My buildFallout 76 · Character
My
buildFallout 76 · Character
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49 SPECIAL
points left
points left
lvl
1
S
1
1 pt unused
add strength perks
P
1
1 pt unused
add perception perks
E
1
1 pt unused
add endurance perks
C
1
1 pt unused
add charisma perks
I
1
1 pt unused
add intelligence perks
A
1
1 pt unused
add agility perks
L
1
1 pt unused
add luck perks
Show leveling chart
Legendary perks
Become available at level 50.
Total Perk Coins cost: (~0 level-ups)
0
add legendary perks
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level 50+
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level 75+
[add]
level 100+
[add]
level 150+
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level 200+
[add]
level 300+
Effects
+ effects
Add mutations and addictions to factor their effects into your stats.
Consumables
+ consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Stats
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (290 / 290)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
construction
2
1
2
1
1
1
1
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
160
AP
70
HP
290
XP
+3%
Resistances
0
0
0
0
0
0
0
Evasion Chance
0
Weapons
The Fact Finder
44
Two Shot
Explosive
V.A.T.S. Optimized
The Fact Finder
44
lvl 5
107
Fire Rate
6
shots per
10 sec
10 sec
Bolt Action
Ammo
6.44
Range
0105209
100%50%
AP Cost
17 (24%) 4.1 shots before AP is depleted
6.32
313.2
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
+15% Weak Point Damage while Aiming
Modifications
Standard Receiver
Stabilized Bull Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): +15%
True Grip
Weight: +15%
Spread (sighted): -15%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.
Build several sets and switch between them to compare stats.
Power Armor Sets
Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
Build several and switch between them to compare stats.
Str
2
Per
1
End
2
Cha
1
Int
1
Agi
1
Lck
1
Carry Weight
160
AP
70
HP
290
XP
+3%
0
0
0
0
0
0
0