Fallout 76
Main Melee
build

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lvl
300+
S
15
3 pts unused
lvl
26
2
Strong Back
Gain more carry weight based on your STR.
lvl
13
2
Sturdy Frame
Armor weighs 50% less than normal.
lvl
31
2
Ordnance Express
Explosives weigh 90% less.
lvl
21
3
Blocker
Take 45% less damage from your opponents' melee attacks.
lvl
34
3
Incisor
Your melee and unarmed weapons ignore 75% of your target's armor.
P
3
+1
2 pts unused
lvl
32
2
Refractor
Gain Energy Resistance based on your PER.
E
11
1 pt unused
lvl
30
3
Ironclad
Armor provides 25% more protection. Double if wearing a matching set.
lvl
21
1
Adamantium Skeleton
Gain Limb Damage Reduction based on your END.
lvl
27
3
Fireproof
Take 45% less damage from explosions and flame attacks.
lvl
7
2
Thru-hiker
Food and drink weights are reduced by 90%.
lvl
30
1
Starched Genes
You will never mutate from rads and RadAway will never cure mutations.
C
4
not enough 1 pt
lvl
42
1
Strange In Numbers
Positive mutation effects are +25% stronger if teammates are mutated too.
lvl
26
1
Travel Agent
You can Fast Travel while over encumbered at an increased cost.
lvl
40
1
Suppressor
Reduce your target's damage output by 10% for 2 seconds after you attack.
lvl
46
2
Tenderizer
Each attack makes your target take increased damage.
I
6
not enough 1 pt
lvl
9
3
Makeshift Warrior
Melee weapons break 80% slower.
lvl
13
1
Scrapper
Obtain more components when you scrap weapons and armor.
lvl
39
3
White Knight
Your armor breaks 60% slower and is cheaper to repair.
A
9
6 pts unused
lvl
2
3
Action Boy
Action Points regenerate 45% faster.
L
8
2 pts unused
lvl
14
3
Luck of the Draw
Chance your weapon will greatly repair itself when hitting an enemy.
lvl
46
3
Class Freak
The negative effects of your mutations are reduced by 75%.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1500
(~417 level-ups)
lvl
50
Legendary Perception
+1 PER and +1 PER Perk Points. Perk Points cap at 15.
lvl
50
Master Infiltrator
Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.
lvl
50
Taking One For The Team
Enemies take 40% more damage when they attack you, if you're on a team.
lvl
50
Hack and Slash
50% chance for melee VATS attacks to do area damage.
lvl
50
Funky Duds
+200 Poison Damage Resist when wearing a matching set of armor.
lvl
50
Sizzling Style
+200 Fire Damage Resist when wearing a matching set of armor.

Mutations (8) and Addictions

Electrically Charged
Chance to shock melee attackers. Small amount of damage done to player.
Healing Factor
Health Regeneration +300%. Chem Effects -55%.
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Marsupial
Carry weight +20, +jump height, INT -4
Plague Walker
Poison aura scaling with your diseases.
Speed Demon
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Twisted Muscles
Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.
Unstable Isotope
Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.
+ mutations
+ addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (350 / 350)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
8
Caps: 0 / 40000
Under
construction
18
4
14
4
5
9
8
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
305
AP
150
HP
350
XP
+15%
Resistances
434
431
264
200
200
0
0
Evasion Chance
0

Weapons

Two-h Melee
Vampire's
Inertial
Agility
Under
construction
lvl 1
Damage
+205%
AP Cost
0
(0%)
Infinity
shots before AP is depleted
Ammo
0
Fire-rate
shots per 10sec
Semi-Auto
Range
100% damage
drop of to NaN% damage
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Inertial
Replenish 15 Action Points with Each Kill
Agility
Agility +3
Modifications

Armor Sets

 
434
 
404
 
264
S
 
+2
E
 
+2
Set:
Secret Service
full (5/5)
Add backpack
Secret Service Underarmor
Treated Lining
Improved Strength and Endurance.
lvl 1
 
6
 
6
 
6
S
 
+2
E
 
+2
Secret Service Chest Piece
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
Hardy
Receive 7% Less Explosion Damage
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Buttressed
Weight: +30%
Physical Resistance: +7
Energy Resistance: +7
Radiation resinstance: +7
No Misc
lvl 50
 
150
 
120
 
85
Secret Service Left Arm
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
Hardy
Receive 7% Less Explosion Damage
Safecracker's
Lockpicking Skill +1, Hacking Skill +1
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
No Misc
lvl 50
 
88
 
88
 
53
Secret Service Right Arm
Standard
No Misc
lvl 50
 
40
 
40
 
40
Secret Service Left Leg
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
Standard
No Misc
lvl 50
 
75
 
75
 
40
Secret Service Right Leg
Vanguard's
Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health.
Standard
No Misc
lvl 50
 
75
 
75
 
40

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.