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Level 50
s.
p.
e.
c.
i.
a.
l.

Survival Sniper
Fallout 4
build
Published

This build is a stealth sniper that also provides all you need to thrive in survival mode.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Crafting builds, Long Range builds, Mule builds, Stealth builds, Survival builds

lvl
50
6 lvl-ups to
SPECIAL points
Perk Chart
S.
6
Iron Fist
Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent.
9
18
31
46
Big Leagues
Swing for the fences! Do 20% more melee weapon damage.
7
15
27
42
Armorer
You gain access to Rank 4 armor mods.
13
25
39
Blacksmith
Fire up the forge and gain access to base level and Rank 1 melee weapon mods.
16
29
Heavy Gunner
Thanks to practice and conditioning, heavy guns do 20% more damage.
11
21
35
47
Strong Back
When overencumbered, running costs 50% less action points.
10
20
30
40
Steady Aim
Stay on target! Hip-fire accuracy is improved when firing any gun.
28
49
Basher
Get up close and personal! Gun bashing does 25% more damage.
5
14
26
Rooted
You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage.
22
43
Pain Train
Choo choo! All aboard! While wearing Power Armor, sprinting into enemies hurts and staggers them. (Robots and oversized enemies are immune to the stagger.)
24
50
P.
2
Pickpocket
Your quick hands and sticky fingers make picking pockets 25% easier.
6
17
30
Rifleman
Attacks with non-automatic rifles now do double damage and ignore 30% of a target's armor. They also have a slightly higher chance of crippling a limb.
9
18
31
46
Awareness
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in V.A.T.S.
14
Locksmith
Your nimble fingers allow you to pick Advanced locks.
7
18
41
Demolition Expert
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station.
10
22
34
Night Person
You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m.
25
37
Refractor
You must be part mirror! Instantly gain +10 Energy Resistance.
11
21
35
42
Sniper
It's all about focus. You have improved control and can hold your breath longer when aiming with scopes.
13
26
Penetrator
There's no place to hide! In V.A.T.S. you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy.
28
Concentrated Fire
Stay focused! In V.A.T.S. every attack on the same body part gains +10% accuracy.
26
50
E.
10
Toughness
If nothing else, you can take a beating! Instantly gain +10 Damage Resistance.
9
18
31
46
Lead Belly
Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking.
6
17
Lifegiver
You embody wellness! Instantly gain +20 maximum Health.
8
20
Chem Resistant
All the rush without the hassle! You're 50% less likely to get addicted when consuming chems.
22
Aquaboy / Aquagirl
Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater.
21
Rad Resistant
Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance.
13
26
35
Adamantium Skeleton
Your skeleton has been infused with indestructible metal, reducing limb damage by 30%.
13
26
Cannibal
Feast on mortal flesh to heal your wounds! Eating human corpses restores Health.
19
38
Ghoulish
Sure, you're still human - on the outside! Radiation now regenerates your lost Health.
24
48
50
Solar Powered
Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m.
27
50
C.
6
Cap Collector
You've mastered the art of the deal! Buying and selling prices at vendors are better.
20
41
Lady Killer / Black Widow
You're charming... and dangerous. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue.
7
22
Lone Wanderer
When adventuring without a companion, you have 25 more action points.
17
40
50
Attack Dog
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
9
25
31
Animal Friend
Commune with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it.
12
28
Local Leader
You can build stores and workstations at workshop settlements.
14
Party Boy/Girl
Nobody has a good time like you! There's no chance you'll get addicted to alcohol.
15
37
Inspirational
Because you lead by example, your companion does more damage in combat, and cannot hurt you.
19
43
Wasteland Whisperer
Master the post-apocalypse! With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it.
21
49
Intimidation
Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them.
23
50
I.
7
V.A.N.S.
Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S.
36
Medic
Is there a doctor in the house? Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation.
18
30
49
Gun Nut
You gain access to Rank 4 gun mods.
13
25
39
Hacker
Knowledge of cutting-edge computer encryption allows you to hack Advanced terminals.
9
21
33
Scrapper
Waste not, want not! You can salvage uncommon components like screws, aluminum, and copper when scrapping weapons and armor.
23
40
Science!
You gain access to Rank 4 high-tech mods.
17
28
41
Chemist
Any chems you take last 50% longer. Far out.
16
32
45
Robotics Expert
Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct.
19
44
Nuclear Physicist
You've learned to split the atom... and command it. Radiation weapons do 50% more damage and Fusion Cores last an extra 25% longer.
14
26
Nerd Rage!
Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage Resistance and do 20% more damage while the effect lasts.
31
50
A.
8
Gunslinger
Channel the spirit of the Old West! Non-automatic pistols do 20% more damage.
7
15
27
42
Commando
Rigorous combat training means automatic weapons do 20% more damage.
11
21
35
49
Sneak
Engaging stealth causes distant enemies to lose you.
5
12
23
38
Mister Sandman
As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak attack damage.
17
30
Action Boy/Girl
Your Action Points now regenerate 75% faster.
18
38
Moving Target
Sprinting costs 50% fewer Action Points.
24
44
Ninja
Your ranged sneak attacks now do 3.5x normal damage, and melee sneak attacks do 10x normal damage.
16
33
Quick Hands
In combat, there's no time to hesitate. You can reload all guns faster.
28
40
Blitz
Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly.
29
Gun Fu
You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.
26
50
L.
2
Fortune Finder
You've learned to discover the Wasteland's hidden wealth, and find more bottle caps in containers.
5
25
40
Scrounger
You know just how to scavenge to keep the fight going, and find more ammunition in containers.
7
24
37
Bloody Mess
+5% bonus damage means enemies will sometimes explode into a gory red paste. Watch out for flying eyeballs!
9
31
47
Mysterious Stranger
Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency...
22
41
49
Idiot Savant
You're not stupid! Just... different. Randomly receive 3x XP from any action, and the lower your Intelligence, the greater the chance.
11
34
Better Criticals
Advanced training for enhanced combat effectiveness! Criticals do 50% more extra damage.
15
40
Critical Banker
You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it the most.
17
43
50
Grim Reaper's Sprint
Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points.
19
46
Four Leaf Clover
Feeling lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter.
13
32
48
Ricochet
What goes around comes around! An enemy's ranged attack will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance.
29
50

