your ranged weapons ignore 20% armor.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
7
1
Bullet Shield
lvl
39

Gain 5% Deflect chance for 6 sec when firing a heavy gun.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Ironclad
lvl
30

Armor provides 15% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
6
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Suppressor
lvl
40

Reduce your target's damage output by 10% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
6
1
Batteries Included
lvl
28

Energy weapon ammo weighs 45% less.

1
Demolition Expert
lvl
10

Your explosives do +20% damage.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
11
1
Guerrilla
lvl
5

You do +10% ranged damage to close enemies.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Action Boy
lvl
2

Action Points regenerate 15% faster.

1
Gunslinger
lvl
2

Your ranged weapons do +6% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

1
Covert Operative
lvl
27

Your ranged attacks do an additional 15% sneak attack damage.

L
5
1
Class Freak
lvl
46

The negative effects of your mutations are reduced by 25%.

1
Better Criticals
lvl
47

V.A.T.S. criticals now do +50% damage.

1
Critical Savvy
lvl
44

Critical Hits now only consume 85% of your critical meter.

1
One Gun Army
lvl
31

Heavy guns gain a 4% stagger chance and +25% limb damage.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
Follow Through
lvl
50

Ranged sneak damage increases damage to target by 10% for 10 seconds.

Taking One For The Team
lvl
50

Enemies take 10% more damage when they attack you, if you're on a team.

Funky Duds
lvl
50

+50 Poison Damage Resist when wearing a matching set of armor.

Effects

+ effects

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (385 / 385)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
7
8
8
6
6
11
5
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
208
AP
170
HP
385
XP
+18%
Resistances
40
40
0
23
23
23
0
Evasion Chance
0

Weapons

Weapon
You can add up to 5 weapons, specify the weapon's mods and legendary effects. If you don't have a specific weapon in mind, you can just specify the weapon class.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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