Companions

Combat Medic
 curie

Thanks to your relationship with Curie, once per day you heal 100 Hit Points if your health falls below 10%.

Know Your Enemy
 danse

Thanks to your relationship with Danse, you deal +20% more damage against Feral Ghouls, Super Mutants and Synths.

Cloak & Dagger
 deacon

Thanks to your relationship with Deacon, you receive +40% Stealth Boy duration and deal +20% more sneak attack damage.

Killshot
 maccready

Thanks to your relationship with MacCready, headshot accuracy in V.A.T.S. is increased by 20%.

United We Stand
 garvey

Thanks to your relationship with Preston, you deal +20% more damage and gain +20 Damage Resistance when facing three or more opponents.

Shield Harmonics
 x6-88

Thanks to your relationship with X6-88, you receive +20 Energy Resistance.

add perk

Bobbleheads

Strength

+1 Strength.

Perception

+1 Perception.

Intelligence

+1 Intelligence.

Charisma

+1 Charisma.

Endurance

+1 Endurance.

Agility

+1 Agility.

Luck

+1 Luck.

Barter

Prices are 5% better

Lock picking

Lockpicking is easier.

Medicine

Stimpaks do 10% more healing.

Repair

Fusion cores last 10% longer.

Science

Get one extra guess when hacking terminals.

Sneak

10% harder to detect.

Speech

All vendors have 100 more caps.

Big guns

Plus 25% critical damage with heavy weapons.

Energy weapons

Plus 25% critical damage with energy weapons.

Explosives

Plus 15% damage with explosives.

Melee

Plus 25% critical damage with Melee Weapons.

Small Guns

Plus 25% critical damage with ballistic guns.

Unarmed

Plus 25% critical damage with unarmed attacks.

add perk

Magazines

Covert Operations

You are more difficult to detect while sneaking.

Barbarian

Critical Hits with unarmed and melee attacks do +50% damage.

Guns and Bullets

Ballistic weapons do +50% critical damage.

Junktown Vendor

Get better prices when buying from vendors.

Massachusetts Surgery

Inflict +18% limb damage.

Tesla Science

Energy weapons inflict +45% critical damage.

Tumblers Today

Gain a bonus to lockpicking.

Unstoppable

Gain a +5% chance of avoiding all damage from an attack.

Astoundingly Awesome 6

Do +5% damage against Mirelurks.

Astoundingly Awesome 14

Do +5% damage against Super Mutants.

Astoundingly Awesome 15

You canine companion takes 10% less damage.

Astoundingly Awesome 7

Do +5% damage at night.

Astoundingly Awesome 4

Do +5% damage with the Alien Blaster.

Astoundingly Awesome 9

Do +5% damage with the Cryolator.

Astoundingly Awesome 1

Regenerate 1 point of health per minute.

Astoundingly Awesome 8

Gain +5 Action Points.

Astoundingly Awesome 3

Take 5% less damage from robots.

Astoundingly Awesome 12

Your canine companion permanently takes 10% less damage.

Astoundingly Awesome 5

Gain +5 Poison Resistance.

Astoundingly Awesome 2

Do +5% damage with scoped weapons.

Astoundingly Awesome 13

Do +5% damage against Ghouls.

Astoundingly Awesome 10

Gain +5 Radiation Resistance.

Astoundingly Awesome 11

RadAway heals +5% radiation damage.

Live & Love 1

Companions gain +10 health.

Live & Love 2

Companions do +5% damage.

Live & Love 3

Companions have +10 carry weight.

Live & Love 4

Gain +25% XP from persuading women.

Live & Love 5

Gain +1 Luck from alcohol when adventuring with a companion.

Live & Love 6

Companions gain +5 Damage Resistance and Energy Resistance.

Live & Love 7

Gain +25% XP from persuading men.

Live & Love 8

Gain +5% XP while adventuring with a companion.

Live & Love 9

Robot companions inflict +5% damage.

Live & Love 10

Companions do 5% more damage.

Wasteland Survival 1

Heal 50% more from fruits and vegetables.

Wasteland Survival 2

Take 5% less damage from insects.

Wasteland Survival 3

Heal +50% from irradiated packaged food and drink.

Wasteland Survival 4

Access new decoration items in workshop settlements.

Wasteland Survival 5

Diamond City is now permanently marked on your map.

Wasteland Survival 6

+10% discount from food and drink vendors.

Wasteland Survival 7

Swim +25% faster.

Wasteland Survival 8

Take 5% less damage from melee attacks.

Wasteland Survival 9

Collect extra meat from animal kills.

Islander's Almanac 1

You take 5% less damage from Mirelurk melee attacks.

Islander's Almanac 2

You have a 5% higher VATS chance against animals you are in combat with.

Islander's Almanac 3

You've unlocked POI map markers across the island.

Islander's Almanac 4

You receive 10% less damage from Radiation based attacks.

Islander's Almanac 5

You've unlocked Sludge based recipes.

SCAV! 1

Increases speech challenge success chance.

SCAV! 2

+25% Combat Knife and Switchblade damage.

SCAV! 3

+10% hand to hand weapon damage.

SCAV! 4

+5% explosives damage.

SCAV! 5

+1 Strength & +1 Endurance if you have <= 10,000 caps. +2 Strength & +2 Endurance if you have <= 1,000 caps. +3 Strength & +3 Endurance if you have <= 100 caps.

add perk

Quests

Protector of Acadia

When your health falls below 20%, gain 1000 damage resist and energy resist for 30 seconds.

Ace Operator

Your stealth is increased while in shadows and you deal more damage with silenced weapons.

Pack Alpha

Your damage resistance is greatly increased and you deal more damage while unarmed or using melee weapons.

Wasteland Warlord

You rule the wastes! Your outposts can construct all Raider structures!

add perk
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
On foot
HP: 100% (527 / 527)
Rads: 0
Day
Alone
Standing
Standing
Hip fire
Outside
Survival
Hunger
Fed
None
Thirst
Hydrated
None
Sleep
Rested
None
Adrenaline
Rank 0
None
6
2
11
9
7
8
2
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
410
HP
527
AP
170
AP Regen
+4.5
XP
+21%
Settlement Size
19
VATS Accuracy
+8%
Crit Meter per Hit
+8%
Resistances
383
403
5
+5
Incoming Damage
x0.525
-75%

Effects

+ effects
Add addictions and diseases to factor their penalties into your stats.

Weapons

Two Shot Shielded Gauss Rifle
Two Shot Shielded Gauss Rifle
755
Fire Rate
67
shots per
10 sec
Semi-Auto
Ammo
202 Mm Electromagnetic Cartridge
Range
0
116
185
100%50%
AP Cost
57
Reload Time
4.2s
1275
23.6
Legendary
Two Shot

Shoots an additional projectile.

Modifications
Shielded Barrel
Better range and damage.
Gun Nut (3)
Capacitor Boosting Coil
Exceptional ammo capacity. Superior damage.
Gun Nut (4)
Science! (3)
Recoil Compensating Stock
Exceptional recoil.
Gun Nut (4)
Long Recon Scope
Tracks targets. Superior magnification and sighted accuracy.
Gun Nut (4)
Science! (1)
Suppressor
Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range.
Gun Nut (4)
Science! (2)
Throwables
Throwable
Grenades, mines and traps. One is carried at a time; extras become swap-ins.

Armor Sets

Combined
383
383
3735.1
109.69999999999999
C
 
+3
E
 
+1
hat
Armored Newsboy Cap
Ballistic Weave Mk5
110
110
C
 
+1
Ballistic Weave
105
0.4
eyewear
Black-Rim Glasses
C
 
+1
8
0.1
mask
clothing
Armored Green Shirt and Combat Boots
Ballistic Weave Mk5
110
110
C
 
+1
E
 
+1
Ballistic Weave
111
3
torso
Sentinel's Improved Operators Heavy Chest Piece
Titan's
Reduces damage while standing and not moving by 15%.
Improved
Lighter Build
57
57
882.3
24.6
nw
left arm
Sentinel's Improved Operators Heavy Left Arm
Titan's
Reduces damage while standing and not moving by 15%.
Improved
Lighter Build
26
26
632.4
14.4
nw
right arm
Sentinel's Improved Operators Heavy Right Arm
Titan's
Reduces damage while standing and not moving by 15%.
Improved
Lighter Build
26
26
632.4
14.4
nw
left leg
Sentinel's Improved Operators Heavy Left Leg
Titan's
Reduces damage while standing and not moving by 15%.
Improved
Sleek
27
27
682
26.4
nw
right leg
Sentinel's Improved Operators Heavy Right Leg
Titan's
Reduces damage while standing and not moving by 15%.
Improved
Sleek
27
27
682
26.4
nw
backpack

Power Armor Sets

Combined
740
490
1050
937
101.2
S
 
+5
AP
 
-1
power torso
Jet Pack T-51 Torso
T-51 Torso Armor
Jet Pack
240
160
300
AP
 
-1
252
25
power left arm
T-51 Left Arm
T-51 Left Arm Armor
No Misc Mod
90
60
150
130
15
power right arm
T-51 Right Arm
T-51 Right Arm Armor
No Misc Mod
90
60
150
130
15
power left leg
Kinetic T-51 Left Leg
T-51 Left Leg Armor
Kinetic Servos
90
60
150
162.5
16.5
power right leg
Kinetic T-51 Right Leg
T-51 Right Leg Armor
Kinetic Servos
90
60
150
162.5
16.5
power helmet
Targeting T-51 Helmet
T-51 Helmet Armor
Targeting HUD
140
90
150
100
13.2
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